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Showing results for tags 'bug'.
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Hello. I hope this is the right place to ask this, because I am out of ideas. I wanted to try the new CM patch 160, but after installing my game is suddenly missing animation phases (for lack of a better word) on all characters. Specificially, the animations seem to skip, like the Inquisitor did in the past. It's most jarring when running, the char will have his normal walk animations, but when you stop, he just immediately goes to standing, without any transition. It's also really noticable when you use the block on Shift, it's literally only two stances that just get swapped. Now, at first I thought that my installation may be corrupted, so I deinstalled the game completely and re-downloaded it (using the gog version). I then started it without the CM patch to confirm that it wasn't always like this and I am just tripping, but of course there were no problems like that in vanilla (outside of the Inquisitor). Then I activated the CM patch 160 once more and the problem returned as well. Deactivated it, and instead activated the CM patch 150 and I have no problems again. By now I have de- and re-installed the game numerous times (downloaded a new 160 again from here as well, just in case), tried to install 160 on top of 150 or to verify the game files after 160 is activated, but nothing helped. I looked through the forums here and apparently nobody has any problems like this, which really confuses me. Is this just something absolutely nobody cares about or am I the only one who has this weird problem for some reason? I can't imagine the first one, as it is incredibly distracting imo, not even mentioning that this would be something that worked in vanilla. So, if it's the latter, what could possibly affect the CM patch 160 (and ONLY the 160 version) on my system to such a degree that it would cause these bugs? Great work on these patches btw, they are the only reason I still play Sacred 2 from time to time. If nobody can help me with this, I may just have to go back to 150 for now, but I was pretty hyped for those crash fixes
Hi, I was going for Daloriel the Depraved trough t-energy swamp near Bluestone Lake and freaking T-mutant Dragon came from nowhere. I have never heard of this boss. According to the wiki simillar boss is in Diablo 2 Fallen mod but I have only CMP installed. The location confirms with D2F. What is this? A bug of CMP? Or is it intentional?
Well, I finally upgraded to Windows 10 with a new monster rig and when I open the game and press the tilde, "`" key, I get this error message: CONTROL MANAGER: UNABLE TO INITIALIZE GUI <CWELCOMEBOX> Does anyone else get this message and/or know what this issue is and how to resolve it? Perhaps it has something to do with the fact that I have my game loaded on a slave drive and run it from there instead of C drive.
So I have a question about something pretty strange I saw on the map. I was in the north of the swamp, near the portal that takes you back and forth from the Dragon Sea Islands to the swamp, and I saw a resurrection monolith icon in the middle of nowhere? It was right on the edge of the map, between Swamp and Christmas Island. Has anyone else ever encountered this? If so, is there actually a way to get to that location? It just seems like a bug to me, but it has me really curious. Thanks