I remember back when I was playing Sacred, there was a certain game mechanics element that made your enemies’ bodies explode when you did too much damage to them all at once. For instance, the enemy has 1,000 starting HP, you bring it down to 30HP with various attacks and then use a powerful attack to deal -500HP in one hit, so it explodes in a rather gory manner.
I tried finding it through google or youtube but must’ve been feeding the search engine the wrong quaries because all the results I was getting were irrelevant ones.
Can someone please point me to the term that describes this mechanics I’m talknig about and — ideally — a video that demonstrates it in high quality (a relevant fragment from a walk-through or let’s play, for instance)? Preferably with a Dark Elf, but that’s just optional.