Jump to content

Search the Community

Showing results for tags 'dryad'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Introductions and Resources
    • DarkMatters: Rules and Feedback
    • DarkMatters: Introductions.
  • Sacred - Underworld, Fallen Angel , Citadel, Sacred 3
    • Sacred 2 Mods and Modding - The new future for Sacred 2!
    • Sacred 2 General Discussion (PC)
    • Sacred 2 Console (XBOX and PS3)
    • Sacred 2 Guides, Maps, Walkthroughs and Videos
    • Sacred Wiki
    • Sacred 2 Fan Art and Fiction
    • [D.a.r.k] Island Fortress
    • Sacred 2 Bugs, Feedback and Troubleshooting
    • Sacred Underworld
  • DarkMatters General Public Forums
    • Key Largo Beach Resort and General Discussion
    • Media Matters
    • Tech Talk
    • New and General Gaming
    • The Dark Kitchen
    • The Creatrix
    • The Daily Grind: Real life right here!

Categories

  • Sacred 2 Demo (UK)
  • Fallen Angel
    • Fallen Angel Builds
    • Fallen Angel Items
    • Fallen Angel Patches
    • Fallen Angel Tools
    • Fallen Angel Miscellaneous
  • Ice & Blood
    • Ice and Blood Builds
    • Ice & Blood Items
    • Ice & Blood Patches and Mods
    • Ice & Blood Miscellaneous
  • Community Patch
    • Community Patch Builds
    • Community Patch Items
  • Sacred
    • Sacred Mods
  • Underworld
    • Underworld Builds
    • Underworld Items
    • Underworld Patches
  • Download Sacred 2 Gold

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


AIM


Website URL


ICQ


Yahoo


Skype


Location


Interests


Favorite pizza topping


Why do you want to join DarkMatters?


All time best video game ever played


Real Name


Gamertag


PSN ID


Steam Name

Found 26 results

  1. Version 1.2.0

    60 downloads

    I am still working on the elf, in another file, soon, I will upload the bodypaint and the reduced heads with bright eyes that are seen in these images. Installation: Copy the mq folder to the path C:\Program Files (x86)\Deep Silver\Sacred 2 Gold Edition\pak\mq Requirements:
  2. Dryad Cheeta View File Installation: Copy the mq folder to the path C: \ Program Files (x86) \ Deep Silver \ Sacred 2 Gold Edition \ pak Required Standard Dryad Leafs Set: Brown & Gold Skin Builds. In the images you can see some builds, which do not correspond to a single set. They are armor that I like and sometimes a combination of several. But it's not a problem, if you download the Sacred 2 Item editor, you can transform the objects you want as unique. Refer to the support thread for details on how to use the Sacred 2 Item Editor to modify the items seen equipped to the Shadow Warrior in the images with this download. Submitter Lussbhel Submitted 02/28/2019 Category Fallen Angel Dryad Builds  
  3. Lussbhel

    Dryad Cheeta

    Version 1.0.0

    22 downloads

    Installation: Copy the mq folder to the path C: \ Program Files (x86) \ Deep Silver \ Sacred 2 Gold Edition \ pak Required Standard Dryad Leafs Set: Brown & Gold Skin Builds. In the images you can see some builds, which do not correspond to a single set. They are armor that I like and sometimes a combination of several. But it's not a problem, if you download the Sacred 2 Item editor, you can transform the objects you want as unique. Refer to the support thread for details on how to use the Sacred 2 Item Editor to modify the items seen equipped to the Shadow Warrior in the images with this download.
  4. Version 1.0.0

    27 downloads

    Installation: Copy the mq folder to the path C: \ Program Files (x86) \ Deep Silver \ Sacred 2 Gold Edition \ pak Requirements:
  5. Dryad Tribal bodypaint View File Installation: Copy the mq folder to the path C: \ Program Files (x86) \ Deep Silver \ Sacred 2 Gold Edition \ pak Requirements: Submitter Lussbhel Submitted 02/16/2019 Category Fallen Angel Dryad Builds  
  6. Hello everyone, I have a couple of questions if that's ok. I recently started a hardcore melee dual wield hunter dryad. It's a rather unorthodox build (not staves/Int/Acute Mind) and if it works out I'll share it in a lengthy build post, as I'm not finding anything similar anywhere. However, I want to get it to niob first. The problem is that I haven't played many dryads beforehand, just a bit of totem dryad. So, I have a couple of questions for the hunter skills that I can't find conclusive answers for. 1) Ravaged impact mods. I picked Perforate, Breach and Double shot in order to maximize single-target damage. I’m fine with the Bronze and Silver mods, but I’m not sure about Double shot. I don’t really need Blast, but before picking Double shot I was noticing that sometimes RI happened to register 2 hits anyway even without Double shot. And since the DW RI animation shows the dryad hitting with both weapons anyway, I started wondering whether double shot is unnecessary for melee DW. I’m thinking of trying it out on a new dryad, but I thought I’d ask here first, as I'm not sure that it always registered 2 hits or just sometimes (with double shot it hits twice 100% of the time ofc). 2) Darting assault mods. I picked Reload, Wounding and Rotate to maximize Area of Effect damage. It works fine so far - a limited range, but alright damage. However, I started noticing that the Area of Effect hits and kills more than 4 enemies at once. At first, it used to hit just 3 enemies, after Reload it started hitting 4, as expected. However, it now kills 5 or 6 enemies with just one spin. And it’s not just that a couple of enemies die from the Wounding of previous DA – it’s always a fresh group of enemies. I’m not really sure why that’s so. The wiki doesn’t seem to indicate that Reload gives more hits the higher level DA gets, it just says “+1 projectile”. Does the Reload mod scale with level? Does the skill itself scale with level and I just wasted my bronze mod? The damage from the Edged bronze mod is just 22%, but it’s still something. My DA is at level 3 or 4 atm, due to item bonuses. So those are my two main concerns – whether melee DW dryads hit twice with RI even without Double shot (and I wasted that gold mod), and whether DA hits more than 3-4 enemies even without Reload (and I wasted that bronze mod). Other than that the build is going really nice and I have high hopes for hardcore niob – I’ll share it if it gets there. P.S. Another quick question while I’m here – do you prefer Spell resistance or Combat reflexes for a melee dryad? I’ll mod Dust Devil for Spell Shield and Goldenglade Touch for Persevere (I.e. a ton of Willpower), so I should be sturdy against spells. However, with Ancient bark, Armor lore, Constitution, and Goldenglade Touch I should be all right against regular attacks as well. Thanks! Edit: I don't know if it matters, but I'm using the Community patch on a Steam Sacred 2 Gold edition (should be the latest version, I guess).
  7. ThirstOfBlood

