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Found 15 results

  1. Hey there again folks! As you know, I've never played Sacred 2 before, but this is going to change, because yesterday I finally bought it! The thing that scares me the most is that while I know Underworld literally to perfection, I have no idea what awaits me on Sacred II! When I play Sacred (1) I don't even need to read the quests because I already know what I have to do to complete them; I know the best builds for each class, I know how to use the right skills at the right time. While on Sacred two I'm just a rookie. But I'm not scared. I'm already downloading the community patch, because obviously the game doesn't start.
  2. With the newer games and the negative aspects of DRM they have introduced, when combined with the fact that so few new games have such a grand replay value, Sacred 2 is the game that just keeps on giving; for these two reasons among many others, I believe it is easy to understand why there are so many gamers still attracted to it. Not to diminish other games Sacred in name, I will attempt to comprise here a comprehensive list of rationalizations as to what so many find attractive in this "golden," yet ever relevant game, Sacred 2 Fallen Angel: 1) The graphics are quite detailed, even when measured against truly 4K games it is still very competitive and complex with detailed textures, especially when "Trimmed Elite Textures" are employed. 2) The game is veritably a wondrous open map where one may progress throughout the map and revisit areas endlessly for additional exploration and to battle foes again. 3) Aside from the main quest, the side and chain quests may be played at ones leisure and in any order. One may complete the main quest and then return to play any or all of the other yet uncompleted quests. 4) There are so many special unique and legendary weapons, armor, and items. The high quality "yellow" items are virtually endless and may be discovered at any number of levels with an assortment of slots for forging. Some games are preset as to what one may use to upgrade a specific weapon or piece of armor, but with Sacred 2 the user can make their own choices in this regard. Freedom rules! 5) There are so many play styles and ways to build ones character and a sufficient number of characters from which to select. One may choose the Light or Dark path, and afterward experiment with the different skills and modifications, making each character different each time one begins anew. 6) There is so much detailed information on the Wiki with links to downloadable weapons, armor and items. Unlike some games where one may never find all of the armor, jewelry or weapons, here one may treat themselves to practically anything they wish, aside from the "yellow" items as their combinations seem nearly infinite. 7) Here at Dark Matters there is such a vast array of helpful topics, build guides, troubleshooting tips, download links, interesting topics, videos, screenshots, indy art, word and forum games, downloads, and so much more! The site here is family friendly and a handy haven for players of the game and a repository of information for any, especially the aspiring player of Sacred 2. 8) Also here at this site we have a marvelous resource, its members. There are so many helpful and genuinely friendly members willing to help anyone whether they are a "noob" or veteran player. When a new or long time member asks a question, someone knowledgeable always steps in and assists. 9) Mods, and so many of them, are here in their splendor and wondrous glory, ready to download and use. The Diablo II Mod, truly does wonders to the game and as do the other modifications, further expands its enjoyment. 10) The Community Patch has been recently updated and has fixed a virtually endless array of bugs and made fixes to some serious issues to include game crashing. In my opinion the game is now closer to the way it was originally envisioned by its developers at Ascaron. The textures are being employed so well and the monsters, bosses, and quests now fill the world of Ancaria, now an immense, immersive, and immeasurable expanse of wonder, ready to explore in a way that does not confining the player with overly-scripted directed paths. 11) Finally, If one requires but one more reason why Sacred 2 is such a wonderful game: Forsooth (what was first foreshadowed in my initial statement) Sacred 2 Fallen Angel has tremendous replay value. When the End Bosses are defeated the credits may roll, yet the game is not truly over. The player may simply return and finish any uncompleted side quests and visit any part of Ancaria yet again, the friendly denizens of towns and hamlets wave and greet them. One may store their character's save file and chests at any point and load them yet again in order to play from that point forward. That is another precious thing unto itself, indeed. I doubtlessly must have excluded some other noteworthy reasons, as there are so many great rationalizations which prove the worth of this outstanding game. I have no doubt that there will be players of the game far into the future, both newcomers and old-timers. Note: This article is a reprint of my original reply to the post here.
  3. Tristan's Companion View File This remarkable ring is part of the set Bratgrimace's Legacy and earlier would not appear in the chest for the respective download. I checked and the piece appears when using the CM Patch 160. However, this chest houses twelve rings for each designated level. Also, the modifiers are much more powerful than those that are delivered with the other set pieces. Let the people rejoice! Name: Tristan's Companion (Part of Bratgrimace's Set) Type: Ring Class: All Requires: CM Patch Sockets: Levels in chest file: 10, 15, 20, 25 - 205 (increment 12) Item Modifiers: Chance To Halve Regeneration Time +x% Casting Speed +x% URL: http://www.sacredwiki.org/index.php/Sacred_2:Tristan's_Companion Instructions: Be sure to back up your existing chest.sacred2chest file before doing anything! Installing this file will overwrite your Shared tab in your player chest. For XP, it's located in: C:\Documents and Settings\<userID>\My Documents\Saved Games\Ascaron Entertainment\Sacred 2 For Vista Windows 7 and Windows 10: C:\Users\<userID>\Saved Games\Ascaron Entertainment\Sacred 2 Extract the Chest.sacred2chest file from this Zip file and place it in your Saved Games folder. Submitter Hooyaah Submitted 12/18/2017 Category Community Patch Unique Jewelry  
  4. Version 1.0.0

