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SacredWiki Quest Template Revision


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Great stuff ladies. I've been looking at the page today and seeing how things fit. Something that I forgot is that it does need to work in a 1024 width screen still so I'll need to play around with the header images a bit. Thank you so much for doing that Farm Owner page Silver. You did spectacular work with the dialogues. They're awesome! And that page DOES help a lot. Especially given I can only work so long at a time. I'm glad you noticed the {{CPcontent}}. We'll use it on a "need to use" basis.

 

I talked to gogo about the videos and after thinking about it a while we came to decide that editors will have the choice of how much content to include in their quest videos. If they only submit a video then someone else will eventually add the rest of the content. Though if someone does decide they want to do videos for quests we'll ask them to only add videos to quest pages that have content on them first.

 

Regarding CMframes I think we'll not use them on quest pages and instead only use the {{CPcontent}}. I plan to make it much more visible than it is. I don't want someone looking at a CMframe of Sloeford and think they can't get there without the patch. For new players that is.

 

Thanx for the note about the categories Ysne. I'm not sure what I'd like to change with that yet. I'll try some out but don't start using new categories yet.

 

Nice idea about Hirelings Silver though if we do that then we'll also have to cover Escorts. Hirelings are generally known as NPC's that fight with you and Escorts, well... You Escort them. ^^ Escorts I think we be of great value because some of them are hard to keep alive. Actually... There are some who are both. NPC's that we must escort to safety but who will fight. Those are the hardest to keep alive. So maybe a heading of Escorts & Hirelings?

 

I'm sorry it's taking so long. Just need to make sure it all fits inside 1024. As it is it doesn't even fit inside 1280.

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You're right about the CMframe for maps and quest cameras. Of course, that exact view is possible with CM only, but Sloeford itself is available all the time. But I think that we may keep it for NPC portraits. And one more thing - We need a CM-enemy template (because CM adds new quest enemies as well as new bosses and some new creaures that come with the said bosses). I noticed a new frame - well, it's a bit too noticeable now. It looks OK with items stats, but... well, it barely fits even the camera images of an item in use I made for Power of NIF, and all the other illustrations of unique and legendary items are significantly smaller (so it simply won't fit). Not to mention that the standart for bestiary images is 160x160px (and the new CM frame needs 180px to display properly). In other words, it looks nice on the bigger images, but not so good on the smaller ones we have in some parts of wiki.

 

As for the hirelings - of course it should be named 'Hirelings and Escorts'. Well, actually I simply didn't notice that there are two names for them in the english version. I mostly played the russian one before, and in russian localization they are named the same - if I translate their russian name back to english it'd be 'companion'.

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How about using the word companion to cover all hirelings/escorts/etc.? Then we don't need to worry about figuring out which is which, and it isn't always clear depending on the quest.

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I'll be giving my full attention to this Quest Template and only this. Everything else is going "on the back burner" today. :agreed:

 

 

You're right about the CMframe for maps and quest cameras. Of course, that exact view is possible with CM only, but Sloeford itself is available all the time. But I think that we may keep it for NPC portraits. And one more thing - We need a CM-enemy template (because CM adds new quest enemies as well as new bosses and some new creaures that come with the said bosses). I noticed a new frame - well, it's a bit too noticeable now. It looks OK with items stats, but... well, it barely fits even the camera images of an item in use I made for Power of NIF, and all the other illustrations of unique and legendary items are significantly smaller (so it simply won't fit). Not to mention that the standart for bestiary images is 160x160px (and the new CM frame needs 180px to display properly). In other words, it looks nice on the bigger images, but not so good on the smaller ones we have in some parts of wiki.

 

As for the hirelings - of course it should be named 'Hirelings and Escorts'. Well, actually I simply didn't notice that there are two names for them in the english version. I mostly played the russian one before, and in russian localization they are named the same - if I translate their russian name back to english it'd be 'companion'.

 

Agreed regarding NPC portraits. Makes perfect sense.

I'll set something up tomorrow for a CM-enemy template

"CM Patch Required" graphic is still under development. I'll have a better one tomorrow.

 

 

How about using the word companion to cover all hirelings/escorts/etc.? Then we don't need to worry about figuring out which is which, and it isn't always clear depending on the quest.

