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Starling

Sacred Game Modder
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Starling last won the day on March 20

Starling had the most liked content!

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About Starling

  • Rank
    Sacred ReBorn Team

Previous Fields

  • Favorite pizza topping
    Pizza with mushrooms
  • Why do you want to join DarkMatters?
    Sacred ReBorn developer
  • Platform
    PC
  • Country
    Russia

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  1. Starling

    Sacred ReBorn HD (beta) now available!

    We are test bugs now, link for download will be available later
  2. Starling

    Sacred ReBorn HD (beta) now available!

    Good news, we did it! Sacred ReBorn Multi Resolution is in pre-alpha stage now! There is some screenshots in 1920x1080
  3. Starling

    Sacred ReBorn HD (beta) now available!

    That is old sick of the game (especially on laptops) :\ We will try decide it in future... Can you tell configuration of your PC? Sometimes helps change compatibility on older versions of windows, or change priority in Task Manager...
  4. Starling

    Sacred ReBorn HD (beta) now available!

    Hello! Thanks for your feedback! Yes, I know about this problem. I guess your graphics card or monitor doesn't support 1366x768. You can try add new resolution in graphics card's application. Otherwise, need some wait, I am still working on this problem!
  5. I think I can add border, but need some time. So in next update I will move inventory to the center. Already tried and we have some success ;) Just wait...
  6. About centering inventory. I can do it but the lack of border on the left doesn’t look good
  7. I think I will not change inventory position in nearby updates, because it no have left border and it will be looks not great. I will show later how it can be look.
  8. Starling

    Sacred ReBorn HD (beta) now available!

    Hey! Sacred ReBorn 3.0 is ready with beta version of HD and available to download! It's test version, but it works! You can find link in our topic!
  9. Hello! Finally, Sacred 1 HD is real. After posting a first topic (SACRED UNDERWORLD 16:9. THOUGHTS.), 10 days have passed and I found the right values for the correct rendering of the picture, lol. More than one year was spent for searching I decide do it in 1366x768 because it is nearby resolution to 1024x768, and it not require changes for height. On 1920x1080 monitor while FULLSCREEN: 1 the picture is stretched proportionally, but there is a slight loss of quality and appears a little black stripes vertically. Now it is demo only, there is a lot of work ahead.
  10. Starling

    Sacred Underworld 16:9. Thoughts.

    Thank you for answer! I found necessary values recently and could center image, but in world only. In menu all models stretched out in horizont, but I think it will be fixed in near time!
  11. Starling

    Sacred Underworld 16:9. Thoughts.

    Hello! Thanks for answer! Today I have a big progress in my work, I will show later! About free camera: I have some addresses, maybe its can help, but it works for Sacred Vault's "Sacred.exe", not for 2.28
  12. Starling

    Sacred Underworld 16:9. Thoughts.

    Thanks! You right, that window extended to the right, it is only way, I think. Also I think, a centering a interface easily, than correcting model's coordinates. That's why I'm not did it in video. It doesn't matter now. My plan is including three steps: 1. Increase resolution (done); 2. Correct model coordinates; 3. Correct interface I have think about centering image and trying to "increase sides", but a few fast attempts was failed.
  13. Hi, community! I trying change resolution of Sacred for a long time, but it haven't any completely results. That is my one of best tries to convert image. A ground and objects looks good, but all 3D models is invisible, because they are all out of the screen. They have wrong coordinates relative to the world. Maybe, somebody have any thoughts? Or somebody understands nuances of DirectX graphics? All fresh thoughts are will be helpful!
  14. Flix, thank you for you feedback, nice job! We are glad that you liked the mod!
  15. Hello there, I'm Starling, one of Sacred ReBorn's developer team. My hard and long way of modding Sacred 1 begins at 2013, when I saw the one german player. He did cool tricks on a server, and I wanted to do same things. A lot of time was spent on for learning and trace Sacred, and a real result was reached in 2018, after my return from army, lol. With my friend MetaL we started improve original Sacred and we have what we have now: Sacred ReBorn mod! We are don't stop and will continue create a new features to our work! Hope you enjoy it!
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