    Hybrid Dryad Build

    Greeting fellow gamemates. Take a moment and listen to some in the background while reading this build. Ive been playing sacred 2 for a while ( a loooong while ) and I reached my first level 200 hardcore dryad character. I know its kinda late but I thought I'd put my build here if anyone is ever intrested. Description: This build is designed for a hardcore expensive character. Its mostly weapon based but you have some flexibility to tweak it to your taste. I will only cover the essentials First of all, why would you use this build? Pros and Cons: Pros: High damage against bosses ( usually it takes less than 30 secs per boss ) Good heal/sec ( >2000hp/s ). Flexible character High armor and decent hitpoints. Very high DPS ( ~500.000 DPS or higher ) Can use all skills. Big life leech. Many hits per second. Flexible, customizable equipement. Tons of modifications ( finished all for Capricious Hunter and Nature Weaver on my character ). Very very high evasion chance ( normal eneimes have around 2-3% chance to hit you ). More than 100% chance to hit. You have shrunken heads ( dryads rulez ). If you are lucky you can get 90% and more spell resistance. Niob / Hardcore viable ( tested myself ). Expert Touch is actually helping your build. Cons: Fire sensibility of Ancient Bark - getting 1 hitted by fire in Platinum or Niob is the only way you can die imo. Very ( really... very ) rare items. Gets boring if you are not playing on hardcore. You need to get a mod for it. You only have 7 pieces of armor ( dryad problem ). NOTE: Please read requirements before anything. I suggest you install the enchanted spells mod even if you dont use this build because its very well made. It brings balance in the game. Mods also revive your desire to play a game and so on. Table of content: Class. Build explanation. Requirements Character creation Stats. Skills. Modification points. How to put points in skills depending on your level. Combat arts and runes. Items. Tactics and Combos. Notes and tips based on my experience. Green = Finished Blue = In progress Red = Not started Yellow = Read before anything else UPDATE: Finished the whole build. NOTE ! : If you are already familiar with the dryad check requirements and skip to 4. - 2. Expert touch. 1. Class: Dryad The Dryads are descendants of renegade Elves who withdrew to the western islands in ancient times. Dryads live as one with nature and are masters of nature magic. They’re also well-skilled with ranged weapons such as bows or blowguns. The Dryad is an adept of ranged combat. She has also mastered the magic of nature, and even practices dark voodoo, which she can use to collect shrunken heads from her enemies! All dryads can make use of three aspects and we will use them all in this build. Those are: 1. Capricious Hunter : Ranged combat comes easily to the Dryad, and her prowess with these weapons is frightening. She is second to none when stealthily attacking from a distance, and can inflict great damage before being seen. 2. Cabalistic Voodoo : Displaying the darker side of the Dryad, this powerful magic slowly removes the life force from her enemies. She can also summon the ethereal ghosts of her defeated foes to fight by her side. 3. Nature Weaver : Nature is one of the strongest forces of battle, and a Dryad in tune with her surroundings is indeed formidable. Using the ancient forces of the world, she subdues her opponents and protects herself. All those aspects come with five combat arts. Essential combat arts used in this build are found in the 2. Build explanation below: 2. Build explanation: ( see section 4.REQUIREMENTS for information about the combat arts from Flix's mod , link in requirements tab ) . Your main damage dealer will be the aspect Capricious Hunter ( like you already guessed ) with : Ravaged Impact as main damage dealer; Sinister Predator ( buff ) for critical chance, attack speed, regeneration time decrease etc. Darting Assault for killing groups of enemies fast; Dust Devil can also save your life in certain situation if used right. The reason this is a hybrid build is because it uses Nature Weaver as buffs all the time : Goldenglade Touch for heal and resistance; Acute Mind to increase cast speed and reduce regeneration time; Ancient Bark ( buff ) for huge resistance. Tangled Vine will also help in boss fights. Cabalistic Voodoo will be your best bet against bosses especially in lower levels, with skills such as : Twisted Curse, an amazing curse and debuff; Viperish Disease for solid DPS. Malicious Totem can also be helpful on higher difficulty whenever you wish to get an idea about what's ahead, if its dangerous or not etc. You may also use one of the two Cabalistic Voodoo's buffs as a third buff choice, but that will be later on in the game. You can choose from: Priestess of Doom to boost your cast speed; Moribund Animus for raw damage. 3. REQUIREMENTS!: This guide is useless unless you have ( or get ) the following: Latest Ice & blood version ( for the CM Patch ) CM Patch 1.50 ( for the items - no need to explain this - http://darkmatters.org/forums/index.php?/files/file/91-community-patch/ ) Enchanted spells mod by Flix ( http://darkmatters.org/forums/index.php?/topic/21916-enhanced-spells-mod-sacred-2/ ) - PS: I will use the CA icons found in Flix's mod for this guide, and not the classic ones - I recommend you use the challenge mod inclided here for a more challenging game. Otherwise you will be too OP and you will get bored. -CA = Combat Art. Assuming you got all those... we can get to 4. Character creation There are a thing or two you should note before creating a character. 1. Hardcore? yes or not: I guess everyone knows what a hardcore character is but I will explain it to you anyway. If you create a hardcore character and you die it becomes unplayable. You will lose all your progress and items. My recommandation is that you make a hardcore character if you are a little familiar with the game or if you start on bronze. You will see the hardcore icon at the bottom of the character creation window ( red arrow ) with the expert touch icon just beside it ( blue arrow ): If the icon is not shining: It means your character is not to be set on hardcore. If the icon is brighter: It means your character is set to hardcore. To change between hardcore or non-hardcore just click on the hardcore icon in the character creation tab. Note that this can't be changed later in game. If you already have a character and you don't know if its hardcore or not hardcore try to die and you will find out ( NOTE: If you don't treat this as a joke its not my fault if you lose your character). 2. Expert touch? Yes or not: "If activated, combat arts regenerate faster but draw their energy from all aspects. This mod is especially useful for characters who focus on a single aspect." The explanation is rather vague - understanding of expert touch: "Expert Touch will decrease the amount of time it takes for you to be able to use a combat art again after you use it (that is, its regen time), but causes a global cooldown for all of your other combat arts. Normally, without Expert Touch, the cooldown only applies to other combat arts within the same aspect as the combat art used." - quoted ( link - https://steamcommunity.com/sharedfiles/filedetails/?id=176900274 ) One particular trait of this build is this: even if you will use all 3 aspect, expert touch makes it better. Although it may seem a paradox, the reason this is happening is because this is actually a semi-singular aspect build. It MOSTLY relies on Capricious Hunter but recieves help from the other two aspects. HOWEVER, there is a downside to it and because of this having expert touch enabled or not is your decision: 1. Expert Touch enabled ( my recomandation ): it will be harder in the beggining ( especially in boss fights ) but it will help you in high difficulty ( Why? Because at high level you have a so low regeneration time it doesn't even matter. The only skill you use single and not in a combo with others is Ravaged Impact. Having it at 0.6s regeneration time implies no problem for the other aspects. Because of this, expert touch will only lower fruther more your regeneration time, allowing you to put more runes in skills. Choose this for a harder beggining but a better character in the end. 2. Expert Touch disabled: Choose this for a more constant playthrough. As explained before, the expert touch icon is next to the hardcore icon. If the icon is not shining: It means expert touch is disabled. If the icon is glowing: It means expert touch is enabled. To toggle expert touch on or off click its icon in the character creation tab. Note that this can't be changed later in game. If you already have a character and you dont know whenever you have expert touch on/off, there is a simple way to find out: Enter your character and cast an active combat art. If you have expert touch disabled, it will draw power from a single aspect, like here: If you have expert touch enabled, it will draw power from all aspects, as such: 5. Stats: My recommandation is every 4 levels/points: 1 point in Dexterity 1 point in Stamina 1 point in Dexterity 1 point in Vitality. Why no Intelligence and Willpower? Because Acute Mind and GGT will give you tons of them ( for eg. on my char: Acute mind makes my Inteligence from 800 to 3300. GGT makes my Willpower from 600 to 4300 ). Before and after Acute Mind and Goldenglade Touch: - GGT = Goldenglade touch. 