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Thorium last won the day on October 6 2018

Thorium had the most liked content!

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About Thorium

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    Silicon Mage

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    Because it's awesome.
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  1. Just a reminder that this project is still worked on. We did a soft-restart of the project with a new team, some fresh ideas and a new concept. Still most of the work done carries over to the "new" project. But the team needed a big change, things didn't go as we wanted. As a little proof we are working on it, here a small video with me testing a dynamic attack cone. Everything inside the cone is hit. when attacking. The cone does not go though walls, that's the dynamic part. ^^ All graphics and animations are just placeholders. So excuse the poor animation and model quality.
  2. I actually asked the developer of TinCat (network lobby library used by Sacred) if he could provide the community with a documentation so we could build our own lobby server and get Sacred back online without need of a VPN service. Unfortunately he can't provide the documentation for legal reasons but he said it's a very simple design and it would not be hard to reverse engineer it and recreate a lobby server. So if anyone is willing to take up the task, I am sure there are still players enjoying Sacred 1.
  3. Yes, the remake is a great game. It was on kickstarter and I was a baker on it. ^^ I had the original for every platform and 2 variations for Atari ST, so 4 versions out of 8 existing. ^^
  4. And the next batch of auctions is up: Forbidden Forest C64 Sealed Summer Games II C64 Epyx Sealed Turrican C64 Rainbow Arts Sealed The Great Giana Sisters Atari ST Goblins Highlands Computer A2-FS1 Flight Simulator David's Midnight Magic Odyssey The Compleat Apventure Beneath Apple Manor Scott Adams Adventure Series Limited Gold Edition Sealed The game is a jump&run very similar to Super Mario Bros. It was so similar that Nintendo made pressure and the game was retracted from the market. This is why the game is rare. It was released for C64 and later for Amiga and Atari ST. The C64 version is more common than the other. It was developed by a german company named Time Warp, which later became Factor 5. In my opinion the game is very good. One of, if not _the_, best jump&run on the C64. It's even bedder than Super Mario Bros. It takes all the basic elements but adds more to it, like more power ups. Some people prefer Mario, I prefer Giana Sisters.
  5. More listings are up: The Great Giana Sisters Atari ST german release Ultima II 1st Edition Wilderness Campaign solo disk release Impossible Mission C64 Epyx Sealed Impossible Mission II C64 Epyx Sealed Slowly putting more games up.
  6. Listed two more games: Pipe Dream Lucasgames Oldorf's Revenge 4 games sold so far and all exceeded my expectations. I knew they are valuable but I didn't thought they would go for _that_ much. Much more to sell but I want to get the games out slowly, I think this will be a better strategy than putting them all out at once.
  7. Downloading a game, which is not free, is not stealing in the same sense as stealing an object. The difference is: If you steal something, the owner does not have it anymore. That's not the case if you download. You do infringe on the copyright, but that's different for the law. That said, the game you search for is in fact abandonware: http://www.abandonia.com/en/games/306/Faery+Tale+Adventure+II+-+Halls+of+the+Dead.html Abandonia is a serious website, which is around for decades. They can be trusted for their classifications as abandonware.
  8. I have started the process of selling my game collection. If you don't know, I was a game collector for years. My collection is around 800 games from various systems. I specialized in early RPG's from the time frame 1978 to 1982. Pretty much any RPG from that time is very rare. I started to put some games up on eBay and this will continue in the next weeks and probably month. As it takes time to sell of a collection piece by piece. Even if you are not interested in buying, maybe you are interested in just looking what is traded. Some of the games are seriously rare, not the kind of rare that is just expensive, but you can get it easily. I am talking about the kind of rare that is sold on the open market only once in a few years. So it is very hard to predict for what it will go. So far the auctions run better then expected and some of the money, I can put into my own game project LifeLeech. Akalabeth Dungeon Campaign 1st Release Maniac Mansion 1st Edition C64 US Sealed Wasteland Apple 2 Sealed The Great Giana Sisters Amiga Pipe Dream Lucasgames Oldorf's Revenge The Great Giana Sisters Atari ST german release Ultima II 1st Edition Wilderness Campaign solo disk release Impossible Mission C64 Epyx Sealed Impossible Mission II C64 Epyx Sealed
  9. I am glad Darkmatters is back. I was worried for a moment. ^^
  10. Nice to see one more familiar face on this thread. Don't worry about time to play. The release of the prototype will only mark the beginning of a more open and community driven development of the project. It will take years to complete it.
  11. Someone came to our discord server with a question and left the server before I saw the question. Since this person came from Darkmatters, I want to answer the question here. The question was: "I have a quick question. I saw on Dark Matters that your prototype won't be Kickstarter ready til next year. Do you guys know whether or not you're going to releasea downloadable demo?" We will release a downloadable demo with the launch of the Kickstarter campaign, currently planned for early next year. We may give access to the demo to people who express interest beforehand. Since the demo should be finished one month prior to the Kickstarter launch. In other words, we plan one month preparation for the Kickstarter after the Prototype is finished. The prototype itself will be the playable and downloadable demo. It will only have a very small part of the map but will feature full multiplayer and even comes with a dedicated server to host your own servers.
  12. To keep you guys updated some news about the project: First of all, we are making progress, but much slower than we have hoped. So we decided the prototype will not be Kickstarter ready this year and will be pushed to early next year. Nevertheless, we do make progress. It's now in a state I would call "roughly playable". Players can run around the map, fight and kill AI enemies and collect items they drop. Best part is: This all is fully working in multiplayer. Yesterday we had our first real play session on a dedicated server and the multiplayer worked flawlessly. Was fun killing some enemies and collecting loot to get stronger and then kill each other. ^^ Also a musician joined the team, who is currently working on the theme music. Check out his work to get a idea what we are aiming for on the music side:
  13. Thorium

    New Mod: Sacred Reborn

    That would be a controversial change. When I first started playing Sacred I did not liked the respawn, it was for the same reason you want the change. but I grew to like it. You can just keep on farming without restarting the game. Also there is a way to mostly clear out. If you solved most of the quests in a region, it gets pacified. That means much less enemies spawn in that region.
  14. Thorium

    New Mod: Sacred Reborn

    You can comment on the YouTube video. And at least one of them is on my Discord server under the name MetaL. https://discord.gg/9NCRNpE They are from russia but MetaL's english isn't to bad. He is also doing community management for the russian community of LifeLeech and is one of our biggest supporters right now.
  15. Thorium

    New Mod: Sacred Reborn

    Well there were a few. Other than texture swaps the first one was Veteran Mod and then there was Darkbloods and Ravenrock patch. Thats about it, I think. It is a hard game to make mods for and I can only imagine how much time they invested to create Sacred ReBorn.