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sparks301

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  1. nice^^, but take care... shrunkheadshrinking makes kind of shrunkenheads-addicted, because there is always a better one to get^^, not like sets when u are complete someday. well gogo, at least this feature (exporting-closed-char) is great to do such offers, but if u guys like some of them in closed-hc this would be no problem as well, I have more than I can use (such a shame - would like to hang them all over^^). just few ones (like the small insect) I could not give away, but I am thinking about to make another startgearshrinker to get more of the little ones^^ greetings
  2. I earlyer days of sacred 2 many items had massive(imba) bonus on evading enemys (like some seraphim-runes, meho's graves...). I remember running arround with 300% chance to evade in niob, mobs had the chance to hit arround 1% and bosses arround 3 %. with such build u can go afk in most of enemy-mobs, but the chance to get a hit is still there. so it is a good choice to get fewer damage... but there is still a little chance left to get the full damage some times.
  3. jep... thanks, I've not known english translation.... until now greetings sparks
  4. I forgot: willpowerbuff's (goldenglade touch (dryad) if moddet or Shadow Warrior-willpowerbuff) is not lowering the poisendots of enemys like swamp-spiders, garganthropod... all those strange poisondot's which are not lowered by armor at all. but it help's on dragons and firedamage of course^^. greetings sparks
  5. hallo again^^, jep damage is much higher in addon, but there are certain "specialeffekts" as well: 1.) some poison-dot's (like spiders in swamp, garganthropod, "jumping plants", mountquestenemys...) will nor be "filtered" - sorry I miss the right word - by poison armor, ancient bark... at all, I mean u get same damage (dot) no matter if u have 60k poisonarmor or 2k. here you can see that the team-dot of garganthropod is allways the same, even with very different armorvalues 2.) firedamage does "lower" damage with bark than without if u take the first mod (increase all armor). here u see a exemple. the strange thing is that even the firedots get lower with bark active, poisondots not. some bosses have a litle chance to make dot's with there attacks: like dragons with there firebreath, the undeath prince with his poisonbullet... if this happens it is getting very dangerous, cause the dots are very high (like direktdamage). but there is a solution: get "- damage over time" items, this helps allot, if u equip damage over time - 100% there is no dot-damage at all, and it adds without malus. this does not mean that dragons are harmless, but it's deatly dot is managed. here you see different damage-values by same armorvalues just different "-damage over time" values (in weaponslots) here u can see that poisondamage and the dot's from undeath prince !does! get lower with acient bark (different to garganthropod) and here is another example there u can see that those jumpingthings have also the same effekt (no bark/armor - effekt). and finaly here is the link to this whole thread, but it's in german. I would say try to equip damage over time -80 - 100% in niob, this helps allot in certain areas, this way swamp and garganthropod are easy to handle. greetings sparks
  6. jeah, some real "truffle-pig's" (magicfinder-chars) in german forum have already found lot's of epics since 2.64, the droprate of them is much higher now in addon. I have such kind of mf-char (+-300 % mf) but little time in the moment. I have only found 2 epics so fare, both at dragons. most of the epic found in german forum are droped on nameless guardians and dragons. t-mutant-bosses have a little bit higher chance to drop the new weaponsets (some ex-dev of ascaron gave us that hint in forum) and the setitem above I have actually found doing facetteleon. and thanks for welcome of course, gogo^^
  7. hey spunky, I wait 30 seconds most of the time, sometimes he respawnes not even one time but most of the time this works 10-15-20 times than I change server, go to other boss, or whatever...^^.
  8. twistet torment is the key to get lots of yellow shrunkenheads, I do not read in any more runes than the one from beginning, perfect is if u have at least cabalistic voodoo fokus in your build includet so u can mod this skill and get cd down. important is the first mod to get more shrunkenheads. next thing is that u should bring down the cd of tormant as much as possible (yellow potions, acute mind). the rest is easy^^ I cast twistet torment as often as possible before the bosses are getting the final hit, so it's nice to kill with tangled wines for example, they do a kind of damage over time while I can spam torment... or malicious totem if u have voodoobuild they kill while u spam^^. but is also working with any kind of direktdamage like bow ore edaphic lances, just spam torment often before doing the last hit., or the best possibility go there in team, one is spaming twistet torment while the other one is keeping the boss in action... ore even better^^ 2 dryads each spaming torment (I had almost 100% droprate/yellowheads in team with other dryad) the chance on getting shrunkenheads is stucking... thats the reason for this torture^^. if you dont have voodoo in your build and no way to mod twistet torment it is working still that way... but not that easy (with voodoo-mods and level 100 for example u have chance to get yellow's arround 80%, without mod its somewhere about 5-10%) yellow shrunkenheads are just possible to farm on certain "main"-bosses and all dragon-bosses. my favorite yellowdroppers are garganthropod (close to soulstone) - insect, facetteleon (close to northern harbour on dryad island) - t-mutant, the namless guardians of course - they have yellow monsterheads, grunwalddragon (nice boxes^^) and specially the dryad-dragon in the cave, he is respawning very fast: I just go in next cave with lava, wait 20-30 sec and he is back again^^ all sidequestbosses have blue shrunkenheads, so they are good for sets but not for shrunkenheads. the "sick thing" is set-staffweapon, came out with 2.64, like many other epics and some other weaponsets, unfortunally the new sets are not complete dropable like it seams. ah, I forgot.. this savegame (schrumpfkopfager-niobhändler) is just useable with 2.65.1 I guess.
  9. hey folks, finaly I have found in here^^, I know some of u guys from sacred2 hc-servers already. first: my english is a little broken (same on my mind^^) but I hope you will understand my "words". gogo asked me if I would like to offer my exportet shrunkenhead-storage/bargaining char like I did in international forum here as well... and of course^^ anyone who likes to play in singelplayer/lan/open-mode is welcome to download this char here as well^^. any item inside inventary (about 200 shrunkenheads from level 20 up until level 190 with any kind of bonus, some plowpipes, armors and lots of "bling-bling" and this sick thing (strengh +36,7%, chance on critic hit +160%, lifeleech 187, reg -33,2) are found in closed hc, so garanteet no cheats inside! hope u have fun cu sparks edit: have not found the button to attache savegame... so ->here<- is the weblink:
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