6. Skills Capricious Hunter Focus. Very important for your Ravaged Impact regeneration time and for Sinister Predator regeneration penality. Also allows for modification points ( next section ) Tactics Lore. For your Ravaged Impact damage as well as chance for critical hits. Combat Discipline. Especially for the -10%/-20% regeneration time. Concentration. For unlocking 2/3 buffs and also for decreasing regeneration time of all combat arts since you'll use all aspects. Nature Weaver Focus. Important first of all to reduce regeneration penality from Ancient Bark and after to reduce regeneration time for GGT and Acute Mind. Allows for important modification points. Combat Reflexes. Prerequisite for Armor Lore or/and Constitution ( depending if you play on hardcore character or not ). Cabalistic Voodoo Focus. You will only need the focus so you can level up the CAs as much as possible while also reducing their regeneration time. There's no need for Cabalistic Voodoo Lore since you will have enough casting speed and damage will only affect Twisted Curse,Malicious Totem ( which you probably wont use on this build ) and the buffs. Also allows for important modification points. Armor Lore. Works great with Ancient Bark. Also lowers regeneration time. Nature Weaver Lore. Buffs HP regeneration from Ancient Bark, GGT. Buffs Ancient Bark's armor. Buffs damage of Tangled Vine. Ranged Weapons OR Constitution. Ranged Weapons if you play on non-hardcore or without the challenge mod from Flix. Constitution if you play on hardcore and/or challenge mod. Ive seen a lot of dryad players or dryad builds which use Spell Resistance instead of some other defence skill, and for good reason. Dryads really need spell resistance but NOT from skills. You already have much willpower from GGT and items with spell resistance ( check 10. Items tab ) You also have a lot of Damage over time reduction from an item and from Acute Mind silver modification Defiant ( for eg. I have on my character 81% from Acute Mind and 54% from items, a total of 135% reduced damage over time ). 7. Modification points: Capricious Hunter combat arts: 1. Ravaged Impact: . - Perforate - strong DoT ( damage over time ) . Much better than Envenom. - Breach - Chance to ignore enemy armor. Useful. - Double Shot. Works nice with life leech and regeneration on hit at lower levels. 2. Sinister Predator ( buff ): - Eagle Eye - Big critical chance at high level. - Marked Shot - Especially useful against bosses and at low levels. - Hunting Focus - For synergy with Ravaged Impact and Darting Assault. 3. Darting Assault: - Reload - To kill more monsters faster. - Throwback - In case there are too many mosters you mustn't let them get near you. - Rotate - For comfort and speed killing reasons. 4. Dust Devil: - Free Choice. - Spell shield - because it already lasts long than it takes to regenerate at high level. - Spread - you have enough damage already. Nature Weaver combat arts: 1. Goldenglade Touch: - Flow - You have potions instead of Bandage. - Perserve - Big Willpower boost. Must have for Spell Resistance. - Diligence - Increased duration. 2. Acute Mind: - Easiness - No point in investing in Insight. - Defiant - Same reason. - Free choice ( must choose one - I recommend Celerity ). 3. Ancient Bark ( buff ): - Rugged - Synergy with Armor Lore. - Repel - ( especially if you use challenge mod or have a hardcore character ). - Effortless - Synergy with Ravaged Impact and Darting Assault ( for regeneration time ). 4. Tangled Vine: - Sprawl - You will only use this on bosses. - Impair - Same reason. - Intent - Same reason. You only need it for one opponent. Cabalistic Voodoo combat arts: 1. Twisted Curse: - Porous - For boss kill. No need to slow him down if you have him in vines. - Sadist - This is for debuff not for damage. - Dispel - Amazing "debuff". 2. Viperish Disease: - Gangrene - For better damage dealing against bosses. - Free Choice. - Gouge - Great against heavy armored bosses. 3. Priestess of Doom ( buff ) - if you prefer this instead of Moribund Animus : - Stimulate - Great for rapid casting of everything. - Optional and Free Choice. - Optional and Free Choice. 4. Moribund Animus ( buff ) - if you prefer this instead of Priestess of Torment - Free Choice. - Elevation - for maxing hierling power. - Fury - same reason. 5. Malicious Totem: - Anxiety - to make opponents run if the zone up ahead is too dangerous. - Venomous - tho' weaker in the beggining, better in the end than Pointed. - Rapid Fire - to maximize totem's damage. All other modifications are your free choice. Choose whatever better suits your playstyle. 8. How to put points in skills ( level dependency ): Level #12 Put as many points in Capricious Hunter Focus as you can ( till the level cap ) so you can unlock all modifications for Ravaged Impact and Sinister Predator. Put only one point in Combat Discipline and Concentration. You have reached the point where you can sustain 2 buffs active. Your next goal is to put all your points into Nature Weaver Focus as to get all modifications from Ancient Bark and decrease its regeneration penality ( you must have Ravaged Impact's regeneration time under 0.5/0.6s ). Between level 12 and 25 try to farm the griffin a little for a Glaurung's Head. I dont know if its just luck but I easily get it if I farm the griffin a couple of times. Also collect as many pieces of the set as you can so you get your life leech bonus. Level #25 Put only one point in Combat Reflexes for now. If you got your Ravaged Impact under 0.6, forget about Capricious Hunter Focus for now and put some points in Tactics Lore, enough to finish all modifications for Darting Assault. Also continue to level up Nature Weaver Focus in order to maximize your temporary buffs efficiency ( Acute Mind and Goldenglade Touch ). Find a break to spend 9 points in Cabalistic Voodoo Focus, enough to finish modifing Twisted Curse for better results at boss killing. Have at least 5 points in Combat Reflexes before level 35 so you can pick Armor Lore at level 35. Level #50 By this point I think you should have completed all the modifications stated above. As you get higher level, enemies become stronger too. From now on buff your Armor Lore and Nature Weaver Focus as much as you can so you won't die if you change difficulty to Gold. Also if Ravaged Impact has lower regeneration time than 0.6 sec, DON'T use Ravaged Impact runes. Use Ancient Bark runes instead. If you have spare Nature Weaver modification points use them on Tangled Vine so you make boss killing easier. Level #65 When reaching level 65, put one point either in Ranged Weapons if you want more chance to hit and cast speed of Capricious Hunter aspect, or in Constitution if you want more hitpoints. In the end, I mastered all skills to 75 and either used points to enable modifications or raise defences/lower regen. times. 9. Combat Arts and runes: In this section ill tell you how many runes you should invest in each combat art. Starting with 1. Capricious Hunter Combat Arts : A. Ravaged Impact: Around 100 runes ( if you have Expert Touch disabled ) and 150-170 if you have Expert Touch enabled. B. Darting Assault: Just keep it around 0.3-0.4s regeneration time. You want to shot many arrows per second with this one so you can knockback enemies a lot. C. Venomous Entrapment: I have 200 runes in it but I dont use it. Feel free to do whatever you want. D. Dust Devil: 200 runes. Buff it as much as possible. E. Sinister Predator ( buff ): 200 runes. Gives very high critical chance and lowers the regeneration time of the whole Capricious Hunter aspect. 2. Nature Weaver Combat Arts: A. Edaphic Lances: I have 200 runes. Same reason as Venomous Entrapment. B. Tangled Vines: 200 runes. We only use this for bosses so max this out. You usually dont need to cast it more than once. And even if you do, the regeneration per sec. of combat arts from the bow is more then enough to recharge it instantly. C. Goldenglade Touch: 200 runes. D. Acute Mind: 200 runes. E. Ancient Bark ( buff ): 200 runes. 