Etherian 76 Posted June 12, 2012 Share Posted June 12, 2012 Thank you for the quick response! "The physical copies of the game will also ship sometime after release since we need to press them once we have a final build of the game. You'll have your game-key already though, so you can download a digital version on release day. We don't want to delay the digital release while physical copies are manufactured." Y...E...S I remain, Link to comment
Knuckles 904 Posted June 13, 2012 Share Posted June 13, 2012 np I'll post any further updates as soon as I get them Link to comment
Etherian 76 Posted June 14, 2012 Share Posted June 14, 2012 np I'll post any further updates as soon as I get them Thank you sir! I remain, Link to comment
Knuckles 904 Posted September 3, 2012 Share Posted September 3, 2012 Haven't seen any numbered updates for a bit but did come across a vid for the Occultist (game is still pre-alpha but it looks pretty good so far) Link to comment
Etherian 76 Posted September 3, 2012 Share Posted September 3, 2012 Haven't seen any numbered updates for a bit but did come across a vid for the Occultist (game is still pre-alpha but it looks pretty good so far) This is looking Wicked. Looks like the DEVS are really doing a great job. I could see myself really getting into this game! Is the world going to be replayable? Like the Sacred franchise? I remain, Link to comment
essjayehm 58 Posted September 3, 2012 Share Posted September 3, 2012 AFAIK, it will be pretty close to Titan Quest in that there will be a main storyline, and higher difficulties unlocked by beating the end-boss (like Sacred). Higher difficulties also introduce new boss monsters, unique and legendary weapons, modifiers, etc... which is different than Sacred. From what I understand, the world will be quite open, with access to high-level areas without necessarily completing "Acts" in sequence. Should be a handy feature when the stash gets built up and your toons get OP compared to "untwinked" toons that don't use shared stash... just skip ahead to challenging enemies instead of crushing kobolds while beelining to the Act boss. Kinda like Sacred's MP islands where you can just port to whatever area tickles your fancy. About a year to the estimated "actual" release, but there will be open alpha and beta testing before that. Won't be long now before some jucier info starts getting released (like the 5th class). Hmmm, it's been a couple of weeks since I've been to their site... <shuffles off to grimdawn.com Link to comment
Knuckles 904 Posted September 3, 2012 Share Posted September 3, 2012 Sure looks like it. from what I've been reading.... Partial Randomization of areas Level Paths and Dynamic Barriers Masteries (24-28 skills per mastery) Link to comment
Etherian 76 Posted September 4, 2012 Share Posted September 4, 2012 Just cannot get enough. The Crate team is really thinking outside the box. As much as one can within the given peramiters. Taking the genre to a whole new level. One can almost feel how this game could revolutionize how games are developed. DEVS and FANS coming together to create a potential masterpiece. Crate, aka: Game Changers I remain, Link to comment
Dobster 39 Posted September 4, 2012 Share Posted September 4, 2012 Just cannot get enough. The Crate team is really thinking outside the box. As much as one can within the given peramiters. Taking the genre to a whole new level. One can almost feel how this game could revolutionize how games are developed. DEVS and FANS coming together to create a potential masterpiece. Crate, aka: Game Changers I remain, Exactly how I feel Etherian, I just love the way the devs interact and listen to the community and hope that other devs will follow suit. GD is by far my most anticipated game of the next few years, S3 may have lost the open world but GD has it and might fill the gap for the open world ARPG. Link to comment
essjayehm 58 Posted October 8, 2012 Share Posted October 8, 2012 Hey, looks like they announced the final mastery lineup for the release! Combat (renamed Soldier ithink) Demolition Occult Nightblade Arcane There is a short-list of all but the Arcane mastery skills listed (or linked) in this thread. As with Titan Quest, each "class" will be a combination of 2 masteries (typically, you can play only one if you like) so I am looking forward to mixing my #1 Nightblade (rogue at heart) with either Occult or Arcane... temporarily called Witch Hunter or Nightstalker, respectively. Hrmm... Nightstalker FTW, I think! Link to comment
Etherian 76 Posted October 9, 2012 Share Posted October 9, 2012 All Smiles! I remain, Link to comment
essjayehm 58 Posted November 23, 2012 Share Posted November 23, 2012 Is that a request for updated information? They showed some uniques in their "state of the game address" last month (only 3 or 4 skins, no stats)... and a new update is due early December. Head on over to grimdawn.com for more details Link to comment
Etherian 76 Posted November 23, 2012 Share Posted November 23, 2012 Is that a request for updated information? They showed some uniques in their "state of the game address" last month (only 3 or 4 skins, no stats)... and a new update is due early December. Head on over to grimdawn.com for more details Thanks essjayehm. I often forget about their website. I remain, Link to comment
Knuckles 904 Posted December 1, 2012 Share Posted December 1, 2012 Update #21 is now up on their forum....looks like it's getting close enough to alpha test Update # 21 Link to comment
Etherian 76 Posted December 1, 2012 Share Posted December 1, 2012 Awesome. Can...not...wait! I remain, :~) Link to comment
essjayehm 58 Posted December 6, 2012 Share Posted December 6, 2012 <finishes mopping up Eth's drool puddles> Grim Misadventures #11 <sighs and shambles off to get a new mop&bucket> 1 Link to comment
Etherian 76 Posted December 7, 2012 Share Posted December 7, 2012 <finishes mopping up Eth's drool puddles> Grim Misadventures #11 <sighs and shambles off to get a new mop&bucket> 1 Link to comment
Knuckles 904 Posted January 21, 2013 Share Posted January 21, 2013 Couple more updates Grim Misadventure #13: All the Dark Corners Grim Misadventures #14: Recruitment and Rebuilding Poll - Environment 2 Link to comment
Knuckles 904 Posted February 4, 2013 Share Posted February 4, 2013 Project update #23 Alpha Where Art Thou? Looks like alpha could be here in a month or 2 1 Link to comment
Stormwing 40 Posted February 4, 2013 Share Posted February 4, 2013 Yay! Guess this could something to get as pre-purchase, if gaming gods are smiling at me. Something to fill the void of Diablo 3, which even Torchlight 2 couldn't completely do. Still awaiting thos with great anticipation. Link to comment
Etherian 76 Posted February 5, 2013 Share Posted February 5, 2013 One to Two months... Finally! I remain, Link to comment
Omnicide 26 Posted February 5, 2013 Share Posted February 5, 2013 This game looks like it'll be fun: Diablo 2 + Titan Quest all wrapped up in one (2 of my favorite games). The class customization looks like it'll be great on Grim Dawn, as well. Link to comment
Stormwing 40 Posted February 5, 2013 Share Posted February 5, 2013 This game looks like it'll be fun: Diablo 2 + Titan Quest all wrapped up in one (2 of my favorite games). The class customization looks like it'll be great on Grim Dawn, as well.QFTI liked the options in Titan Quest too. Clocked quite many hours in search of better gear and incredients for artifacts and such. Link to comment
Knuckles 904 Posted February 5, 2013 Share Posted February 5, 2013 Grim Misadventure #15: New HUD Art Minor update showing off new HUD design Link to comment
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