    42 downloads

    This remarkable ring is part of the set Bratgrimace's Legacy and earlier would not appear in the chest for the respective download. I checked and the piece appears when using the CM Patch 160. However, this chest houses twelve rings for each designated level. Also, the modifiers are much more powerful than those that are delivered with the other set pieces. Let the people rejoice! Name: Tristan's Companion (Part of Bratgrimace's Set) Type: Ring Class: All Requires: CM Patch Sockets: Levels in chest file: 10, 15, 20, 25 - 205 (increment 12) Item Modifiers: Chance To Halve Regeneration Time +x% Casting Speed +x% URL: http://www.sacredwiki.org/index.php/Sacred_2:Tristan's_Companion Instructions: Be sure to back up your existing chest.sacred2chest file before doing anything! Installing this file will overwrite your Shared tab in your player chest. For XP, it's located in: C:\Documents and Settings\<userID>\My Documents\Saved Games\Ascaron Entertainment\Sacred 2 For Vista Windows 7 and Windows 10: C:\Users\<userID>\Saved Games\Ascaron Entertainment\Sacred 2 Extract the Chest.sacred2chest file from this Zip file and place it in your Saved Games folder.
  5. File Name: Community Items Mod File Submitter: Flix File Submitted: 23 Mar 2014 File Category: Community Patch Community Items Mod v1.2b The Community Items Mod 1.2 is now integrated into the Community Patch 1.50. This download is a small mod that is designed to be installed on top of Sacred 2 Gold + CM Patch 1.50. ================================ Features: 1) The mod restores some item designs that were present in the CM Items Mod 1.2 but were removed for copyright reasons (which are now resolved) when the mod was integrated into the CM Patch. This mod restores their unique designs. Without this mod the items will use generic item models from Sacred 2 (but will still function). The items with changed appearances are: a) Torch of Light b) Axe-Bot 2525 c) Forgotten Technology d) Spear of the Dryads e) The Catalyst f) The Iron Knight g) Earthshaker h) Soulflay Fork 2) The mod also contains a hotfix for an issue with the leg armor of the new Frozen Gems set, which flash and glow due to a script error. The error is corrected with this mod. 3) 1.2b introduces a couple fixes for the Children of Asha Set (left boot mesh spike fix, double cape mesh fix) and a fix for the Doom Guard Set (better cape weights). Updated 2/6/2017. ================================ Installation: 1) It's always best to install Sacred 2 mods with the Generic Mod Enabler (GME). It can save a lot of headaches and frustration. Get it free at http://www.softpedia.com/get/Others/Miscellaneous/Generic-Mod-Enabler.shtml 2) Install the GME into your Sacred 2 root folder and run it once. 3) Place the "Item Mod 1.2b" folder into the MODS folder created by the GME. 4) Use the GME to activate this mod. If updating from v1.2a: Simply disable the old version with the mod enabler, delete the old folder, then enable the new 1.2b version. Install order is the same. Compatibility with other mods is the same. This mod REQUIRES Sacred 2 Ice and Blood with the latest official patch (2.65.1.0 or 2.65.2.0) plus the latest Community Patch (1.50). ================================ Development threads and more info: New Dragon Mage Sets in Development New Uniques and Legendaries Brainstorming ================================ Thanks to my CM