 

Companion might be an efficient way of merging the two words but I'm not sure how it will be interpretted by readers. In my experience "Hirelings" and "Escorts" are familiar words in rpg games. Hirelings to mean an NPC that fights with you and Escorts in regards to NPCs that you protect. Whereas "Companion" seems to general a word to use since it could also regard a pet of which would have nothing to do with our quests. Or does it? I prefer Hirelings & Escorts for the template but I'll go either way.

 

 

Alright! Time for me to get to work.

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I'll be giving my full attention to this Quest Template and only this. Everything else is going "on the back burner" today. :agreed:

 

 

You're right about the CMframe for maps and quest cameras. Of course, that exact view is possible with CM only, but Sloeford itself is available all the time. But I think that we may keep it for NPC portraits. And one more thing - We need a CM-enemy template (because CM adds new quest enemies as well as new bosses and some new creaures that come with the said bosses). I noticed a new frame - well, it's a bit too noticeable now. It looks OK with items stats, but... well, it barely fits even the camera images of an item in use I made for Power of NIF, and all the other illustrations of unique and legendary items are significantly smaller (so it simply won't fit). Not to mention that the standart for bestiary images is 160x160px (and the new CM frame needs 180px to display properly). In other words, it looks nice on the bigger images, but not so good on the smaller ones we have in some parts of wiki.

 

As for the hirelings - of course it should be named 'Hirelings and Escorts'. Well, actually I simply didn't notice that there are two names for them in the english version. I mostly played the russian one before, and in russian localization they are named the same - if I translate their russian name back to english it'd be 'companion'.

 

Agreed regarding NPC portraits. Makes perfect sense.

I'll set something up tomorrow for a CM-enemy template

"CM Patch Required" graphic is still under development. I'll have a better one tomorrow.

 

 

How about using the word companion to cover all hirelings/escorts/etc.? Then we don't need to worry about figuring out which is which, and it isn't always clear depending on the quest.

 

Companion might be an efficient way of merging the two words but I'm not sure how it will be interpretted by readers. In my experience "Hirelings" and "Escorts" are familiar words in rpg games. Hirelings to mean an NPC that fights with you and Escorts in regards to NPCs that you protect. Whereas "Companion" seems to general a word to use since it could also regard a pet of which would have nothing to do with our quests. Or does it? I prefer Hirelings & Escorts for the template but I'll go either way.

 

 

Alright! Time for me to get to work.

 

Hirelings & Escorts works just as well.

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At last. I've finally managed to change the Quest Template. I took an extra step to provide sample images within the template to give editors a better feel for the intended layout. There's probably a few tweaks left to do but most of the job is done.

 

If anyone finds something please post! :)

 

Use {{subst:Quest}} in a wiki page and preview it to see the changes or have a look at the Quest Template.

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It's really good news! And just in time because I was going to make pages for both quests of the Dark Rituals chain (CM-only, the one that is rewarded with the legendary dedicated to the community) today. By the way, I hope the chain quest page itself looks OK. I made the images on it the same style that on The Farm Owner's page. If it's OK than the chain quest template should be changed a bit too (different images in the header).

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There is not a choice for one of the non - campaign light/shacow quests. Currently, of the ones that are actually sorted, some appear here:

 

http://www.sacredwiki.org/index.php5/Sacred_2:Side_Quests

 

Some light ones appear here:

 

http://www.sacredwiki.org/index.php5/Sacred_2:Side_Quests

 

Some shadow ones appear here:

 

http://www.sacredwiki.org/index.php5/Sacred_2:Side_Quests

 

Many of the light and shadow quests that I have checked do not seem to have been sorted out. The ones that are are not all in one place.

 

Are you no longer wanting those quests sorted? If they should be sorted, where should they go and how do I add that in?

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Trying new template now. The page isn't yet finished, but I want to make some notes already:

1. Maybe we should list walkthrough maps and quest location maps as possible illustration type in the Detailed Walkthrough section.

2. Some bugs with categories:

- could you please add [[Category:Sacred 2 CM Patch Quest|{{SUBPAGENAME}}]] and [[Category:Sacred 2 Chain Quest Part|{{SUBPAGENAME}}]] as possible options. I had to look through all the quest section to find out the proper names for these categories.

