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Odjin

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  • All time best video game ever played
    Breath of Fire 3
  • Real Name
    William
  • Country
    United States

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  1. I read somewhere the the Self Repair silver mod for Jolting Touch was fixed on PS3. Is that true? P.S. Sorry if this was already answered, I tried searching for it and couldnt find it.
  2. PSN: OdjinYorae Just picked it up yesterday, traded my 360 Sacred 2 and a bunch of other games. So I know how to play, I just dont have any higher level characters yet. gonna start working on my SW or HE first. Edit: I also have a mic
  3. to Zeus: Thanks for the suggestions, your right I dont plan on staying completely in the shadows all the time. I will switch from Sword to Hafted tho. Although once I have Shadow Viel up at a higher level, you can be able to cast spells without losing the invisibility. I am not sure if using Demonic Blow counts as a spell or an attack tho. to Skylar: Thanks for advice, unfortunately by the time I saw your suggestion for Nether Allegiance - Commander = Extra soldier, I was already level 12. I am choosing Idol for gold mod on Reflective Emanation because I will be playing him mostly with other people. I will swap out Combat Reflexes for Constitution tho. Otherwise, I have a Death Warrior and Malevonent Champion only Shadow Warrior that I will try the Belligerent Vault, Demonic Blow, and Scything Sweep on.
  4. I have recently started playing again with a few friends and this is what I was planning on build. Here is my build from start to finsh. I put the modifications in the order I plan on taking them. Looking for any suggestions or thoughts on him. (this is for Xbox360) Astral Lord - Shadow Warrior Astral Lord Lore - 125 3rd mastery Astral Lord Focus - 100 1st mastery Concentration - 75 2nd mastery Tactics Lore - 100 4th mastery Sword Weapons - 75 7th mastery Shield Lore - 75 8th mastery Armor Lore - 75 5th mastery Spell Resistance - 100 9th mastery Combat Reflexes - 100 10th mastery Toughness - 75 6th mastery Astral Lord Nether Allegiance Sharp Blades - The spectral soldiers infilct more damage Spectral Shield - Equip summoned soldiers with greatly enhanced shields Elite Equipment - Upgrades the spectral soldiers armor Shadow Veil Creep - Opponents have to get closer to detect Shadow Warrior Fade - Greatly reduces the detection radius while casting spells Sinister Pact - The effect of Shadow Veil is permanent Rallied Souls Dark Realm - Increases the effective range of the conjuration Demand - Chance to animate an increased number of corpses Contagion - Adds a chance for the animated corpses to infect their victims Skeletal Fortification Rapid Fire - Increases the skeletal tower's firing rate Arcane Power - Adds magic damage Scatter Shot - Adds another projectile to the skeletal tower Spectral Hand Clout - Increases the damage the spectral hand inflicts Intent - Increases the chance to land critical hits Double Attack - Chance to strike twice with one hit Malevolent Champion Reflective Emanation Backlash - Adds a chance to also reflect ranged attacks Antimagic - Adds a chance to reflect incoming spells Idol - Extends the reflective effect to all party members Augmenting Guidon Elite - Increases attack and defense values by 50% Healing - Heals party members within area of effect Leadership - Increases attack and cast speed of allied units within Area of Effect Killing Spree Control - Additionally increases the Shadow Warrior's attack value Perserverance - Prolongs the duration of Killing Spree Sway - Additionally increases the Shadow Warrior's attack speed Death Warrior Demonic Blow Wounding - Chance to cause an open wound (DoT) Poisoning - Adds poison damage (DoT) Trauma - Chance to cause a severe wound Rousing Command War Song - The battle cry intensifies and increases attack value even more Impulse - Increases attack speed Leader - Rousing command will also affect nearby party members Ruinous Onslaught Fend - Further increases defense value Adrenaline - The Shadow Warrior sustains less damage during the charge Adrenaline - The Shadow Warrior sustains less damage during the charge
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