Jump to content

Diablo III - Launching May 15

Recommended Posts

Is there respec in Diablo 3...does it work like that? Or is is like Sacred franchise...one slip of the button and that's your choice forever kind of thing?






you can change your skill whenever you want... :( D3 skillsystem is only good for casuals





Link to post
  • Replies 233
  • Created
  • Last Reply

Top Posters In This Topic

Top Posters In This Topic

Popular Posts

I dont see the problem with the real money trades, as there's no one forcing you to buy anything.   To be honest I like the idea of having the chance to earn some cash by selling gear I don't need,

They can die obviously :P

Other than that it is just no RMAH, and no trading/shared stash between HC and non-HC of course.

HC got a gold-based auction house though. Also some cosmetic "rewards" from HC, for those who care about such things.

I don't think it has actually been 100% confirmed whether HC is still "on" in PvP. Blizzard has gone back and forth on the issue, even though most people seem to agree that permanent death in PvP doesn't work very well - no matter how "hardcore" it might be. My guess is that they removed it.


The only permanent choice seems to be your class tbh.


Currently skills can be changed at any time, but gets a 15 sec cooldown when switched in, so you cant use them immediately.

Also you can't switch out a skill on cooldown (so not possible to use a skill with 30 sec cd and then switch it out). If you switch out a buff skill the buff also disappears.

If this remains it seems likely that high-level gameplay will partially consist of switching skills for different challenges. Even more so for HC characters.


So there is re-speccing, but I'm not sure you can even call it that, as there isn't really any 'speccing' to begin with. Not in the sense we usually understand it at least (= Making choices which define your character).

Edited by Shadout
Link to post

Bossfarming and loot




Talking to Wyatt about this a little more and he brought up some good, additional points.

You will not be farming bosses. Bosses won't drop the best loot, they won't even drop really great loot. Part of Inferno and our intent with getting people out into the world and hunting and killing lots of different things is putting the best loot on rare and champion packs, and the great thing about rare and champion packs is they have random affixes. They're like a box of chocolates. Murderous, snarling, blood-soaked chocolates. You're not going up against a boss where you know "Build A" is the best way to minmax against it because it has abilities and resistances X, Y, and Z. What is the best build vs. an "Arcane Enchanted, Teleporter, Frozen, Knockback" skeleton pack? Got that figured out? Cause it's not going to be the best against the next pack you come across, and you're going to want to kill that one just as much.

You might have a specialized build that is super strong against some of these things, and not against others. Your focus is going to be on the balance between taking on all of these possibilities and surviving, and it's that balance that makes for a ton of interesting options and variance.

The one question mark for a lot of people, and maybe even us, is what stops someone from seeing a pack, backing out (or dying) and swapping out to be better equipped to handle it? We agree that shouldn't be the best way to play, but know it's something we can solve pretty easily, even if it's just making the swapping cooldown longer in later difficulties.

In any case, his point was that you could absolutely make the best build against one type of enemy, and that build could completely fail against another. It's not D2 where you pump all your points into one ability, we're going for some depth in our combat, but it's your choice of tools (and there are a lot of them) that will define your character versus another.

Edited by Chrona
Link to post

I don't think it has actually been 100% confirmed whether HC is still "on" in PvP. Blizzard has gone back and forth on the issue, even though most people seem to agree that permanent death in PvP doesn't work very well - no matter how "hardcore" it might be. My guess is that they removed it.

IIRC, you will be able to PvP in HC (in the arena), but you won't loose your char if/when you die (as you would when you die to monsters).


The only permanent choice seems to be your class tbh.
Same as it was in Guild Wars.
Link to post

Tested D3 Beta... I like WD, will be my main. cow_white.gif


Anyone tested this graphicmod:http://us.battle.net...opic/3967848172



or Ambient Occlusion with NVIDIA GeForce 295.73?




Diablo 3 Release Date Leak




Accordingto "MMORPG Italy", the Italian branch ofBlizzard Entertainment have just revealed the Release Date and Price of thegame. (Thanks for the heads up Anonymous.)


The game will be releasing on Tuesday, April 17 and the prices are €54.90 forthe Standard Edition and €89.90 for the CE.


Interestingly, this wasn't the usual retailer estimation, but rather itallegedly came from Blizzard directly and it was sent to several largeretailers prematurely. It also came along with their price structure which wassomething that never accompanied any of the other retailer Release Date"leaks", but it's something that has always accompanied a game'sRelease Date announcement. (That's the part I found most interesting.)


The release of this new information seems awfully close to the predicted (byIncgamers and some other whispers) March 5th release date announcement, but therelease would be only 1 month away which would be quite unusual for Blizzardgiven their past minimum 2 months. It's something I've discussed in the past (acompressed timeline), so I'll have more to say on the subject if this ReleaseDate ends up being true.



Edited by Chrona
Link to post

omgod...is this for serious real?


April 17th... a real release date?






p.s. That article on boss farming and loot is awesome.. what a great way to get rid of boss farming, and just randomize everything...though there was some nostalgia in the runs I guess?

Link to post

Diablo III Model Viewer -> http://www.diablofanatic.com/modeller/




Looking forward to #ME3. Unfortunately I'm off to GDC tomorrow. No, not to announce anything, and not sign of release.


more rumors:






Diablo III komt op 19 april uit!