3. Cabalistic Voodoo Combat Arts: A. Twisted Curse: 200 runes. You only use this skills on bosses so regeneration time isn't really a problem. Maxing out is potency is more important. Same with B. Viperish Disease: 200 runes. C. Malicious Totem: 200 runes. You will only use this for safety reasons so when you do ( you dont do too often ) you surely dont wanna spend 30 minutes waiting for it to kill something. So we'll max this out. D. Priestess of Doom ( buff ): Just keep it around 5% regeneration penality. E. Moribuns Animus ( buff ): I really have no idea with this one because I don't use it. 10. Items: 1. Weapon: Horns of the Forest God Even tho it has lower base damage than bull's eye, it has 2 Gold sockets. Adding a level 218 Jotun's Maw will give it + 92-92 damage and +56hp regen./sec. That will make it 409-540 ( at level 180 ). Better than any other bow in game. With a level 220 bow and 2 Jotun's Maw the resulted damage is insane: NOTE: This is a legendary item added by the CM patch. Therefore it will only drop on campaign bosses and only if you have CM Patch installed. Temporary replacements ( if you cant get the bow ) : 1. Silithar's Malice NOTE: This is a legendary item added by the CM patch. Therefore it will only drop on campaign bosses and only if you have CM Patch installed. 2. Bull's Eye 2. Armor : Mormorin's Garments of Mutation ( yes you need all the set ! ) The set is rare because its the best and its the best because it has tons of sockets. And you need that ton of sockets to survive. 1. Head: Mormorin's Battle Cry 2. Shoulders: Mormorin's Burden 3. Hands: Mormorin's Revenge 4. Chest: Mormorin's Cage 5. Skirt: Mormorin's Sash 6. Legs: Mormorin's Transition 7. Shoes: Mormorin's Stand Mormorin's Garments of Mutation full set bonus: NOTE: Mutation sets are added by the community patch. Therefore items will only drop if you have community patch installed. 3. Jewlery: Remnants of Galrung set ( special dryad set - "Glaurung was the first great evil dragon of Middle Earth, and although he lived before Dragons had wings and could fly, he sowed immense chaos and sorrow in the First Age. These pieces are his remnants." - quote ). Beside its own stats, the complete set gives you a big life leech. 1. First ring: Ring of Heartscales 2. Second ring: Ring of Tail Spikes 3. Third ring: Ring of Talons 4. First amulet: Left Eye of Glaurung 5. Second amulet: Right Eye of Glaurung 6. Shrunken head: Glaurung's Head Remnants of Glaurung full set bonus: NOTE: This set is added by the community patch. Therefore items will only drop if you have community patch installed. 4. Relics: Blessed/Sacred relics, KlaAtuVerAtaNikTuh set, KilthEmAl set. (Soon: relics explanation) Considering that Ancient Bark gives you much physical and poison armor: For eg: I have: +4500 physical armor. +3200 poison armor. In conjunction with Armor Lore, my base armor becomes from this: To this: Because of this you will only need Fire, Frost and Arcane relics, as such: 1. Relic of Fire: I dont encourage sacred relics because their secondary bonus is always Chance to find valuables. Blessed relics often have a bonus which will help you. Spell resistance or Max hitpoints are the best for this build in my oppinion. NOTE: Im not sure if you can find Max hitpoints on relics. I've seen Max hitpoints on sigils ( = relic sets ) but I dont remember if I ever saw any on normal relics. NOTE: Being a legendary item it will only drop upon killing campaign bosses. 2. Relic of Frost: 3. Relic of the Arcane: Another trait of Ancient Bark is that if you only need fire, frost and magic resistance, you have 9 free relic slots because you never have to switch your relics no mater what enemy you fight with. I suggest you fill those empty slots with relic sets. My recommandations are: 1. KlaAtuVerAtaNikTuh set ( 6 pieces ) : Kla: Atu: Ver: Ata: Nik: Tuh: KlaAtuVerAtaNikTuh full set bonus: 2. KilthEmAl set: Kilth: Em: Al: KilthEmAl full set bonus: In the end your full set items bonuses tab should look like this: 5. Socketed items: Jotun's Maw: Big damage, high regeneration. I have around 5-6 socketed. Dont place them on gold socket ( maybe only on the bow ). You need those for amulets. Dragon's Amulet: If you are playing Ancient Bark on a dryad you are literally like a tree. Well, actually more like an ent ( moving trees from the lord of the rings trilogy ). Ancient Bark gives a 20% fire sensivity. You dont fear ice because you have many winters on your back. You dont fear magic because magic runs through your roots. You dont fear psyhical damage ( if anyone tries to kick you they will break their legs ). You dont fear poison because you are healthy and lively. But you damn fear fire. If you dont have at least one/two ( I go with 2 ) Dragon Amulets socketed this is how you will end up: Kybele's Tear: Having around 4 Kybele's Tears socketed will give you >10.000 hp and around 150 stamina. Gruma's Talisman: I know this is hard to come by, but having 3 or more Gruma's Talisman on your gear can be a life saver. Also it gives a lot of chance to evade. NOTE: This is a legendary amulet added by the Community Patch. Therefore it will only drop on campaign bosses and only if you have Community Patch installed. Nyarlothptep's Creeping Madness: Helpful for chance to hit. Having 2 of those socketed will give you 60% opponent level for deathblow. Ring of Twines: Good damage over time reduction. You dont need more than one. Mormorin's Band Just because it has the same name as the armor set and I like matching equipment.. Still its a pretty good ring especially for synergy with Sinister Strike ( with attack value ) and Ancient Bark ( with defense value ). If you want a replacement you can try: Band of Dominion: Silala's Ring Big chance for critical hit. Big chance to disregard armor. Having this ring socketed and a Ravaged Impact around level 120 with silver modification Breach will give you ~100% chance to ignore enemy armor. NOTE: This is a legendary ring. Therefore it will only drop from slain campaign bosses. Silithar's Finger Hoop Big casting speed and fixed chance to hit. NOTE: Even tho this is a legendary item, it will not drop from campaign bosses. It is given as a quest reward for the quest Wild Twine ( click the quest name for link ). I suggest you only finish this quest on niobium only after you hit max. level. Having all those this is how my bonus overview looks like: NOTE: I have Ranged Weapons as my 10th skill, not Constitution because I rushed my gameplay. As long as nothing hits you , its ok like this. You just have to be really careful. 11. Combos, Combat Art slots and Tactics: If you dont know what combos are: Now for the combos themselves: - 1st Combat art slot: Combo #1: Ravaged Impact alone so it can benefit from reduced regeneration time. This will be the skill you will use on your casual walks around Ancaria. - 2nd Combat art slot: Combo #2: Acute Mind + Goldenglade Touch. Leave Acute Mind first in the combo so Golgenglade Touch benefits from reduced regeneration time ( fruther more if you have Easiness modification ) and reduced casting speed ( if you have Celerity modification on Acute Mind ). Big buff to intelligence, willpower, life regeneration, cast speed, regeneration time etc. Try to keep it active all the time. Can be a life saver. - 3rd Combat art slot: Combo #3: Dust Devil +Malicious Totem Malicious Totem can also be used alone just to lure enemies from ahead and get an idea about what's happening if you suspect there is something dangerous waiting for you. I recommand you use the whole combo tho' because Dust Devil gives many defense boosts. In combination with the Anxiety modification of Malicious Totem this combo can sometimes do wonders. - 4th Combat Art slot: Combo #4: Tangled Vine + Viperish Disease + Twisted Curse. Use this combo for bosses. Fast killing time. Usually gives you damage imunity since the boss is tangled in vines and can't reach you. You will want to leave it in this order. First you want to catch the boss you are fighting with in Tangled Vines so it can't move. Secondly you want to infect him with Viperish Disease BEFORE you curse him with Twisted Curse. The reason you want to do that is because Viperish Disease deals damage based on the opponents total and remaining hitpoints ( percent = % and NOT numerical value ). If you curse him before you infect him , Viperish Disease will deal less damage because Twisted Curse reduces opponents attributes ( including total life ). That is why you will want to leave Twisted Curse in the last place. - 5th Combat Art slot: Darting Assault. Use this especially when there are many enemies around. Change fast to it in case you are overwhelmed by a large number of enemies. Having Throwback modification can really save you. 12. Notes and tips based on my experience: Here I want to tell you about 3 things: 1. AVOID Fen Fires: Those tiny Barstewards! can give you a hard time if there are too many ( especially if you dont have constitution ). HOW TO DEAL WITH THEM: Cast Malicious Totem and be patient. Better safe than sorry. 2. Don't try to farm The White Griffin: Especially on Niob and Platinum. If he debuffs your Ancient Bark he can easily depelt your health. 3. Always, but ALWAYS move around and never stay in one place when around Temple Guardians in late game. Those fireballs they shoot can one shot you with no problem ( trust me, I lost a level 140 dryad to them ). THE BUILD IS FINISHED! Im currently testing out a necromancer Shadow Warrior so if everything goes well I'll post a build for that too when I reach around level 150. Remember, Dryads Rulez !
  8. Version

