Darth Sion - Inquisitor Guide
Here's a build for you people to criticize, praise, glance over, or whatever you wanna do with it
Let me first start by saying I have not taken this build to Niob yet, currently in early platnium and kicking butt. I hope someone can continue this character into Niob and report some feedback for everyone. No deaths so thats definitely a positive so far. This is an all-around aspect build that can use all three aspects efficiently, allowing for fun gameplay. I've always liked the cool looking mount so I incorporated that into my build as well. This build eventually uses three buffs and fully utilizes all three aspects, with more of a focus on Astute Supremacy and Gruesome Inquisition. So without further ado...Meet Darth Sion, my Spider Ridin' Demon of Death
#1-Skills
#2-Attributes
#3-Combat Arts and Modifications
#4-Combos
#5-Buffs
#1-Skills
Level 2:
Level 3:
Level 5:
Level 8:
Level 12:
Level 18:
Level 25:
Level 35:
Level 50:
OR
Level 50:
Level 65: FREE SKILL PICK
Optional Skill Pick Level: At level 65 you can take whatever skill you like and what will benefit your personal build the most. I choose riding because I like my mount but you may choose whatever floats your boat. (Or whatever floats your build should I say...)
#2-Attributes
#3-Combat Arts and Modifications
bleed->lacerate->judgement- Bleed for the damage over time, lacerate for the decrease in base hitpoint values, and judgement for the critical hits
ire->petrify->frenzy- ire for extra damage, petrify for the chance to stun, and frenzy for the double hit
Disgrace- only modify this to bronze because it is not as helpful as some of our other Combat Arts we need to modify
For this CA I think all the choices are based on personal playing experience so those can be up to you.
Mystic->Eradicate->Hallow- Mystic adds magic damage, eradicate increases chance for hits, and hallow increases the damage output. Upon research into the defensive mechanics of the game, I have also realized that inure could be more effective for those who want a little extra safety with their build. So, if you want more offensive go with hallow, for more defensive go with inure.
Disperse->Hesitation->Dynamic- Disperse for the increased angle (tested elongation and seems less effective, though I've heard otherwise), hesitation decreases attack speed, and dynamic increases the chance for crits
Gravitation->Vortex->Vortex- Gravitation adds damage, and the two vortex mods increase the range of this CA immensely
Incentive->Domination->Companion- Incentive for the increased defense and attack values, domination for the astute supremacy aspect being added to our doppelganger, and companion to make this a buff
Sphere->Counterblow->Evade- Sphere for small Area of Effect damage, counterblow for melee reflection, and evade for increased defense value
Spite->Deprivation->Stimulate- Spite for increased duration, deprivation to make this a strong debuffer, and stimulate to increase the rest of our CA regen times
Effort->fanatic->probation- effort to increase the damage dealt faster, fanatic increases attack values of companions, and probation lengthens the lifespan of the companions
#4-Combos:
Area of Effect Mob Killer-
Debuffer-
Boss Strategy- Debuffer+
#5-Buffs
1st- Reverse Polarity- to make the build a bit more defense, and to add melee reflect which will will reflect tons of damage at higher difficulty levels. Also, the sphere upgrade might not seem like much, but it provides a very good passive Area of Effect damage effect.
2nd- Purifying Chatisement OR Soul Reaver- If you like damage go for Purifying Chastisement; If you like more defense and a small bonus to attack go for Soul Reaver
3rd- Zealous Doppelganger- Very weak at lower levels, but put a few runes on him and he'll be a nice asset to our build.
My final thoughts about the build as posted on the wiki.
Final Thoughts- It's been awhile since I first posted this build and have learned a large deal about the game that has helped builds I do in the future. While I feel that this was a very capable build, I feel that the following changes might make for a stronger character. I recommend taking the following skills is your a min/max type of player and want to really squeeze the juice out of this build.
Level 2: Tactics Lore
Level 3: Astute Supermacy Lore
Level 5: Dual wield
Level 8: Astute Supremacy Focus
Level 12: Concentration
Level 18: Armor Lore
Level 25: Gruesome Inquisition Focus
Level 35: Constitution
Level 50: Toughness
Level 65: Nefarious Netherworld Focus
Thanks for reading and enjoy

Edited by gogoblender, 05 December 2010 - 06:23 AM.