- [[Category:Sacred 2 Chain Quest]|{{PAGENAME}}] is mistyped.

 

But I like the general look of the new template anyway.

Edited by Silver_fox
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Wow, beautiful work with the Daemonic Rituals quest Silver. I love it! :) It looks very complete. A wealth of info and smooth looking too. I'm going to have a look over everything you guys suggested to change/add.

 

For the extra shadow/light categories shall we do:

 

Category:Sacred 2 Light Quest

Category:Sacred 2 Shadow Quest

 

or:

 

Category:Sacred 2 Light Path Quest

Category:Sacred 2 Shadow Path Quest

 

and do we need/want Side/Chain for each or is just the two enough?

 

As for the categories you asked for Silver, I added the CM and fixed the Chain but the Chain Part I've not included. I'd prefer not to be that specific. Is there a reason you think we should have it? How we might use it?

 

 

P.s.

As a general side note to anyone following this topic the Sacred 2 Quest category should always be used no matter what kind of quest it is. Reason being is that it is a "catch all" category to list every single quest found in the game no matter it's type and it is/will generate a link menu at the top of the page.

 

P.p.s.

1. Maybe we should list walkthrough maps and quest location maps as possible illustration type in the Detailed Walkthrough section.

 

I'm sorry Silver but I'm not sure what you mean by this. Can you give me more detail? Maybe create what you mean in the template. Feel free to edit it. :)

 

P.p.p.s.

I think I may have made "Quest Parts" obsolete... Check the change I made to the Quick Walkthrough section on Dark Rituals...

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For the extra shadow/light categories shall we do:

 

Category:Sacred 2 Light Quest

Category:Sacred 2 Shadow Quest

 

or:

 

Category:Sacred 2 Light Path Quest

Category:Sacred 2 Shadow Path Quest

 

and do we need/want Side/Chain for each or is just the two enough?

 

As for the categories you asked for Silver, I added the CM and fixed the Chain but the Chain Part I've not included. I'd prefer not to be that specific. Is there a reason you think we should have it? How we might use it?

Well, I asked about the chain part category only because I saw it used in some chains. That wasn't my idea. Though which categories should a chain part have? Just a Sacred 2 Quest category? I'm not sure about naming the Light/Shadow categories because Light Quest is a commonly used name for these quests, but Light Path Quest may be more accurate game-wise. And I'm not sure that we need 'Light Chain' category. We can always use several categories, can't we. So adding it to 'Light Quest' and 'Chain Quest' categories would do the trick.

 

P.p.s.

1. Maybe we should list walkthrough maps and quest location maps as possible illustration type in the Detailed Walkthrough section.

 

I'm sorry Silver but I'm not sure what you mean by this. Can you give me more detail? Maybe create what you mean in the template. Feel free to edit it. :)

Sorry that I made it unclear, it's just the fact that according to what the template looks now, the only things that may be pictured in the Detailed Walkthrough are dialogs and camera views. Maybe we may say that it's possible to picture maps in this section, like I did in the Daemonic Rituals for the quest enemies' and quest items' locations, and that these maps should be the double ones with probably 250+250px too. Or some editors may be confused with how should the map be sized and framed while placed to this section. I may edit the template later.

 

P.p.p.s.

I think I may have made "Quest Parts" obsolete... Check the change I made to the Quick Walkthrough section on Dark Rituals...

Not sure about it. Listing quest names in the quick walkthrough is a GOOD idea. But this "Quest Parts" listing is a quick way to realise how many parts are in the quest according to logbook and therefore what to expect from it. It's not a very comfortable thing to scroll all the walkthrough only to count the number of chain parts.

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I would prefer Light path quest and Shadow path quest and I think that would be sufficient -- I think distinguishing between chain and side here is getting a bit too detailed --

 

I will start paying attention to the categories now and make sure that any that do not have the quest one get that added in. I suspect there are some I have gone through already that don't have that one listed.

 

So far I have only added one quest -- the HE shadow first class quest. I think all the quests in Tyr Lysia (except for CM which Silver is doing) have been done with the exception of some of the class quests.