    107 downloads

    Chest with 8 columns of Moribund Animus runes, 8 columns of Ancient Bark runes and 9 columns of Sinister Predator runes.
  9. Version

    160 downloads

    Name: The Wild Cat Type: Armor Set Class: Dryad Requirements: Community Patch 1.50 This new set is a "Jaguar" armor for the Dryad. It is themed around the big cats and has bonuses that benefit the Ranged Combat-oriented character. Set Components: (Helmet) Jaguar's Bite (Armor) Lynx's Thick Fur (Shoulders) Lion's Mane (Arms) Leopard's Agility (Belt) Tiger's Tail (Legs) Cheetah's Sprint (Boots) Cougar's Paws Sockets: Bronze: 0 Silver: 7 Gold: 6 Complete Set Bonus: Regeneration Per Hit +X (2) Direct Damage X% (4) Chance for Double Hit +X% (6) Survival Bonus +X% (7) For more information on the individual pieces of this set visit the following links: Wiki Page Development Thread Item Levels: Silver: 15, 30, 45, 60 Gold: 60, 75, 90, 105 Platinum: 105, 120, 135, 150 Niobium: 150, 165, 180, 195, 210 Instructions: Be sure to back up your existing chest.sacred2chest file before doing anything! Installing this file will overwrite your Shared tab in your player chest. For XP, it's located in: C:\Documents and Settings\<userID>\My Documents\Saved Games\Ascaron Entertainment\Sacred 2 For Vista and Windows 7: C:\Users\<userID>\Saved Games\Ascaron Entertainment\Sacred 2 After you've backed up your chest.sacred2chest file from the above folder, copy the chest.sacred2chest file to your save game directory and restart your game. You can then find the armor in your shared belongings chest. Grab the armor pieces you want and then save your game and exit. You can then restore your normal chest.sacred2chest file to the Sacred 2 folder and restart and continue your game.
  10. Version

