Soulmancer 0 Posted November 18, 2010 Share Posted November 18, 2010 Is there any type of AI that makes enemy behavior a bit more interesting? Would go along way to improving the fun factor of the gameplay. Link to comment
czevak 57 Posted November 18, 2010 Share Posted November 18, 2010 Is there any type of AI that makes enemy behavior a bit more interesting? Would go along way to improving the fun factor of the gameplay. The games AI is somewhat diffuse. You can have a look at behaviour.txt, and the corresponding functions are to be found inside s2logicai.dll. I tried some stuff this way or another but it is a hassle and I don't have that much insight. Link to comment
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