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SunChariot

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  1. Thank you for the quick answer and the warm welcome! I intend to stick around, moreover I found very useful information here. I will follow your advice, regarding the skill points distribution - that was my main concern. I'm a little afraid to go for boss runs right now, but I'll try some for sure and find the safest one. Regardind the defensive aspect of the game I have another (probably dull) question, but I'm new so hope you'll forgive. Generally I'm used to getting rarely hit by enemies. Your proposition is to improve my chance to block (I will certainly go for it). The question is: should I also try to boost my defense value/armor by items with that kind of mods (so far it didn't work for me, although I have only shopped for items, no boss runs, just a bunch of set/uniques from champions) or a lot of HP, block and +to all skills will do it? I asked you about the + %damage because I also thought that it should improve all damage types, but I was very confused of the results of the following experiment: At some point I had my IS's damage around 500. I bought a ring with ~ + 13% dmg and expected my damage to rise around 550 and better. It didn't - it went around 525 or sth (can't remember the correct numbers but the difference was significant). Does this mean that this mod is applied on some "base" damage and not to the number, affected by the pyro lore for instance? Edit: I just tried the boar and I did well. I got robe of innocence which is great for me and will surely encourage more runs. Thank you!
  2. Hello, guys! First of all - congratulations and thank you for the great guide, Dobri. I've read other posts by you (on the Sacred off. forum too) and found them very helpful. It's rather funny to address my questions to you in English (since we're both Bulgarians), but I think that your reply may be of good use for other players too. So let's go on topic. I'm pretty new to the game - started playing about a week ago. I'm also big fan of hack'n'slash rpg-s. My favourite characters are pure casters, so no surprise I picked the HE and the pyro build. Right now I'm level 56 at the very end of Gold difficulty. A lot of +to all items - sockets, etc - just like it should be. I spoiled some of the stat points (put around 15 in stamina, because I started this char before I found your guide and didn't know that later on I wouldn't need those points at all). I doubt that's the source of my problem. Since level 50 I'm on a crossroad - I haven't invested any of the extra points (by extra I mean 3 per level - the rest I put in lore/focus). I'm playing lan (in fact hamachi, whatever) with a friend of mine whose char pick is Dryad. We're actually a killing machine - especailly the bosses die very quickly being entangled and showered. The problem is that I'm having a really hard time surviving. I'm around 4.5k of hp, my armor is probably pretty low, the defense rating too, so I get hit frequently and suffer heavy damage. The little scorpions in the desert, for instance, do ridiculous amount of damage to me. And it's not just them - the panthers too, and so on. I'm not sure what I'm doing wrong and how to fix it. My question is: should I master armor lore or constitution first and which of them increases survivability later on? Another thing I was wondering is around which level do the damage mitigation items appear, since I think that's the key to success (based on one of your posts in the off. forum too). The high risk of death spoils my whole gameplay strategy since I can't gather big groups of monsters and BT them, fearing I would die in couple of hits. My last question is not related to my defensive problems, but to one game mechanic aspect I couldn't find info of. What the hell does the +%damage mod. really do? How and which kind of damage does it affect? That's all for now. I'm looking forward to reading your advices!
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