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Reflect or Evasion on Dryad ....


infinity_at_end

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I was thinking if a Hunter Dryad with Combat Reflexes as high as possible with skill points and +all skills from the gear and also pick the Silver Modification from Ancient Bark : Repel - Additional chance to evade weapon attacks. (20% + 0.2% per Combat Art level chance) and some additional Evade Chances from items and some Set parts bonuses can she reach ~100% evasion ? and she must only be carefully against spell caster enemies, danger that she can easily overcome with proper modification on Goldenglade Touch....

 

Will the chances of evade from Combat Reflexes and Repel Modification stacks ? will they stacks with other chances of evasion from items ?

 

Since I lost my High Elf I'm planing of starting another Item Finder+Shoper Character and I want to test the Dryad Power :)

 

 

Regards, Infinity !!

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Evasion Dryads... ahh, very compelling.. and yeah, its fun to build, and almost a necessity because of the very weak armor Dryads use Detheya's, my favorite...which means I have to become very good at ducking or, use lots of Combat Art's to make sure I can escape a hit or roll away from danger.

 

Going high on evasion is interesting, but it's a dice-roll build... more and more spent on evasion, but that one hit that makes it through can be enough to cripple and take us out... like my last build against Guardians pre-expansion... SO much killing power, so much that I wasn't using any buffs or extra Combat Art's against Guardians (eeeeeeeeeee... cocky :() just hoping they'd keep "missing" me while I was shooting DArting ASsault at them and hoping I could take then down in five seconds or less.

 

Dice throwing build... one day I threw snake eyes

 

:(

 

gogo

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I'd love to see what you're able to make out of this. Looking forward to your build, infinity

 

Good luck!

 

:(

 

gogo

 

p.s. Only thing I changed after being killed that time is now using massive levels of Golden Glade touch to make sure I have good hp regen... and if my timing is good, I can get TWO casts going at same time... this doubles the rate of my hp regen and is good enough usually for a few seconds of super strength regen against Guardians...has been working nicely

 

:(

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I earlyer days of sacred 2 many items had massive(imba) bonus on evading enemys (like some seraphim-runes, meho's graves...). I remember running arround with 300% chance to evade in niob, mobs had the chance to hit arround 1% and bosses arround 3 %. with such build u can go afk in most of enemy-mobs, but the chance to get a hit is still there.

so it is a good choice to get fewer damage... but there is still a little chance left to get the full damage some times.

Edited by sparks301
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Outch - I think the closest to this approach was my horse dryad. But I did shield lore and not combat reflexes and it was a mage! build. Fighting with dust devils modified for damage and the devils give evasion. Was pre-addon mainly. Now with reg per hit dust devil could be ultra high to reduce the cooldown and the longer regeneration eaten with RpH.

 

Fot RpH blowpipes would be optimal. I was going staff or shuriken with shield because it was a pre RpH build.

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