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Andr007

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    Sydney, Nova Scotia

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    Goldeneye

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Radon Master

Radon Master (7/20)

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  1. Overview (as of 17:30 server time): 9 planets, 1 moon (on main) 337890 Points Rank - 403 of 2937 Fleet - 219 Research - 46 Planets: Sydney - 1:128:10 (moon) - 177/178 (16/16) Quasar - 1:115:5 - 100/158 Theuk - 3:111:9 - 105/129 Destrin - 1:364:5 - 92/180 Rotalvas - 2:295:4 - 90/106 Avaya - 1:174:7 - 87/161 Crayton - 2:304:5 - 86/174 Aether - 5:257:5 - 130/306 Arus - 7:298:5 - 147/286 Buildings (moon): Metal Mine - 24/19/19/18/19/18/18/20/24 Crystal Mine - 22/17/18/18/19/17/18/19/21 Deuterium Mine - 23/15/16/16/17/15/15/17/20 Solar Plant - 26/19/20/19/18/19/19/22/24 Fusion Reactor - 11/9/9/9/9/8/8/10/0 Robotics Factory - 11/8/7/7/7/8/6/9/10/(5) Nanite Factory - 2/0/0/0/0/0/0/0/3 Shipyard - 12/4/8/1/2/1/1/9/12/(0) Metal Storage - 9/2/1/1/1/1/1/5/7/(0) Crystal Storage - 9/2/0/0/0/0/0/5/7/(0) Deuterium Tank - 9/1/0/3/1/0/0/3/7/(0) Research Lab - 12/4/7/0/0/0/0/9/12 Terraformer - 3/0/0/0/0/0/0/0/0 Missile Silo - 4/0/0/0/0/0/0/2/0 Lunar Base - (5) Sensor Phalanx - (6) Jump Gate - (0) Fleet: Small Cargo - 0/0/0/0/0/0/0/0/0/(0) = 0 Large Cargo - 25/5/5/5/5/5/5/25/15/(750) = 845 Light Fighter - 0/0/0/0/0/0/0/0/0/(5000) = 5000 Heavy Fighter - 0/0/0/0/0/0/0/0/0/(1) = 1 Cruiser - 0/0/0/0/0/0/0/0/0/(350) = 350 Battleship - 0/0/0/0/0/0/0/0/0/(1000) = 1000 Colony - 0/0/0/0/0/0/0/0/0/(0) = 0 Recycler - 75/0/0/0/0/0/0/0/3/(1) = 79 Espionage Probe - 0/0/0/0/0/0/0/0/0/(67) = 67 Bomber - 0/0/0/0/0/0/0/0/0/(175) = 175 Solar Satellites - 100/5/0/9/12/5/5/0/60/(0) = 196 Destroyer - 0/0/0/0/0/0/0/0/0/(25) = 25 Death Star - 0/0/0/0/0/0/0/0/0/(0) = 0 Defense: Rocket Launcher - 4500/5/4516/0/10/0/0/45/0/(0) Light Laser - 500/0/100/0/0/0/0/40/8/(0) Heavy Laser - 5/0/0/0/0/0/0/0/0/(0) Gauss Cannon - 5/0/0/0/0/0/0/0/0/(0) Ion Cannon - 50/0/0/0/0/0/0/1/0/(0) Plasma Turret - 30/0/0/0/0/0/0/1/0/(0) Small Shield Dome - 1/1/0/0/0/0/0/1/0/(0) Large Shield Dome - 1/0/0/0/0/0/0/0/0/(0) Anti-Ballistic Missile - 20/0/0/0/0/0/0/10/0/(0) Interplanetary Missile - 5/0/0/0/0/0/0/0/0/(0) Research: Espionage Tech - 13 Computer Tech - 12 Weapons Tech - 14 Shield Tech - 14 Armor Tech - 13 Energy Tech - 12 Hyperspace Tech - 8 Combustion Drive - 11 Impulse Drive - 11 Hyperspace Drive - 8 Laser Tech - 12 Ion Tech - 10 Plasma Tech - 9 Intergalactic Research Network - 3 Graviton Tech - 0
  2. Greeting members of the Fellowship and others perusing the Dark Matters forums. As some may have noticed, I have been in V-mode since the last week of December, only checking in on my account to keep it active. Initially, this was because between Christmas and New Years, I was going out and only doing my regular fleet saves. Frequently, I was gone much longer than my fleet saves lasted and it was by sheer luck that I hadn't been crashed with several top 10 players in the area that have messaged me and said that they were going to crash my fleet over the past few months. However, it has been during this time that I realized that I've become bored with OGame and did not miss it. It is also a little disheartening to see the universe slowly deteriorate into nothingness. It is with a heavy heart that I have decided that I am retiring from OGame. I want to thank everyone in the Fellowship for the advice and, most importantly, the friendship they have shown to me. Since Cth introduced me to the game last February, it was great to get to know the members of D.a.r.k. and Spawn that I did, and it was great that you let me in to the Fellowship with the inception of D.a.r.k. Wing. I truly appreciate it. I will be posting the particulars of my account in the secure area in the event someone knows somebody who wants a stronger account or someone in the Fellowship themselves wants a stronger account. Or of anybody else has any ideas. Again, I thank you all, and best of luck with yourselves in your endeavors.