Auteur: JungleJackGeplaatst: 24-02-2012 | 12:33:02diablo3.jpgJawel, de Bart Smit weet het zeker! In de folder ziet u de foto zoals hier boven staan en ook bij navraag aan Bart Smit zegt men deze datum in het systeem te hebben. Zelfs de volgende folder die uitkomt volgende week heeft Diablo III staan voor 19 april. Toen wij meldden dat Blizzard aangegeven had de datum per persbericht de wereld in de slingeren zodat iedereen het tegelijk weet en er geen één retailer is die eerder een datum krijgt dan wie dan ook, moest de medewerker van de Bart Smit toch gewoon aangeven dat dit de datum is die men heeft. Rennen dus naar Ome Bart, die weet het namelijk zeker. Klik op de pica hierboven voor een volledige weergave.


Edited by Chrona
Link to post


cow_white.gifHardcore mode is now available, and can be unlocked by reaching level 10 with at least one character cow_white.gifpaladin.gif

The change to when Hardcore is unlocked is a change that, unless it is changed between now and release, will be the case in retail Diablo III.

Edit: tried to create hardcore-char-> but the hardcore button is disabled...lol



DiabloIII Beta Patch 14 – v.








Hardcoremode is now available, and can be unlocked by reaching level 10 with at leastone character


Casttime to resurrect a fallen ally has been increased from 1 second to 3 seconds


Playercreated games now default to Invite Only. Check "Allow Quick Join" inthe Social tab of the Options menu to allow your friends to join


MagicFind and Gold Find are now shared amongst party members. The average combinedvalue of the entire party's Magic and Gold Find applies to all playersregardless of location in the game world. The averaged values will not displayin the UI


Skill UI


InElective mode, skills can now be dragged and dropped from the skill interfaceinto hot-key slots


Right-clickinga skill hot-key will now open the skill interface






The Sellinterface has been updated to better match the in-game inventory and stash


Combinedthe advanced and basic search features


TheActive auctions tab now allows users to see all active auctions


Searchesfor recipes and tomes have been added










Barbariansnow have innate 30% passive damage reduction versus all sources. This damagereduction is applied at the same time as all other damage reducing effects(such as Armor), but prior to shield block






Nowdestroys barrels






Abilityrenamed to Leap


Weapondamage reduced from 125% to 85%


Nowslows enemies in the landing zone by 60% for 3 seconds








Rune ofPuncturing Arrow pierce chance reduced from 55% to 50%






Rune ofImpact stun chance reduced from 100% to 65%






Durationincreased from 2 to 3 seconds.




Costincreased from 15 to 24 Discipline






Monksnow have innate 30% passive damage reduction versus all sources. This damagereduction is applied at the same time as all other damage reducing effects(such as Armor), but prior to shield block


Breathof Heaven


Healamount reduced






Damageincreased from 100% to 110%






Damageincreased from 100% to 110%






Thisskill has been redesigned.


Nolonger generates Spirit, now costs 40 Spirit


Nowdeals 220% weapon damage over 3 seconds




Fists ofThunder


Damageincreased from 100% to110%












Goldcost to craft items reduced


Cost totrain Blacksmith doubled


Morecrafting materials are now required to craft items


Chanceto salvage rare crafting material from blue Magic items reduced from 10% to 5%










Normalattack now deals 15% weapon damage


Intervenetaunt reduced from 5 seconds to 3 seconds








Severalaspects of the game economy have been adjusted, including but not limited to:




Itemsale values








Ringsand Amulets now become available at a higher level. As a result, these itemswill no longer drop in the in beta. Fear not – sparkly baubles await you in theretail version of the game.






MiraEamon now drops better loot.


Monsterdamage has been increased






For afull list of documented game and service bugs, please review the Known Issuessticky located in the Beta Bug Report forum.




Playersare now able to leave the game if unexpectedly disconnected from Battle.net


PublicGames can once again accommodate up to four players


Playerscan now queue for a Public Game involving any quest they've unlocked


Playersshould now properly be able to send and receive friend invites


Friendsshould no longer appear as [ ] in chat


Edited by Chrona
Link to post

I found an interesting quote from Jay Wilson (the game producer) about patch 14 :


Blizzquote :

what is currently in the beta is what we intend for ship, but we're still tuning and things can change.


So I really hope this is the last patch and they will announce a release date by the end of next week.




Link to post

I'll probably end up getting both. I'm not sure Diablo 3 can hold my interest because of all that "grind" Reminds me so much of Sacred 2 ... I do love ARPG's but the lure of beautifully designed quests and doing it with my friends, the thrill of discovery and lush graphics, it's become quite a compelling pull from my old haunts of constant grinding and builds...but I'll have to see how Diablo 3 fleshes out...never played any of the earlier ones before, I am hoping to be surprised.





Link to post

never played any of the earlier ones before, I am hoping to be surprised.






If the game is anything like we have been told it will be via marketing. I think we may all be surprised.




I remain, :oooo:

Link to post

Just checked the CE contents, and looks really promising. For all those goodies the price is quite acceptable. Still, I'm not very thrilled with some things. Well, time will tell...

Link to post

well the timing is awful :) I'll probably get this and GW2 but will really only have time to play one of them.....and since I am very familiar with the Diablo series I'm thinking this will be the game I play first.


edit: Well went ahead and bought it..looks like you can only order the digital version thru Blizzard....I pre-ordered my CE version thru Best Buy

Link to post

Blizzard release dates are never set in stone. I would not be surprised to see the release date pulled and more time getting the game to a better state. At the moment, it sounds like a LOT of stuff is getting cut(PvP was the latest feature to be removed) to get the product out the door. I'd rather have them add in whatever time is necessary to get the game more polished. Stop the bad trend of releasing stuff that is broken on day one(or still broken in Diablo 2) and letting patches fix some of the issues.

Link to post

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Create New...