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Found 5 results

  1. 96 downloads

    Name: Parabellum Type: 1h Energy Pistol Class: Unique Requires: Community Patch 1.50 This gun is designed after the Pistole Parabellum 1908, better known as the Luger pistol. Socket Types: Gold : 0 Silver : 1 Bronze : 1 Element: 1 Item Modifiers: Chance to inflict Serious Open Wounds +X% Chance to disregard armor X% Requires the Ranged Weapons skill to unlock this modifier Chance for critical hits +X% Requires the Ranged Weapons skill to unlock this modifier Chance to pierce +X% Requires the Ranged Weapons skill to unlock this modifier Item Levels: Silver: 15, 25, 40, 55, Gold: 70, 85, Platinum: 100, 115, 135, Niobium: 150, 165, 180, 195, 210 Wiki Page: http://www.sacredwiki.org/index.php/Sacred_2:Parabellum Instructions: Be sure to back up your existing chest.sacred2chest file before doing anything! Installing this file will overwrite your Shared tab in your player chest. For XP, it's located in: C:\Documents and Settings\<userID>\My Documents\Saved Games\Ascaron Entertainment\Sacred 2 For Vista and Windows 7: C:\Users\<userID>\Saved Games\Ascaron Entertainment\Sacred 2 Extract the Chest.sacred2chest file from this Zip file and place it in your Saved Games folder.
  2. File Name: Parabellum File Submitter: Flix File Submitted: 18 Feb 2016 File Category: Community Patch Uniques Name: Parabellum Type: 1h Energy Pistol Class: Unique Requires: Community Patch 1.50 This gun is designed after the Pistole Parabellum 1908, better known as the Luger pistol. Socket Types: Gold : 0 Silver : 1 Bronze : 1 Element: 1 Item Modifiers: Chance to inflict Serious Open Wounds +X% Chance to disregard armor X% Requires the Ranged Weapons skill to unlock this modifier Chance for critical hits +X% Requires the Ranged Weapons skill to unlock this modifier Chance to pierce +X% Requires the Ranged Weapons skill to unlock this modifier Item Levels: Silver: 15, 25, 40, 55, Gold: 70, 85, Platinum: 100, 115, 135, Niobium: 150, 165, 180, 195, 210 Wiki Page: http://www.sacredwiki.org/index.php/Sacred_2:Parabellum Instructions: Be sure to back up your existing chest.sacred2chest file before doing anything! Installing this file will overwrite your Shared tab in your player chest. For XP, it's located in: C:\Documents and Settings\<userID>\My Documents\Saved Games\Ascaron Entertainment\Sacred 2 For Vista and Windows 7: C:\Users\<userID>\Saved Games\Ascaron Entertainment\Sacred 2 Extract the Chest.sacred2chest file from this Zip file and place it in your Saved Games folder. Click here to download this file
  3. File Name: Noisy Cricket File Submitter: Flix File Submitted: 14 Feb 2016 File Category: Community Patch Legendaries Name: Noisy Cricket Type: Energy Pistol Class: Legendary Requires: Community Patch 1.50 This weapon is an easter egg from the film Men in Black. The "noisy cricket" was the name of a comically tiny gun that produced tremendous explosions when fired. Socket Types: Gold : 1 Silver : 0 Bronze : 0 Element: 1 Item Modifiers: Damage against Insect +X% Opponent level for death blow +X% Chance to disregard armor +X% Chance to knock back opponents +X% Chance to hit additional opponents +X% This modifier is unlocked by the Ranged Weapon skill Item Levels: Silver: 20, 30, 40, 50, Gold: 60, 70, 80, 90, Platinum: 100, 110, 120, 130, Niobium: 140, 150, 160, 170, 180, 190, 200 Wiki Page: http://www.sacredwiki.org/index.php/Sacred_2:Noisy_Cricket Instructions: Be sure to back up your existing chest.sacred2chest file before doing anything! Installing this file will overwrite your Shared tab in your player chest. For XP, it's located in: C:\Documents and Settings\<userID>\My Documents\Saved Games\Ascaron Entertainment\Sacred 2 For Vista and Windows 7: C:\Users\<userID>\Saved Games\Ascaron Entertainment\Sacred 2 Extract the Chest.sacred2chest file from this Zip file and place it in your Saved Games folder. Click here to download this file
  4. 138 downloads