  3. Darkside probes me on a fairly regular basis. He hasn't in a week or two, but I believe it was him that messaged me back saying that he was going to crash my fleet.
  4. Munson holds the community in some manner of respect, but not as players. His respect didn't stop him from farming JonJon to the point that JJ couldn't do anything without it being obliterated by Munson. And subsequently causing JJ to quit (which is among other things going on with JJ... but still a factor nonetheless). Regardless of liking it or not, Munson is coming to gal 7. There's probably nothing we can do about it. I (personally) don't have any respect for him for what he's done and if I see his fleets turning my way, he'll find that out first hand.
  5. I'm not a fan of this idea as I have a colony at 7:298:5 where I was contemplating going for graviton. And seeing how Munson is good for farming Wing members to the point of them quitting, I'm a little worried.
  6. Achievements: 1. Joining D.a.r.k through the Wing. 2. Getting a moon before hitting the double digits in attempts. 3. Being one of the top 50 in research in the uni. Worst: I don't really have any bad points. The worst thing for me would be that I'm not an overly active member on the message board or other forms of communications with the members here.
  7. Hey all, I don't know if this has come up before, but I just wanted to let you know of a little trick I came across this week. Obviously, with a moon, I send my fleet from there to fleet save to avoid being phalanxed. And with sending it to a DF on a harvest mission, I avoid being phalanxed on the other end. But there are hardcore Ogamers out there that monitor DFs in attempts to ninja fleets on the return. Earlier this week, I sent a lone probe to attack an inactive to generate a DF for me to fleet save to. After sending my fleet to the DF, I noticed that my probe was successful in the attack and came back unscathed and not leaving a read DF. The next day, I read the report saying that my fleet had harvested the 0,0 DF at the coordinates. This is just a heads-up for anyone concerned that there are players out there watching for your fleet. If you have low-level inactives or others in your vicinity, you will be able to get away with fleet saving and no one watching for you would be the wiser.
  8. Now you can start doing something.
  9. I haven't been looked at at all in 7, and I'm in between a bunch of bhj's planets. This is a plus as I'm going to be going for graviton there once the planet is ready.
  10. I have 100 at my home planet with plans of increasing them there. Some of my colonies have 1-5 sats that I just used to up energy a bit. I have one planet that in the not so distant future, will have enough sats to block out the sun as I attempt some graviton tech.
  11. It's possible but I'm not too sure about that. Mob and Pax have been going out of their way scanning me recently. And download from Star does a daily scan of my home planet and moon. I'd say that the former Stars are just looking to make it on their own because (other than security reasons) what benefit is there to being in Star after so long?
  12. Same here. Moons don't generate res, so if they're full, nothing stops.
  13. Invulnerability Score comes in at 56% If I lost all my non-permanent points, I would drop from 492 to 793 (as of 16:00 on 09/22/06).
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