Items Mod team: Silver Fox for overseeing and handling the development of v1.2. Also for his scripting, mastery of the game files, insight into item balancing and planning, attention to detail, encouragement, and his work on textures and reviewing bonuses. His modding expertise and dedication helped to make every little piece of this mod as good as it could possibly be. Pesmontis for his crucial knowledge and tireless efforts in helping to get this project off the ground and completed, and for all his hard work editing textures and models, his kindness and endless patience, and wonderful item contributions. It would not have been possible without him. Special thanks to: Dimitrius154 and LazyTomcat for contributing their amazing work to the mod. Other volunteer testers (Gilberticus, Dragon Brother, SX255). People who offered up suggestions and requests, and contributed ideas and work to the mod: (Dragon Brother, Thorin Oakenshield, Chattius, Giberticus, SX255, Dave-O, Moonpaw). Czevak and Dragon Brother for getting me going with starter tips on what files to edit. LazyTomcat, Wardust, and others who made mods before me so I could follow their example. Gogoblender and Schot for hosting this mod on Darkmatters.org Everyone at Darkmatters who has followed the development of this mod and offered support and encouragement (especially Yoshio). Marcus and Czevak for adding the mod to the Community Patch. Click here to download this file
  6. Looking for feedback - where do you wish there were portals in Ancaria? Strictly speaking these will be ports unlocked by Ship Captain NPC's, since the limit of portals is already reached, not to mention we can't add the static portals to the map. This is why Ascaron added Hot Air Balloons instead of new portals to Ice and Blood. What makes this really worthwhile is an upcoming change to the code that allows ship ports to be accessed from the main map, just like portals. In essence, every unlocked port becomes just like a portal. You won't have to visit a captain to travel to other ports; you can get there from wherever you are. Since ports will function like portals I'm working on a new icon (subject to change). Here is a map with all ports shown. Here is a map with all ports and portals, to give a better sense of where there are gaps (if any). This is the current list of new portals: Tyr Lysia: Forgotten Gardens - Home to a bygone Seraphim sisterhood Noriath Temple - Isolated spiritual enclave Bluestonbury - Quiet town on the Bluestone Lake Artamark: Black Oaks - The largest market in Artamark Skook's Corner - The DeMordrey seat of power Orcish Byway - Town on the border of the Human and Orc realms Lakeview Tavern - Peaceful retreat near the Bottomless Lake Nor Plat: Schlun'Zum - Ancient home of the Nur-Trak clan Dragon Sea Islands: North Seraphim Island - Ruins northeast of Seraphim Tower Blackhammer's Camp (North Island) - Camp of the human resistance fighters Swamp: Sethiaz - A settlement of the Nameless Cult Sar'Thaz - Village of Lizard people Desert: Dar Al Badja - A troubled archaelogical excavation site Tharum - The largest oasis in the Bengaresh Desert Rajab - Town in southern Bengaresh Dyr Lain: Eloeth-Sun - A recent settlement of human refugees Logaeiar - Deserted, crumbling ruins Wastelands: Wastelands Camp - Camp near the Great Machine entrance Blood Forest: Halko's Manor - Zombie residence
  7. Version