    458 downloads

    These chests contains all Dryad Unique Armor present in Sacred 2 with Ice and Blood Add-on. They also contain the Well-worn Hat that was added to drops in the Community Patch. However, this item was present in game before CM, so it should show up in the chest even if you do not have the Community Patch installed. The set items are NOT included. These chests contain: Brogues of Haste Feather Trappings Gruni's Stole Helmet of Insanity Scribe Bracers ot Atherton Vashta's Breeches Vashta's Vestment Well-worn Hat Witches' Sabbath Wood Gnome The information below applies to all items. Item levels: Silver difficulty: Levels 15, 35, 50 Gold difficulty: Levels 65, 80, 95, Platinum difficulty: Levels 110, 125, 140, Niob difficulty: Levels 155, 170, 185, 200 NOTE: Due to the fact that the chests contain mixed items that have different level jumps in game, some items can be of slightly higher levels than listed above. For example level 90 instead of 80. Instructions: The chest files should be extracted from this archive and copied from the respective folders to the savegame folder. Only one of the chests can be installed at the time. The location of the savegame folder is given below. For Windows XP: C:\Documents and Settings\<userID>\My Documents\Saved Games\Ascaron Entertainment\Sacred 2 For Windows Vista and Windows 7: C:\Users\<userID>\Saved Games\Ascaron Entertainment\Sacred 2 Be sure to back up your existing chest.sacred2chest file before doing anything! Installing any of these files will overwrite your Shared tab in your player chest.
  11. File Name: Kilkeel's Poison Bringer File Submitter: Flix File Submitted: 09 Feb 2016 File Category: Ice & Blood Legendaries Name: Kilkeel's Poison Bringer Type: Blowpipe Class: Legendary Character: Dryad Requires: Ice and Blood Expansion Socket Types: Gold : 1 Silver : 0 Bronze : 0 Material: 1 Item Modifiers: Opponent level for death blow X% Chance to Slow Opponents by 25% +X% (Ranged Weapons Skill) Chance for critical hits +X% (Ranged Weapons Skill) Chance for Poison +X% Item Levels: Silver: 15, 37, 49, Gold: 61, 73, 97, Platinum: 109, 121, 133, Niobium: 157, 169, 181, 193, 205 For more information about this item visit: Wiki Page Instructions: Be sure to back up your existing chest.sacred2chest file before doing anything! Installing this file will overwrite your Shared tab in your player chest. For XP, it's located in: C:\Documents and Settings\<userID>\My Documents\Saved Games\Ascaron Entertainment\Sacred 2 For Vista and Windows 7: C:\Users\<userID>\Saved Games\Ascaron Entertainment\Sacred 2 Extract the Chest.sacred2chest file from this Zip file and place it in your Saved Games folder. Click here to download this file
  12. Hello all. I'm a rookie from Ancarnia and I just wanna show my respect for every player out there and talk about the game. This is my build for a shopper Dryad. I'm on my 3rd or 4th Dryad now and since I'm still sorta new to the game, I've decided to make a shopper. Too bad the SW can't be a shopper... =P Originally I was going to make a shopper High Elf but it seemed like too much point distributing as the progress would go; many people complain about her being fragile; plus I'm more familiar with Dryads. Here's the build: Skills Enhanced Perception Bargaining - 1st(?) Mastery Combat Reflexes Armor Lore - 2nd Mastery Tactics Lore - 4th Mastery Dual Wield Nature Weaver Lore Nature Weaver Focus Constitution - 3rd Mastery Concentration Combat ArtsDust Devil - Recondition, Spell Shield, Spread Forest Flight - Roots, Expert, Escape Sinister Predator - Eagle Eye, Marked Shot, Hunting Focus Goldenglade Touch - Flow, Persevere, Diligence Acute Mind - Proficiency, Insight, Celerity Ancient Bark - Rugged, Divert, Invigorate Tangled Vine - Tendrils, Impair, Encroach It's fairly simple. She'll be duel wielding staffs and just using Acute Mind to buff her damage. Can't use the Hunter damage CAs because they're bugged in relation with Acute Mind. The mastery order is still fluid to change, and not completed because I'm just not sure how it might go. I have the build for the High Elf available in case anyone's interested, because I'm open minded to making it less of a hassle. I should mention that I lurk a lot on Sacred 2 topics. Hehe... Also, do people still play? lol I was playing and had someone join and say hi, but I couldn't do anything cause I don't know how to reply or friend request. They left immediately. >_<
  13. File Name: Spear of the Dryads File Submitter: Flix File Submitted: 20 Feb 2016 File Category: Community Patch Uniques Name: Spear of the Dryads Type: 2h Pole (Dexterity-based Polearm) Class: Unique Requires: Community Patch 1.50 This item was originally created for the Community Items Mod, where it was a recreation of the spear of the same name from Titan Quest. The design was changed when this item was brought into CM Patch 1.50. The original design can be restored by installing the current Community Items Mod on top of the CM Patch. Socket Types: Gold : 1 Silver : 0 Bronze : 0 Element: 1 Item Modifiers: Max. Hitpoints +X Regeneration Time -X% Hitpoint Regeneration +X/s Attack Speed +X% Damage: Poison +X% Item Levels: Silver: 20, 40, Gold: 60, 80, Platinum: 100, 120, Niobium: 140, 160, 180, 210 Wiki Page: http://www.sacredwiki.org/index.php/Sacred_2:Spear_of_the_Dryads Instructions: Be sure to back up your existing chest.sacred2chest file before doing anything! Installing this file will overwrite your Shared tab in your player chest. For XP, it's located in: C:\Documents and Settings\<userID>\My Documents\Saved Games\Ascaron Entertainment\Sacred 2 For Vista and Windows 7: C:\Users\<userID>\Saved Games\Ascaron Entertainment\Sacred 2 Extract the Chest.sacred2chest file from this Zip file and place it in your Saved Games folder. Click here to download this file
  14. Version

