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Ker - Sakara Demon Questions


DunJuan

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So I summoned up my god powers with my level 6 Shadow Warrior and the Sakara Demon starts doing some damage. Then my henchman, whom I had for the hireling mission, takes offence to the demon and starts shooting him with a bow. next thing ya know Ive got a blimmen great demon after me. No real choice but to run into a cave. I popped my head out to see if the coast is clear but nah, its still there, and terrorising the locals. which I might add Im not getting any xp for.

Next choice is to throw my quite weak skeletal fortification at it and hope for the best. Going toe to toe with a demon is not a good idea. demonic blow just isnt doing enough damage. neither is the skeletal fortification. And I ran out of health potions and so close to ending the life of a Sakara Demon. After I restarted and topped up on health potions I headed back to where this beast was lurking and had it out with him/her/it(?) and was quite dissapointed after giving it a jolly good thrashing, that I recieved no xp for it.

 

ah, so, anyone else had this happen to them?

I could have stayed at a distance and let it take alot of fights for me, and have it follow/chase me round the map and take a bit of health of bosses for me, but cripes, when it hits, ya feel a bit of a sting

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Ker will only help you for a set amount of time and then it will turn hostile. If you're in the area he will attack you. You will not get any experience for defeating him either :crazy:

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hmm, I remember taking this deity once and never had a problem with it. kinda ran round, carved up then left with no troubles. shame about the xp cos beating something like that is quite a feat really

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There is an interesteing guide that someone put together on the SIF on how to run a daemon well and maximize it`s efficiency.

 

I`m at work, and can`t search that forum well... anyone here wanna give it a go and post a link to it?

 

Thanks!

 

:crazy:

 

gogo

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  • 2 months later...

Can't say it has every been useful to me. and if you play on multiplayer it can be very deadly to your friends. I had some joker pop into a server and launch one on start island once. then they bailed when the couldn't kill it. left me to kill and defend my level 2 bargainer that was sitting on the island. Ker = evil remember that! needless to say I banned that player from ever joining any of my games. lately I have been using Forenz. it has a nice little warding energy field that comes in handy just before a boss fight.

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I thought he didn't attack until provoked when on start island.

 

And I'm curious how you did ban the player from joining your games in the future...

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I thought he didn't attack until provoked when on start island.

 

And I'm curious how you did ban the player from joining your games in the future...

 

 

Self engineered ban. when I see him, I go play somewhere else. And seeing how I got defensive cause of the level 2 bargainer sitting there defenseless, I may have.

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  • 2 weeks later...

The god powers were meant to be much better than they are but due to what happened to Ascaron, that never came to be. Ker may have been a great ally in that case, he is just a nuisance as is. Divine Devotion never got any love. Relics are meant to be buffed by them, does that work?

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Ker is actually pretty helpful against bosses, if you play ranged.

 

I find that my ranged-summoner Shadow Warrior takes no hits from him as the boss+ 3 armoured skeles seem to keep him away :) then when the real boss is at around 20% I focus on the Sakara, which normally dies by the time the boss is around 10% :(

Edited by InFlames
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