    326 downloads

    This is a visual mod for the Community Patch that was created by LazyTomcat back in 2011. You can find its full description in the respective thread: My personal CM-Patch Mod LazyTomcat was no longer able to keep his mod up to date, but he gave permission to share it "as is" with the community. This mod changes the following things: "Adornments of the Ancestors" got the graphics from "Golden Raven Mod" "Detheya's Agility" is a little cozy bauble "Faladal's Blizzard" got the graphics from "Diamond Ice Mod" Healthbar in rainbow design new make-up for Seraphim, High Elf and Dryad Cape of "Scourge of Lordaeron" removed because of clipping bugs (not on the shot) NOTE: LazyTomcat's mod was complied for the now outdated version of the Community Patch. It can be applied as is only to the version v120. However, most of the changes it does to the interface and textures are compatible with the later patch releases. If you are going to use it together with the latest versions of the CM patch, do not use the "scripts" folder from this mod.
  8. Flix

    Community Items Mod

    Version v1.2b

    4,949 downloads

    Community Items Mod v1.2b The Community Items Mod 1.2 is now integrated into the Community Patch 1.50. This download is a small mod that is designed to be installed on top of Sacred 2 Gold + CM Patch 1.50. ================================ Features: 1) The mod restores some item designs that were present in the CM Items Mod 1.2 but were removed for copyright reasons (which are now resolved) when the mod was integrated into the CM Patch. This mod restores their unique designs. Without this mod the items will use generic item models from Sacred 2 (but will still function). The items with changed appearances are: a) Torch of Light b) Axe-Bot 2525 c) Forgotten Technology d) Spear of the Dryads e) The Catalyst f) The Iron Knight g) Earthshaker h) Soulflay Fork 2) The mod also contains a hotfix for an issue with the leg armor of the new Frozen Gems set, which flash and glow due to a script error. The error is corrected with this mod. 3) 1.2b introduces a couple fixes for the Children of Asha Set (left boot mesh spike fix, double cape mesh fix) and a fix for the Doom Guard Set (better cape weights). Updated 2/6/2017. ================================ Installation: 1) It's always best to install Sacred 2 mods with the Generic Mod Enabler (GME). It can save a lot of headaches and frustration. Get it free at http://www.softpedia.com/get/Others/Miscellaneous/Generic-Mod-Enabler.shtml 2) Install the GME into your Sacred 2 root folder and run it once. 3) Place the "Item Mod 1.2b" folder into the MODS folder created by the GME. 4) Use the GME to activate this mod. If updating from v1.2a: Simply disable the old version with the mod enabler, delete the old folder, then enable the new 1.2b version. Install order is the same. Compatibility with other mods is the same. This mod REQUIRES Sacred 2 Ice and Blood with the latest official patch (2.65.1.0 or 2.65.2.0) plus the latest Community Patch (1.50). ================================ Development threads and more info: New Dragon Mage Sets in Development New Uniques and Legendaries Brainstorming ================================ Thanks to my CM Items Mod team: Silver Fox for overseeing and handling the development of v1.2. Also for his scripting, mastery of the game files, insight into item balancing and planning, attention to detail, encouragement, and his work on textures and reviewing bonuses. His modding expertise and dedication helped to make every little piece of this mod as good as it could possibly be. Pesmontis for his crucial knowledge and tireless efforts in helping to get this project off the ground and completed, and for all his hard work editing textures and models, his kindness and endless patience, and wonderful item contributions. It would not have been possible without him. Special thanks to: Dimitrius154 and LazyTomcat for contributing their amazing work to the mod. Other volunteer testers (Gilberticus, Dragon Brother, SX255). People who offered up suggestions and requests, and contributed ideas and work to the mod: (Dragon Brother, Thorin Oakenshield, Chattius, Giberticus, SX255, Dave-O, Moonpaw). Czevak and Dragon Brother for getting me going with starter tips on what files to edit. LazyTomcat, Wardust, and others who made mods before me so I could follow their example. Gogoblender and Schot for hosting this mod on Darkmatters.org Everyone at Darkmatters who has followed the development of this mod and offered support and encouragement (especially Yoshio). Marcus and Czevak for adding the mod to the Community Patch.
  9. Version 1