    42 downloads

    Name: Spear of the Dryads Type: 2h Pole (Dexterity-based Polearm) Class: Unique Requires: Community Patch 1.50 This item was originally created for the Community Items Mod, where it was a recreation of the spear of the same name from Titan Quest. The design was changed when this item was brought into CM Patch 1.50. The original design can be restored by installing the current Community Items Mod on top of the CM Patch. Socket Types: Gold : 1 Silver : 0 Bronze : 0 Element: 1 Item Modifiers: Max. Hitpoints +X Regeneration Time -X% Hitpoint Regeneration +X/s Attack Speed +X% Damage: Poison +X% Item Levels: Silver: 20, 40, Gold: 60, 80, Platinum: 100, 120, Niobium: 140, 160, 180, 210 Wiki Page: http://www.sacredwiki.org/index.php/Sacred_2:Spear_of_the_Dryads Instructions: Be sure to back up your existing chest.sacred2chest file before doing anything! Installing this file will overwrite your Shared tab in your player chest. For XP, it's located in: C:\Documents and Settings\<userID>\My Documents\Saved Games\Ascaron Entertainment\Sacred 2 For Vista and Windows 7: C:\Users\<userID>\Saved Games\Ascaron Entertainment\Sacred 2 Extract the Chest.sacred2chest file from this Zip file and place it in your Saved Games folder.
  15. File Name: Quetzalcoatl's Breath File Submitter: Flix File Submitted: 18 Feb 2016 File Category: Community Patch Dryad Items Name: Quetzalcoatl's Breath Type: BlowPipe Class: Unique Requires: Community Patch 1.50 Quetzalcoatl is a Mesoamerican god whose name means "feathered serpent". Quetzalcoatl was related to gods of the wind, of Venus, of the dawn, of merchants and of arts, crafts and knowledge. He was also the patron god of the Aztec priesthood, of learning and knowledge. Socket Types: Gold : 1 Silver : 0 Bronze : 0 Element: 1 Item Modifiers: Life leeched per hit +X Chance to stun opponents +X% Ranged Weapons +X Block chance: Combat Arts +X% Attack Speed +X% Item Levels: Silver: 15, 25, 35, 45, 55, Gold: 65, 75, 85, 95, Platinum: 105, 115, 125, 135, Niobium: 145, 155, 165, 175, 185, 195, 205 Wiki Page Instructions: Be sure to back up your existing chest.sacred2chest file before doing anything! Installing this file will overwrite your Shared tab in your player chest. For XP, it's located in: C:\Documents and Settings\<userID>\My Documents\Saved Games\Ascaron Entertainment\Sacred 2 For Vista and Windows 7: C:\Users\<userID>\Saved Games\Ascaron Entertainment\Sacred 2 Extract the Chest.sacred2chest file from this Zip file and place it in your Saved Games folder. Click here to download this file
  16. File Name: Dracunculus Pipe File Submitter: Flix File Submitted: 18 Feb 2016 File Category: Community Patch Dryad Items Name: Dracunculus Pipe Type: BlowPipe Class: Unique Requires: Community Patch 1.50 The Dracunculus worm is a tiny parasite that burrows into the victims skin, causing a sensation of extreme fire as it crawls around. Ancient healers extracted the worms by twirling them around a stick - this is one fanciful explanation of why symbols such as the Rod of Asclepius and the Caduceus, which this pipe resembles, became associated with healing and medicine. Socket Types: Gold : 1 Silver : 0 Bronze : 0 Element: 1 Item Modifiers: Chance to fear opponents away +X% Dexterity +X Chance for Critical Hits +X% Requires the Ranged Weapons skill to unlock this modifier Regeneration per hit +X Opponent's defense value -X% Item Levels: Silver: 15, 25, 35, 45, 55, Gold: 65, 75, 85, 95, Platinum: 105, 115, 125, 135, Niobium: 145, 155, 165, 175, 185, 195, 205 Wiki Page: http://www.sacredwiki.org/index.php/Sacred_2:Dracunculus_Pipe Instructions: Be sure to back up your existing chest.sacred2chest file before doing anything! Installing this file will overwrite your Shared tab in your player chest. For XP, it's located in: C:\Documents and Settings\<userID>\My Documents\Saved Games\Ascaron Entertainment\Sacred 2 For Vista and Windows 7: C:\Users\<userID>\Saved Games\Ascaron Entertainment\Sacred 2 Extract the Chest.sacred2chest file from this Zip file and place it in your Saved Games folder. Click here to download this file
  17. Version

    110 downloads

    Name: Quetzalcoatl's Breath Type: BlowPipe Class: Unique Requires: Community Patch 1.50 Quetzalcoatl is a Mesoamerican god whose name means "feathered serpent". Quetzalcoatl was related to gods of the wind, of Venus, of the dawn, of merchants and of arts, crafts and knowledge. He was also the patron god of the Aztec priesthood, of learning and knowledge. Socket Types: Gold : 1 Silver : 0 Bronze : 0 Element: 1 Item Modifiers: Life leeched per hit +X Chance to stun opponents +X% Ranged Weapons +X Block chance: Combat Arts +X% Attack Speed +X% Item Levels: Silver: 15, 25, 35, 45, 55, Gold: 65, 75, 85, 95, Platinum: 105, 115, 125, 135, Niobium: 145, 155, 165, 175, 185, 195, 205 Wiki Page Instructions: Be sure to back up your existing chest.sacred2chest file before doing anything! Installing this file will overwrite your Shared tab in your player chest. For XP, it's located in: C:\Documents and Settings\<userID>\My Documents\Saved Games\Ascaron Entertainment\Sacred 2 For Vista and Windows 7: C:\Users\<userID>\Saved Games\Ascaron Entertainment\Sacred 2 Extract the Chest.sacred2chest file from this Zip file and place it in your Saved Games folder.
  18. Version

    78 downloads

    Name: Dracunculus Pipe Type: BlowPipe Class: Unique Requires: Community Patch 1.50 The Dracunculus worm is a tiny parasite that burrows into the victims skin, causing a sensation of extreme fire as it crawls around. Ancient healers extracted the worms by twirling them around a stick - this is one fanciful explanation of why symbols such as the Rod of Asclepius and the Caduceus, which this pipe resembles, became associated with healing and medicine. Socket Types: Gold : 1 Silver : 0 Bronze : 0 Element: 1 Item Modifiers: Chance to fear opponents away +X% Dexterity +X Chance for Critical Hits +X% Requires the Ranged Weapons skill to unlock this modifier Regeneration per hit +X Opponent's defense value -X% Item Levels: Silver: 15, 25, 35, 45, 55, Gold: 65, 75, 85, 95, Platinum: 105, 115, 125, 135, Niobium: 145, 155, 165, 175, 185, 195, 205 Wiki Page: http://www.sacredwiki.org/index.php/Sacred_2:Dracunculus_Pipe Instructions: Be sure to back up your existing chest.sacred2chest file before doing anything! Installing this file will overwrite your Shared tab in your player chest. For XP, it's located in: C:\Documents and Settings\<userID>\My Documents\Saved Games\Ascaron Entertainment\Sacred 2 For Vista and Windows 7: C:\Users\<userID>\Saved Games\Ascaron Entertainment\Sacred 2 Extract the Chest.sacred2chest file from this Zip file and place it in your Saved Games folder.
  19. File Name: Aestus Obscura File Submitter: Flix File Submitted: 18 Feb 2016 File Category: Community Patch Dryad Items Name: Aestus Obscura Type: BlowPipe Class: Unique Requires: Community Patch 1.50 This item was found deactivated in the game files. It was reactivated with CM Patch 1.50. Socket Types: Gold : 1 Silver : 1 Bronze : 0 Element: 1 Item Modifiers: Chance for Weaken +X% Chance for Burn +X% Chance for Poison +X% Chance for Freeze +X% Chance to inflict Open Wounds +X% Chance to disregard armor +X% Item Levels: Silver: 15, 25, 35, 45, 55, Gold: 65, 75, 85, 95, Platinum: 105, 115, 125, 135, Niobium: 145, 155, 165, 175, 185, 195, 205 Wiki Page: http://www.sacredwiki.org/index.php/Sacred_2:Aestus_Obscura Instructions: Be sure to back up your existing chest.sacred2chest file before doing anything! Installing this file will overwrite your Shared tab in your player chest. For XP, it's located in: C:\Documents and Settings\<userID>\My Documents\Saved Games\Ascaron Entertainment\Sacred 2 For Vista and Windows 7: C:\Users\<userID>\Saved Games\Ascaron Entertainment\Sacred 2 Extract the Chest.sacred2chest file from this Zip file and place it in your Saved Games folder. Click here to download this file
  20. Version

