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Stryp

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Everything posted by Stryp

  1. I am so confused... this app does not even have a German language option, I just downloaded it and it just says English and Russian... Whaaaat?
  2. Hey Inquisitor! I checked the link but I cannot even see German as a language option there - are you sure you have the right link? Here you can find all language packs: https://github.com/MairwunNx/SacredUtils/tree/master/SacredUtils/Resources/i18n
  3. First, thank you for this, looks like a lot of work went into you creating this guide and the video. I will try everything out and play around a ton now that I know what to do! There was this +13 trainer for Sacred that I loved to use in 2005-2006, sadly, it can't attach to the game on anything other than Windows XP so I haven't been able to play around with it. There is an option which I found particularly interesting and maybe you could shed some light on whether it is doable by Cheat Engine - the Recruit Enemy which made your cursor recruit enemies to fight on your side (like the Seraphim's Conversion, but permanent). Can these be done by us? Or if I spawn creatures as you mentioned, will they fight on my side? (sorry couldn't watch the vid yet)
  4. Haha, that is great! Haven't seen this yet (but I'm not a good player, I haven't even played through the game in any higher difficulty, I just like messing around). Maybe try contacting this other member, who started the same thing last summer? He wasn't online quite some time ago, but maybe if you send him a message, he'll check that and give you som pointers! http://darkmatters.org/forums/index.php?/profile/49400-efrenmanuel/
  5. Did you know that Sacred's ocean is not infinite and flat, but instead, the water falls down into the core of Ancaria on the edges? I recently started playing around in Sacred with Cheat Engine and created an "airbreak/move character anywhere" function. There are a ton of issues with it (like when you TP around, your character gets insanely fast, I feel it is because a movement script gets duplicated every TP), so if you move too much in the same area, your character will move like Sonic and you'll have around 10 FPS (just like in the GIF above). Moving away from the area fixes this, but every time you go back to an "infested" location, you get faster and the FPS drops significantly. Luckily, there are quite a few semi-interesting things I discovered, like that in a few areas on the edge of the map, some areas can be walked on. It is seemingly random, doesn't follow patterns but I've only played around for 2 hours so there might be something I'm missing. I'll attach stuff in replies in the coming days, so stay tuned! Also, Mal-Orc-A is reeeeally close to the main island. It's a pity that none of the characters know how to swim, they wouldn't have to take the boat. If you guys have any suggestions on what I should check out, feel free to tell me!
  6. Hey! I once played with Cheat Engine and tried to change the camera position or size (so either I could move the camera freely myself or make the game render more of the ingame map). Long story short, I could achieve neither of these, but I found that the game didn't render anything outside of the zone that the 2D sizes specified. Even if I made some mamory values lower, the normal screen area was left unrendered and strange flickering started to occur. Not sure if this helps in any way, but I tried to get these memory values by zooming in and out constantly and then searching in Cheat Engine for lower/higher values. I suppose that you have to set some values for the game itself for it to render 3D objects because now it thinks "hey, these are out of screen bounds anyway". Also, if you already have a way to move the camera, please tell me! I would like to create a full online map (like the current one is full HD, this one would be 8K HD!) by scrolling through the whole map, recording it and stitching it together somehow.
  7. I've given you a little boost on Patreon, hopefully you manage to put something great together!
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