    Name: Noisy Cricket Type: Energy Pistol Class: Legendary Requires: Community Patch 1.50 This weapon is an easter egg from the film Men in Black. The "noisy cricket" was the name of a comically tiny gun that produced tremendous explosions when fired. Socket Types: Gold : 1 Silver : 0 Bronze : 0 Element: 1 Item Modifiers: Damage against Insect +X% Opponent level for death blow +X% Chance to disregard armor +X% Chance to knock back opponents +X% Chance to hit additional opponents +X% This modifier is unlocked by the Ranged Weapon skill Item Levels: Silver: 20, 30, 40, 50, Gold: 60, 70, 80, 90, Platinum: 100, 110, 120, 130, Niobium: 140, 150, 160, 170, 180, 190, 200 Wiki Page: http://www.sacredwiki.org/index.php/Sacred_2:Noisy_Cricket Instructions: Be sure to back up your existing chest.sacred2chest file before doing anything! Installing this file will overwrite your Shared tab in your player chest. For XP, it's located in: C:\Documents and Settings\<userID>\My Documents\Saved Games\Ascaron Entertainment\Sacred 2 For Vista and Windows 7: C:\Users\<userID>\Saved Games\Ascaron Entertainment\Sacred 2 Extract the Chest.sacred2chest file from this Zip file and place it in your Saved Games folder.
  5. Hello, I have been trying out various Temple Guardian builds I found here on the forum with great success (mostly vaclaf's) and at some point I decided to make my own temple guardian build. Note that I am in no way an experienced player, and that I am writing this suggestion build purely experimentally and for fun. Also I apologize for bad English. Now as you may have noticed from the title I have made the rather unorthodox choice of making my TG a ranged fighter with a pistol and support from lost fusion combat arts. At first I made it simply for the fun of making a seemingly redundantly ranged fighter and mostly because I like the pistol as a weapon. Surprisingly, it actually went far better than I expected. I used the pistol as my primary damage output method augmented by Tactics Lore and Ranged Weapons Lore. The pistol is quite good for softening up enemies at long range after you get used to its rather unique firing pattern (mostly by picking the furthest back enemy in a bunch and utilizing the forced attack command to shoot anywhere you point to) and it makes a very decent close range weapon too (it almost never misses with regular attacking method) even at point blank. When enemies got too close I relied heavily on Furious Emblazer and Jolting Touch with great results as expected. These two combat arts are practically the workhorse of close combat and I keep them within reasonable level in accordance to their regeneration (at a level of 15 say, about 3 runes for each), and their modifications are mostly instant damage oriented with a single healing mod for JT. I actually considered taking Devout Guardian aspect for the shield and Deathly Spears, but I wanted a purely firepower oriented TG even if that means annihilating the enemies with a flamethrower and an electrode. This build also seems to rely more heavily on good equipment than other TGs. All blacksmith slots are ''whet'' for damage boost, knockback items are desirable as well as run speed and descent armour. Damage conversion items are also good. The skill choice I made so far is as follows: 1. Armor Lore (relatively high priority regarding points) 2. Tactics Lore (high priority regarding points) 3. Ranged Weapons Lore (very high priority regarding points) 4. Lost Fusion Lore (med priority regarding points) 5. Lost Fusion Focus (average priority regarding points, good enough to have decent regen. time) For the rest I am thinking of picking a defensive skill such as Toughness for extra armor, damage lore to set enemies on fire with the pistol or any other damage conversion one has modified it with and utility skills for better items and forging. This is my progress so far, I will update when the character advances more. Any thoughts are welcome.
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