    136 downloads

    This chest contains two hafted weapons that were added to drops with CM patch v90. Though all items in this chest were present in game before the Community Patch, so the chest should work fine even if you do not have CM patch installed. The chest contains: Bugslayer and Hammer of the Righteous. The information below applies to both weapons. Item levels: Bronze difficulty: Levels 16 and 44 Silver difficulty: Levels 44 and 80 Gold difficulty: Levels 80 and 140 Platinum difficulty: Levels 140 and 162 Niob difficulty: Levels 162 and 200 as an added bonus the chest contains Gruma's Talisman - a legendary ammulet that was either added to drops in CM v90. Instructions: The chest file should be extracted from this archive and copied to the savegame folder. The location of this folder is given below. For Windows XP: C:\Documents and Settings\<userID>\My Documents\Saved Games\Ascaron Entertainment\Sacred 2 For Windows Vista and Windows 7: C:\Users\<userID>\Saved Games\Ascaron Entertainment\Sacred 2 Be sure to back up your existing chest.sacred2chest file before doing anything! Installing this file will overwrite your Shared tab in your player chest.
  10. Version 2.0

    123 downloads

    Name: Essence of Dark Matters Type: Throw Potion Hands: 1 Class: Legendary Requires: Community Patch You can get this legendary Throwing Potion only as a reward for the Dark Rituals quest. This item was named 'Essence of Dark Matters' as a thank you for the DarkMatters Community. Socket Types: Gold : 1 Silver : 0 Bronze : 0 Element: 1 Available Levels: Silver: 20, 40(x2), 60(x2), 80(x2), Gold: 60, 80(x2), 100(x2), 120(x2), Platinum: 100, 120(x2), 140(x2), Niobium: 140, 160(x2), 180(x2), 200(x2) This stash contains 26 total copies of this item, each with different stats due to the random modifiers at play. This throw potion drops in several varieties, that have different appearances and damage types. Modifiers: Combat art range +X% Chance for Double Hit +X% Direct Damage X% This modifier is random. It can be any other Item Modifier of yellow or golden quality Ranged Weapons +X Chance to hit additional opponents +X% Requires Ranged Weapons Skill Chance for secondary damage effect +X% Requires the Mastery of Ranged Weapons Skill Wiki URL: http://www.sacredwiki.org/index.php/Sacred_2:Essence_of_Dark_Matters Instructions: Be sure to back up your existing chest.sacred2chest file before doing anything! Installing this file will overwrite your Shared tab in your player chest. For XP, it's located in: C:\Documents and Settings\<userID>\My Documents\Saved Games\Ascaron Entertainment\Sacred 2 For Vista and Windows 7: C:\Users\<userID>\Saved Games\Ascaron Entertainment\Sacred 2 Extract the Chest.sacred2chest file from this Zip file and place it in your Saved Games folder.
  11. I have community patch version 1.40 , also I play with someone, we both have seraphims at lvls ~70 and pieces of every other sets beside mutation ones. My question is do I have to download any file to increase drop rate for it and if so does my playing buddy also has to download it to be able to play with me? ps: Our survival bonus is at ~70%
  12. File Name: LazyTomcat's personal CM-Patch Mod File Submitter: Silver_fox File Submitted: 24 Mar 2014 File Category: Community Patch This is a visual mod for the Community Patch that was created by LazyTomcat back in 2011. You can find its full description in the respective thread: My personal CM-Patch Mod LazyTomcat was no longer able to keep his mod up to date, but he gave permission to share it "as is" with the community. This mod changes the following things: "Adornments of the Ancestors" got the graphics from "Golden Raven Mod" "Detheya's Agility" is a little cozy bauble "Faladal's Blizzard" got the graphics from "Diamond Ice Mod" Healthbar in rainbow design new make-up for Seraphim, High Elf and Dryad Cape of "Scourge of Lordaeron" removed because of clipping bugs (not on the shot) NOTE: LazyTomcat's mod was complied for the now outdated version of the Community Patch. It can be applied as is only to the version v120. However, most of the changes it does to the interface and textures are compatible with the later patch releases. If you are going to use it together with the latest versions of the CM patch, do not use the "scripts" folder from this mod. Click here to download this file
