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Starling

Sacred Game Modder
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Starling last won the day on April 10 2020

Starling had the most liked content!

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About Starling

  • Rank
    Sacred ReBorn Team

Previous Fields

  • Favorite pizza topping
    Pizza with mushrooms
  • Why do you want to join DarkMatters?
    Sacred ReBorn developer
  • Country
    Russia

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  1. Thanks! It doesn't matter. The language will be add in next version of the mod and new players will can turn on French via settings.cfg, without renaming global.res
  2. Hello! Ooops! I guess you are choose French language in settings.cfg, but the mod doesn't support it! Can you send me your global.res? I will add it in next version! And thanks for report about quest arrow!
  3. Hello there! I am glad to inform you that the new version of the mod is available for download! The interface is finalized and multires added! But on big resolutions may be a little problems with textures (more info in change logs!). You can download mod in our topic or group on vk.com!
  4. That is old sick of the game (especially on laptops) :\ We will try decide it in future... Can you tell configuration of your PC? Sometimes helps change compatibility on older versions of windows, or change priority in Task Manager...
  5. Hello! Thanks for your feedback! Yes, I know about this problem. I guess your graphics card or monitor doesn't support 1366x768. You can try add new resolution in graphics card's application. Otherwise, need some wait, I am still working on this problem!
  6. Hey! Sacred ReBorn 3.0 is ready with beta version of HD and available to download! It's test version, but it works! You can find link in our topic!
  7. Hello! Finally, Sacred 1 HD is real. After posting a first topic (SACRED UNDERWORLD 16:9. THOUGHTS.), 10 days have passed and I found the right values for the correct rendering of the picture, lol. More than one year was spent for searching I decide do it in 1366x768 because it is nearby resolution to 1024x768, and it not require changes for height. On 1920x1080 monitor while FULLSCREEN: 1 the picture is stretched proportionally, but there is a slight loss of quality and appears a little black stripes vertically. Now it is demo only, there is a lot of work ahead.
  8. Thank you for answer! I found necessary values recently and could center image, but in world only. In menu all models stretched out in horizont, but I think it will be fixed in near time!
  9. Hello! Thanks for answer! Today I have a big progress in my work, I will show later! About free camera: I have some addresses, maybe its can help, but it works for Sacred Vault's "Sacred.exe", not for 2.28
  10. Thanks! You right, that window extended to the right, it is only way, I think. Also I think, a centering a interface easily, than correcting model's coordinates. That's why I'm not did it in video. It doesn't matter now. My plan is including three steps: 1. Increase resolution (done); 2. Correct model coordinates; 3. Correct interface I have think about centering image and trying to "increase sides", but a few fast attempts was failed.
  11. Hi, community! I trying change resolution of Sacred for a long time, but it haven't any completely results. That is my one of best tries to convert image. A ground and objects looks good, but all 3D models is invisible, because they are all out of the screen. They have wrong coordinates relative to the world. Maybe, somebody have any thoughts? Or somebody understands nuances of DirectX graphics? All fresh thoughts are will be helpful!
  12. Flix, thank you for you feedback, nice job! We are glad that you liked the mod!
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