Edited by Ysne58
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Done with Daemonic Rituals. Though I'm not sure about how the enemy section looks. The template suggests to type out the CAs and battle notes aboute the enemies, and I did so about the Succubus (also added some things to her page to make her look more 'bossy'). Could you tell me whether or not it's good for the quest enemy part of the quest page.

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Glad you like it Silver. For that section we should probably keep it to text to keep it tidy. :)

 

And thanx once again for both your feedback. I've implemented your suggestions.

 

 

P.s.

I'm wondering if we should make an additional header for quests that have a Boss in it... Have a look at the enemy section.

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I see categories for the Light Campaign quest and the Shadow Campaign quest, but I do not see anything for the Light Path quest and Shadow path quest ---- am I missing something?

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Thank you for your attention.

 

Well, I asked you to take a look at the enemy section exactly because it looked crowded to me. But I wasn't sure how to make it look better, because I was confused about how much info should be on the quest page. It's clear now. And the text is really enogh when it aligned properly to bring attention to the important parts.

 

As for the Boss mark in the header, it may be an interesting idea. By the way, now I wonder how we should treat the new CM bosses. All the 'canonical' ones are marked on the big map of Ancaria, but if we mark the CM ones too it may become confusing for the players that don't have CM installed. But not to mark them at all doesn't seem to be right too. How about marking them with some different marker?

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I see categories for the Light Campaign quest and the Shadow Campaign quest, but I do not see anything for the Light Path quest and Shadow path quest ---- am I missing something?

 

Whoops! Forgot to hit the save button. Should be good now. ^^

 

Thank you for your attention.

 

Well, I asked you to take a look at the enemy section exactly because it looked crowded to me. But I wasn't sure how to make it look better, because I was confused about how much info should be on the quest page. It's clear now. And the text is really enogh when it aligned properly to bring attention to the important parts.

 

As for the Boss mark in the header, it may be an interesting idea. By the way, now I wonder how we should treat the new CM bosses. All the 'canonical' ones are marked on the big map of Ancaria, but if we mark the CM ones too it may become confusing for the players that don't have CM installed. But not to mark them at all doesn't seem to be right too. How about marking them with some different marker?

 

Are there many Bosses from the CM patch Silver? I haven't been able to keep up with all the additions. I can certainly add them with a different marker icon.

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There are three (four? can't decide how to treat the two of them) bosses implemented already, and one more in process.

 

The ones implemented are the Succubus, Asmarael and Failitia from 'the Impostor' quest (not sure if you remember this story Barristan wrote for the CM team) - I'm not sure how to treat them because they both are bosses, but you can fight only one of them according to the quest storyline (the Light character would fight Asmarael, the Shadow one could choose between them). And the last one is Gartor.

 

By the way, I finally finished the second quest of the Dark Ritals chain, the Dark Invocation.

Edited by Silver_fox
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I see categories for the Light Campaign quest and the Shadow Campaign quest, but I do not see anything for the Light Path quest and Shadow path quest ---- am I missing something?

 

Whoops! Forgot to hit the save button. Should be good now. ^^

 

 

 

Thanks Schot -- I will start adding that category to any new light/shadow quests I find. I think I am almost done with Thylysium quests. I will add those categories to the ones I have already found as I have time.

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There are three (four? can't decide how to treat the two of them) bosses implemented already, and one more in process.

 

The ones implemented are the Succubus, Asmarael and Failitia from 'the Impostor' quest (not sure if you remember this story Barristan wrote for the CM team) - I'm not sure how to treat them because they both are bosses, but you can fight only one of them according to the quest storyline (the Light character would fight Asmarael, the Shadow one could choose between them). And the last one is Gartor.

 

By the way, I finally finished the second quest of the Dark Ritals chain, the Dark Invocation.

 

Very nice work Silver! I think I will add those bosses along with all of the other Community patch content to a new map. Will probably be better that way.

 

I see categories for the Light Campaign quest and the Shadow Campaign quest, but I do not see anything for the Light Path quest and Shadow path quest ---- am I missing something?

 

Whoops! Forgot to hit the save button. Should be good now. ^^

 

 

 

Thanks Schot -- I will start adding that category to any new light/shadow quests I find. I think I am almost done with Thylysium quests. I will add those categories to the ones I have already found as I have time.

 

My pleasure Ysne and thank you!

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