    75 downloads

    Name: Aestus Obscura Type: BlowPipe Class: Unique Requires: Community Patch 1.50 This item was found deactivated in the game files. It was reactivated with CM Patch 1.50. Socket Types: Gold : 1 Silver : 1 Bronze : 0 Element: 1 Item Modifiers: Chance for Weaken +X% Chance for Burn +X% Chance for Poison +X% Chance for Freeze +X% Chance to inflict Open Wounds +X% Chance to disregard armor +X% Item Levels: Silver: 15, 25, 35, 45, 55, Gold: 65, 75, 85, 95, Platinum: 105, 115, 125, 135, Niobium: 145, 155, 165, 175, 185, 195, 205 Wiki Page: http://www.sacredwiki.org/index.php/Sacred_2:Aestus_Obscura Instructions: Be sure to back up your existing chest.sacred2chest file before doing anything! Installing this file will overwrite your Shared tab in your player chest. For XP, it's located in: C:\Documents and Settings\<userID>\My Documents\Saved Games\Ascaron Entertainment\Sacred 2 For Vista and Windows 7: C:\Users\<userID>\Saved Games\Ascaron Entertainment\Sacred 2 Extract the Chest.sacred2chest file from this Zip file and place it in your Saved Games folder.
  21. File Name: Memories of the Trees File Submitter: Flix File Submitted: 12 Feb 2016 File Category: Community Patch Mixed Items Name: Memories of the Trees Type: Weapon and Jewelry Set Class: All-Class (only Dryad can complete) Requirements: Community Patch This set can be classified either as a Dryad set or as an All Class set. While the blowpipe can be used by the Dryad only, the ring and amulet have no class restrictions. Any character can wear these items and gain the 2 item partial set bonus. Set Components: Forest's Legacy (Blowpipe) Forest Guardian's Protector (Amulet) Tree spirit's secret (Ring) Sockets: Bronze: 0 Silver: 0 Gold: 1 Element: 1 Complete Set Bonus: Duration of potion effects +X% (2 Pieces) Dexterity +X% (3 Pieces) For more information on the individual pieces of this set visit the following links: Wiki Page Item Levels: 15-205, Increment 10, Silver-Niobium Instructions: Be sure to back up your existing chest.sacred2chest file before doing anything! Installing this file will overwrite your Shared tab in your player chest. For XP, it's located in: C:\Documents and Settings\<userID>\My Documents\Saved Games\Ascaron Entertainment\Sacred 2 For Vista and Windows 7: C:\Users\<userID>\Saved Games\Ascaron Entertainment\Sacred 2 After you've backed up your chest.sacred2chest file from the above folder, copy the chest.sacred2chest file to your save game directory and restart your game. You can then find the armor in your shared belongings chest. Grab the armor pieces you want and then save your game and exit. You can then restore your normal chest.sacred2chest file to the Sacred 2 folder and restart and continue your game. Click here to download this file
  22. Version

    125 downloads

    Name: Memories of the Trees Type: Weapon and Jewelry Set Class: All-Class (only Dryad can complete) Requirements: Community Patch This set can be classified either as a Dryad set or as an All Class set. While the blowpipe can be used by the Dryad only, the ring and amulet have no class restrictions. Any character can wear these items and gain the 2 item partial set bonus. Set Components: Forest's Legacy (Blowpipe) Forest Guardian's Protector (Amulet) Tree spirit's secret (Ring) Sockets: Bronze: 0 Silver: 0 Gold: 1 Element: 1 Complete Set Bonus: Duration of potion effects +X% (2 Pieces) Dexterity +X% (3 Pieces) For more information on the individual pieces of this set visit the following links: Wiki Page Item Levels: 15-205, Increment 10, Silver-Niobium Instructions: Be sure to back up your existing chest.sacred2chest file before doing anything! Installing this file will overwrite your Shared tab in your player chest. For XP, it's located in: C:\Documents and Settings\<userID>\My Documents\Saved Games\Ascaron Entertainment\Sacred 2 For Vista and Windows 7: C:\Users\<userID>\Saved Games\Ascaron Entertainment\Sacred 2 After you've backed up your chest.sacred2chest file from the above folder, copy the chest.sacred2chest file to your save game directory and restart your game. You can then find the armor in your shared belongings chest. Grab the armor pieces you want and then save your game and exit. You can then restore your normal chest.sacred2chest file to the Sacred 2 folder and restart and continue your game.
  23. Version

    119 downloads

    Name: Kilkeel's Poison Bringer Type: Blowpipe Class: Legendary Character: Dryad Requires: Ice and Blood Expansion Socket Types: Gold : 1 Silver : 0 Bronze : 0 Material: 1 Item Modifiers: Opponent level for death blow X% Chance to Slow Opponents by 25% +X% (Ranged Weapons Skill) Chance for critical hits +X% (Ranged Weapons Skill) Chance for Poison +X% Item Levels: Silver: 15, 37, 49, Gold: 61, 73, 97, Platinum: 109, 121, 133, Niobium: 157, 169, 181, 193, 205 For more information about this item visit: Wiki Page Instructions: Be sure to back up your existing chest.sacred2chest file before doing anything! Installing this file will overwrite your Shared tab in your player chest. For XP, it's located in: C:\Documents and Settings\<userID>\My Documents\Saved Games\Ascaron Entertainment\Sacred 2 For Vista and Windows 7: C:\Users\<userID>\Saved Games\Ascaron Entertainment\Sacred 2 Extract the Chest.sacred2chest file from this Zip file and place it in your Saved Games folder.
  24. File Name: Dryad Buff Runes File Submitter: Athecal File Submitted: 27 Oct 2015 File Category: Fallen Angel Dryad Items Chest with 8 columns of Moribund Animus runes, 8 columns of Ancient Bark runes and 9 columns of Sinister Predator runes. Click here to download this file
  25. As of September 20 I started working on this.You can track my progress here Shadow Warrior Quotes ~90% complete - Last updated 10/31/2014 High Elf Quotes ~17% complete - Last updated 10/26/2014 Seraphim Quotes ~45% complete - Last updated 10/28/2014 Inquisitor Quotes Not started Dryad Quotes Not started Dragon Mage Quotes Not started ======Changelog====== Added Fleeing Enemies This rarely occurs on proper difficulty with base to high survival bonus.Enemies mostly run away from you when their level is lesser than you but some range attackers' hit&run also triggers these lines. Added Stronger Enemies Getting closer to certain enemies,including champions trigger this.It happens quote often with high survival bonus. Added Stepping on T-Energy Bog This section has very limited number of lines and might be removed. Added Inventory Overload Triggers while trying to pick up an item with full inventory Added Near Death This happens when the character is below 10% health Added Attacking ranged unit If I am not wrong,this only happens when melee character gets attacked by physical ranged attacker.Only Seraphim's lines are available this time. November 31 2014 Update Shadow path contains extra lines vs certain enemy types.Added new lines for Humans and Goblins. Replaced Light&Shadow Campaign with ☺☻ unicode symbols to match in-game alignment symbols. Added Boss Encounters Approaching Main Quest Bosses will trigger this. Gar'Colosssus and Octagolamus are confirmed.
×