  13. File Name: Bugslayer and Hammer of the Righteous File Submitter: Silver_fox File Submitted: 19 Feb 2014 File Category: Community Patch Mixed Items This chest contains two hafted weapons that were added to drops with CM patch v90. Though all items in this chest were present in game before the Community Patch, so the chest should work fine even if you do not have CM patch installed. The chest contains: Bugslayer and Hammer of the Righteous. The information below applies to both weapons. Item levels: Bronze difficulty: Levels 16 and 44 Silver difficulty: Levels 44 and 80 Gold difficulty: Levels 80 and 140 Platinum difficulty: Levels 140 and 162 Niob difficulty: Levels 162 and 200 as an added bonus the chest contains Gruma's Talisman - a legendary ammulet that was either added to drops in CM v90. Instructions: The chest file should be extracted from this archive and copied to the savegame folder. The location of this folder is given below. For Windows XP: C:\Documents and Settings\<userID>\My Documents\Saved Games\Ascaron Entertainment\Sacred 2 For Windows Vista and Windows 7: C:\Users\<userID>\Saved Games\Ascaron Entertainment\Sacred 2 Be sure to back up your existing chest.sacred2chest file before doing anything! Installing this file will overwrite your Shared tab in your player chest. Click here to download this file
  14. File Name: Flix's Dragon Mage Sets Mod File Submitter: Flix File Submitted: 18 Jan 2014 File Category: Community Patch Flix's Dragon Mage Sets Mod v2 NOTE: This mod is no longer available as a stand-alone mod. It is now included in and superseded by the Community Patch 1.60. ================================ Introduction: This is an ongoing project that adds new set, unique, and legendary items to Sacred 2: Ice and Blood. Currently the mod contains the following items: *Draco's Garments of Mutation (Full Dragon Mage Set) *Chaoskampf (Full Dragon Mage Set) *Auspicious Powers (Full Dragon Mage Set) *Eternal Return (All Class 2-Ring Set) *Tooth and Nail (All Class Ring-Amulet Set) *Shared Player Stash File containing copies of all the above items (optional). ================================ Installation (Main mod): Extract the contents of this archive (3 folders [locale, pak, scripts]) into your Sacred 2 installation folder. A typical example of the installation folder is C:\Sacred 2 Gold Overwrite all folders and files when prompted. THIS MOD WILL OVERWRITE SOME GAME SCRIPTS! Back up the folders and/or files if you ever think you may want to uninstall this mod. The overwritten files are: surface.txt blueprint.txt drop.txt itemtype.txt iteminfo.txt global.res If you have v1 installed, there is no need to uninstall it first. Simply install v2 and it will overwrite the old files. There will be an extra set of unused (completely harmless) icons in pak\data\icons\items\ that start with the number 14000. They can safely be deleted after installation of v2, but it is not necessary. ================================= Installation (Optional Stash File): As of v2 this mod now also contains an optional chest file (chest.sacred2chest) that contains copies of all the items (all level 190-200, Platinum-Niobium). They require installation of the main mod to appear in-game. Be sure to back up your existing chest.sacred2chest file before doing anything! Installing this file will overwrite your Shared tab in your player chest. For XP, it's located in: C:\Documents and Settings\<userID>\My Documents\Saved Games\Ascaron Entertainment\Sacred 2 For Vista and Windows 7: C:\Users\<userID>\Saved Games\Ascaron Entertainment\Sacred 2 After you've backed up your chest.sacred2chest file from the above folder, copy the chest.sacred2chest file to your save game directory and restart your game. You can then find the armor in your shared belongings chest. Grab the armor pieces you want and