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Ice & Blood: Legendary, Unique and Set weapons


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I will, but first I need to wrap up my exploring, have only Crystal Region left.

 

Got hit by the bug yesterday there and really don't want to go there anymore, but I need those extra MF%.

 

EDIT1: 2 times in 5 minutes did this bug occur, can't wait to get out of this place.

 

EDIT2: Did happen again, I'm almost sure this has something to do with the Crystal Boars as everytime time this happen they are close, maybe something with their LL% attacks?

Edited by Spunky
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Hmm

It seems that there is two items for "Gruma's", like for Krhal's Scepter. I saw this in the blueprint-file :

newBlueprint = {

id = 2804,

name = "legendary_gruma_amulet_2",

palettebits = "1111111111111111",

dmgvariation = 170,

minconstraints = {55,15,2},

lvljump = 15,

usability = 0,

allotment_pmfpi = {1000,0,0,0,0},

uniquename = "unique",

specialuseonly = 0,

bonusgroup0 = {666,900,1,9,0},

bonusgroup1 = {753,900,1,9,0},

itemtypes = {7189,},

wearergroups = {'WEARGROUP_DEFAULT',},

}

 

But.. I'm sure it's like khral's-three-items, ammy undroppable.

 

 

There is also a gruma's magic staff somewhere :

newBlueprint = {

id = 2803,

name = "legendary_gruma_2h_magestaff",

palettebits = "1111111111111111",

dmgvariation = 170,

minconstraints = {30,15,1},

lvljump = 15,

usability = 0,

allotment_pmfpi = {1000,0,0,0,0},

uniquename = "unique",

specialuseonly = 0,

bonusgroup0 = {882,1250,1,9,0},

bonusgroup1 = {543,1250,1,9,0},

bonusgroup2 = {538,1300,1,9,0},

bonusgroup3 = {968,1300,1,9,0},

bonusgroup4 = {750,1000,1,9,0},

bonusgroup5 = {751,1000,1,9,0},

itemtypes = {13011,},

wearergroups = {'WEARGROUP_DEFAULT',},

}

 

Go to the guardians Spunky ! :)

 

I think there is also a 'Gruma's signet'. I seem to remember finding a unique ring with the name....

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Right, there is also an unique ring.

http://sacredwiki.org/index.php5/Sacred_2:Gruma%27s_Signet

 

Hmm

It seems that there is two items for "Gruma's", like for Krhal's Scepter. I saw this in the blueprint-file :

newBlueprint = {

id = 2804,

name = "legendary_gruma_amulet_2",

palettebits = "1111111111111111",

dmgvariation = 170,

minconstraints = {55,15,2},

lvljump = 15,

usability = 0,

allotment_pmfpi = {1000,0,0,0,0},

uniquename = "unique",

specialuseonly = 0,

bonusgroup0 = {666,900,1,9,0},

bonusgroup1 = {753,900,1,9,0},

itemtypes = {7189,},

wearergroups = {'WEARGROUP_DEFAULT',},

}

 

But.. I'm sure it's like khral's-three-items, ammy undroppable.

 

 

There is also a gruma's magic staff somewhere :

newBlueprint = {

id = 2803,

name = "legendary_gruma_2h_magestaff",

palettebits = "1111111111111111",

dmgvariation = 170,

minconstraints = {30,15,1},

lvljump = 15,

usability = 0,

allotment_pmfpi = {1000,0,0,0,0},

uniquename = "unique",

specialuseonly = 0,

bonusgroup0 = {882,1250,1,9,0},

bonusgroup1 = {543,1250,1,9,0},

bonusgroup2 = {538,1300,1,9,0},

bonusgroup3 = {968,1300,1,9,0},

bonusgroup4 = {750,1000,1,9,0},

bonusgroup5 = {751,1000,1,9,0},

itemtypes = {13011,},

wearergroups = {'WEARGROUP_DEFAULT',},

}

 

Go to the guardians Spunky ! :)

 

I think there is also a 'Gruma's signet'. I seem to remember finding a unique ring with the name....

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:bounce: Dropped a Silithar's Malice level 100 with my level 57 Shadow Warrior :bounce:

 

My first "real" legendary :) Beer for all !

Edited by Woody
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Thanks :)

 

I changed a bit my bossrun :

Platin -> Create serv -> TP Aerendyr -> Boat to dryad region -> Facetellion -> TP Underground for guardians -> Kill guards + egg -> restart serv.

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After the rip - I decided to take my revenge against the guardians...

Yesterday, my new bosskiller was ready : level 57, platin, 222.5% chances to find valuables.

It was the time to start the revenge....

AND....

:P 5th bossrun today, dropped... a Kira's Wall level 110 ! :P:)

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Best weapon skin I have seen in the game, just too bad I don't have a char that can use it.

 

I would make one to use that sword. Perhaps not a shadow warrior though. Nothing wrong with them, I have just made too many :thumbsup:

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Best weapon skin I have seen in the game, just too bad I don't have a char that can use it.

 

I would make one to use that sword. Perhaps not a shadow warrior though. Nothing wrong with them, I have just made too many :thumbsup:

 

Have made may share of Shadow Warrior's myself and don't plan on starting a new one in the nearest future as I already have many that need to be brought up, maybe a Inquisitor would be suited for 2-handed swords?

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I may give the Inquisitor a go after I have bought some new char slots as I'm filled up at the moment, anyone got any good tips/build suggestions on a Inquisitor wielding 2-handed weapons?

Edited by Spunky
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Ayup, ahhh, you remember that huh. I always remember Rooster saying that that piece was one of the most powerful in the game for a glad. I was delighted to see that the name made it to Sacred 2.

 

:D

 

gogo

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I remember it indeed as it was a great one with it's huge bonuses to Constitution and Physical Regeneration, and it was a unique that was not only for the Glad as I found some for the Wood Elf too.

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