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Questions about Guild Wars


Rndm

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First, if I get nightfall/factions will the classes from those addons be available for use in the main game? Or will a nightfall class only be playable in nightfall?

 

Second, when do you start getting new armor? Only new pieces I've found are from those item collectors, and it's a pain to sell all of those items and then find a collector waaay down the road asking for said items.

 

Third, what profession combos would you guys recommend? I usually like playing a melee, mage or melee/mage hybrid. I like the way the (high level) armor looks for the warrior/necromancer (and possibly the elementalist).

 

Last, is it recommended to do a couple side quests and then stick to the main quest line? I'm wondering mainly about skill acquisition (painstaking so far).

 

Really last, is it possible to dual wield?

 

Thanks!

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First, if I get nightfall/factions will the classes from those addons be available for use in the main game? Or will a nightfall class only be playable in nightfall?

 

Second, when do you start getting new armor? Only new pieces I've found are from those item collectors, and it's a pain to sell all of those items and then find a collector waaay down the road asking for said items.

 

Third, what profession combos would you guys recommend? I usually like playing a melee, mage or melee/mage hybrid. I like the way the (high level) armor looks for the warrior/necromancer (and possibly the elementalist).

 

Last, is it recommended to do a couple side quests and then stick to the main quest line? I'm wondering mainly about skill acquisition (painstaking so far).

 

Really last, is it possible to dual wield?

 

Thanks!

 

All the games mesh together, you will be able to play one character trough all campaigns.

 

 

http://wiki.guildwars.com/wiki/Main_Page It says where all armors are obtained and the prices, also very helpful with missions and storyline.

should be quite a few armor traders as you follow the storyline and get to different outposts.

 

Finding your primary profession can be hard, for me it took an entire year, which is an abnormal amount of time, but I'd try every profession and see which one is the most enjoyable. don't worry about secondary professions, you can change them later on.

 

Skill quests are quite handy early in game, as skills get more and more expensive for every skill you buy ( capped at 1k). but not really needed. outposts later in game have skill traders with a lot of skills... and side quests for just experience is something id skip if you are content with your level/amount of experience.

they usually dont give that much anyway.

 

Dual wield is equipping two one handed weapons, no. you can only equip one weapon, but if you are using a one handed weapon you can use a shield or offhand/focus. Daggers (introduced in factions) are a two handed weapon, it is a pair of daggers, one in each hand (pics on gw wiki ;) )

Edited by Erling
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First, if I get nightfall/factions will the classes from those addons be available for use in the main game? Or will a nightfall class only be playable in nightfall?

 

Second, when do you start getting new armor? Only new pieces I've found are from those item collectors, and it's a pain to sell all of those items and then find a collector waaay down the road asking for said items.

 

Third, what profession combos would you guys recommend? I usually like playing a melee, mage or melee/mage hybrid. I like the way the (high level) armor looks for the warrior/necromancer (and possibly the elementalist).

 

Last, is it recommended to do a couple side quests and then stick to the main quest line? I'm wondering mainly about skill acquisition (painstaking so far).

 

Really last, is it possible to dual wield?

 

Thanks!

 

All the games mesh together, you will be able to play one character trough all campaigns.

 

 

http://wiki.guildwars.com/wiki/Main_Page It says where all armors are obtained and the prices, also very helpful with missions and storyline.

should be quite a few armor traders as you follow the storyline and get to different outposts.

 

Finding your primary profession can be hard, for me it took an entire year, which is an abnormal amount of time, but I'd try every profession and see which one is the most enjoyable. don't worry about secondary professions, you can change them later on.

 

Skill quests are quite handy early in game, as skills get more and more expensive for every skill you buy ( capped at 1k). but not really needed. outposts later in game have skill traders with a lot of skills... and side quests for just experience is something id skip if you are content with your level/amount of experience.

they usually dont give that much anyway.

 

Dual wield is equipping two one handed weapons, no. you can only equip one weapon, but if you are using a one handed weapon you can use a shield or offhand/focus. Daggers (introduced in factions) are a two handed weapon, it is a pair of daggers, one in each hand (pics on gw wiki ;) )

 

Awesome, was worried about only being able to play addon classes in their respective campaigns (would suck). Char I'm currently playing is a necro/mesmer (just got soul barbs) and that's been fun, think after I get the trilogy pack I'll play a warrior/dervish or a dervish/necro.

 

Thanks, love having a wiki to clarify things.

 

Cool, good to know what I can skip/what'll be more helpful to do early. Though isn't there a purchaseable skill pack in the store (didn't see how much it is, but unlocking all the skills from the get go seems cool, although I guess that'd detract from the experience of finding the skills yourself)?

 

Dang, when I saw that there were no 2 handed swords/axes I was hoping there'd be some kind of dual wield skill/attribute you could get.

 

Thanks! :) Actually just got to Old Ascalon missions before I read this.

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There is not a skill quest for every skill, you end up buying most of them.

Necromancers are very powerful with the right build and when you play with others, its a vital part of a group in elite missions :)

I'd recommend to buy all the campaigns, it will unlock all the skills and some pve skills, and alot more fun ;) the unlock pack you can buy is mostely for pvp only players. :dntknw:

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cool, good to know my favorite prophecies class is important :dntknw:

still want to try dervish/necromancer or dervish/warrior warrior/dervish (I like scythes, and their primary attr. seems pretty good, but their armor seems a bit boring [wish you could choose what character graphic you wanted to display, but still have the same armor stats]).

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