then save your game and exit. You can then restore your normal chest.sacred2chest file to the Sacred 2 folder and restart and continue your game. ================================= Compatibility: If you have another mod installed that changes the same files or if you have made any personal changes to the files listed above, they will be lost. This mod is designed to be compatible with the latest Community Patch (currently 1.40hf) and was created using those files. If the Community Patch is updated then this mod will be updated to maintain compatibility. This mod REQUIRES Sacred 2 Ice and Blood with the latest patch (2.65.2.0) plus the latest Community Patch. This mod is mostly compatible with Wardust's Serious Textures mod, so long as Wardust's mod is installed FIRST. Certain changes from Wardust's mod in surface.txt will be lost however, such as shiny armors and fuzzy animals. All other changes will apply correctly. I can make a fully compatible version if requested. This mod incorporates Nighthawk's fixes to drop.txt that increase the drop rate of Mutation sets (for ALL characters). This mod is NOT compatible with Llama Mod. If both mods are installed, whichever one is installed second will overwrite the first. I can make a compatible version if there is enough demand. Currently only English and German versions are supported. The pieces will not have correct names in other languages. Contact me at Darkmatters.org to request a version in a different language. ================================ ================================ Development thread and more info: http://darkmatters.org/forums/index.php?/topic/21424-mod-new-dragon-mage-sets-in-development/ Detailed item info and lore is also included in a text file in the download. ================================ Thanks to: *Pesmontis for his crucial knowledge and tireless efforts in helping me get this project off the ground and completed, and also for translating the names into German. *Czevak and Dragon Brother for getting me going with starter tips on what files to edit. *LazyTomcat and those who made mods before me so I could follow their example. *Gogoblender and Schot for hosting this mod on Darkmatters.org *Everyone at Darkmatters who has followed the development of this mod and offered support and encouragement.
  15. File Name: Essence of Dark Matters File Submitter: Flix File Submitted: 13 Jan 2014 File Category: Community Patch Legendaries Name: Essence of Dark Matters Type: Throw Potion Hands: 1 Class: Legendary Requires: Community Patch You can get this legendary Throwing Potion only as a reward for the Dark Rituals quest. This item was named 'Essence of Dark Matters' as a thank you for the DarkMatters Community. Socket Types: Gold : 1 Silver : 0 Bronze : 0 Element: 1 Available Levels: Silver: 20, 40(x2), 60(x2), 80(x2), Gold: 60, 80(x2), 100(x2), 120(x2), Platinum: 100, 120(x2), 140(x2), Niobium: 140, 160(x2), 180(x2), 200(x2) This stash contains 26 total copies of this item, each with different stats due to the random modifiers at play. This throw potion drops in several varieties, that have different appearances and damage types. Modifiers: Combat art range +X% Chance for Double Hit +X% Direct Damage X% This modifier is random. It can be any other Item Modifier of yellow or golden quality Ranged Weapons +X Chance to hit additional opponents +X% Requires Ranged Weapons Skill Chance for secondary damage effect +X% Requires the Mastery of Ranged Weapons Skill Wiki URL: http://www.sacredwiki.org/index.php/Sacred_2:Essence_of_Dark_Matters Instructions: Be sure to back up your existing chest.sacred2chest file before doing anything! Installing this file will overwrite your Shared tab in your player chest. For XP, it's located in: C:\Documents and Settings\<userID>\My Documents\Saved Games\Ascaron Entertainment\Sacred 2 For Vista and Windows 7: C:\Users\<userID>\Saved Games\Ascaron Entertainment\Sacred 2 Extract the Chest.sacred2chest file from this Zip file and place it in your Saved Games folder. Click here to download this file
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