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Antibuff: The no buff Seraphim


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Firstly,I would like to say that this is my first attempt at writing/posting a build on a forum,so I hope you like it =) As the title suggests its a strictly no buff build,as I`ve been wondering how a Seraphim would perform without them.So the aim of the build is to see just how far I can take her and to find out how good/bad she is without battle stance to protect her.It will be a gear and high level shopper dependant build, plus I`m playing it on the xbox 360, so bear this in mind before you go any further.She`ll be using pole arms in order to use lifeleech x%, and will be a treasure hunter and shopper also.

I knew pretty much what skills to pick, however, the biggest problem I had was working out what order to put them in an which 3 skills to master first.So this is what I came up with in the end,I`m by no means an expert at this,so you may feel you can do it slightly different from me.


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  • level 2: tactics lore ( at level ) needed to provide power and to fully mod the exalted warrior aspect.
  • level 3: pole arms ( 1 ) keep at 1 for now, all skills will do the rest.
  • level 5: enhanced perception ( 5 to unlock ) as above,leave it for now, all skills will pump it up.
  • level 8: combat reflexes ( at level ) this is very important as it replaces the buffs.
  • level 12: bargaining ( add points as you see fit ) will be using all skills to pump it up.
  • level 18: armour lore ( add enough to keep regeneration times down ) all skills will do the rest.
  • level 25: spell resistance ( add points as you see fit ) the other important skill that will replace the buffs. will be using willpower,spell resistent x% or willpower x% rings/amulets plus all skills to boost this up for now.
  • level 35: constitution ( at level ) for extra hitpoints etc..
  • level 50: exalted warrior focus ( will use this to increase combat art levels )
  • level 65: toughness ( 1 ) use all skills to pump it up for now.

ATTRIBUTES - 1 - 50 strength 50+ strength and willpower.

 

COMBAT ARTS - We will only be using 3 combat arts for this build so its nice and simple,and because we`re not using buffs then the regeneration times will be nice and low..


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  • DASHING ALACRITY: bloodlust, delay,impatience
  • PELTING STRIKES: succession,enfeeble,precision
  • SOUL HAMMER: aim,battering,deep wound

GEAR: lifeleech x% and lifeleech per hit, + all skills rings/amulets, evade chance x%, willpower x% and spell resistance x% rings/amulets.Once bargaining kicks in, you can start shopping for decent armour,it wiil be the silver/gold slots that matters here mostly,so the more the merrier.

 

When you have gathered enough,your high level shopper can then place high level rings/amulets into the low level gear you have just found.I will mostly try to have +20 - +30 all skills,which won`t be difficult as my high level shopper is finding +5 and +6 all skills rings fairlt frequent.Then try to slot in chance to evade,spell resistance wherever possible.The lifeleech x% will already be on the weapon,so its just a case of slotting lifeleech per hit into the available slots.

 

That just about covers it I think,except to thank everyone in DarkMatters for all the useful information provided over the years.Thanks for reading this guide,hope you enjoyed it,and have fun trying the build.Hi there folks :0 I`ve been testing this build over the weekend,I`ve now got her up to level 20 in silver with 0 deaths so far.Only had 2 or 3 hairy moments really,the main being against the giant spider during the 3rd battle on the mount island,had to press the potion button non stop but otherwise she`s doing fine.I`ve now got her a fully slotted suit of armour with 9 silver slots and 2 gold slots,here are some of the more important stats for you - regen per hit +1.85%...max hp +732...attack value +58...defence value +35...rider`s max hp +21.8%...+all skills +27...chance to evade +92.8%...spell resistence +46.9%...LL per hit +23.Regen per hit is a pretty decent mob killer,my seraphim can stand in the middle of mobs without fear - as the red health bar hardly goes down at all.Just had her first real test against the kobold chieftan - blew him away in around 30 - 59 secs :0 didn`t even have time to press the mentor potion button.So I no longer have any fears about coping without buffs,as this build has taken her first steps to proving once and for all that buffs aren`t the be all and end all of a build =)

Edited by braveheart1690
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I`m playing it on the xbox 360, so bear this in mind before you go any further.She`ll be using pole arms in order to use lifeleech x%, and will be a treasure hunter and shopper also.

 

The two bolded statements are slightly contradictory I think. Lifeleech x% does not work properly on consoles as described in this thread found HERE. Bottom line of the thread is that the healing part of LL works fine, but the damage portion is only 1/1000 of the displayed value. I'm not sure if your build is using LL as a damage source or a defensive tactic, but if you're using it for damage, it will not work out too well for ya. Stupid developers/coders :P

 

P.S. Any chance you could add some spaces in between major portions of your guide? The giant wall of text is a wee bit hard to follow for me :)

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Hi Braveheart, and gratz on your first new build!

 

It's a good build idea you've undertaken, doing gameplay without buffs or even Combat Arts is a worthy challenge.

 

Can you tell us to what level you've taken this build to?

 

As well, I've done some formatting on your initial post, to space out the writing with some bullets.

 

Hope this is okay

 

:)

 

gogo

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Hi Braveheart, and gratz on your first new build!

 

It's a good build idea you've undertaken, doing gameplay without buffs or even Combat Arts is a worthy challenge.

 

Can you tell us to what level you've taken this build to?

 

As well, I've done some formatting on your initial post, to space out the writing with some bullets.

 

Hope this is okay

 

:)

 

gogo

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Hi Braveheart, and gratz on your first new build!

 

It's a good build idea you've undertaken, doing gameplay without buffs or even Combat Arts is a worthy challenge.

 

Can you tell us to what level you've taken this build to?

 

As well, I've done some formatting on your initial post, to space out the writing with some bullets.

 

Hope this is okay

 

:)

 

gogo

Thank you Gogo for formatting my post =) I had it spaced out when I typed it but it somehow ended up as a jumbled up mess, so I appreciate what you did.Well I`ve not long started the build, so she`s only level 12 with 0 deaths in silver at the moment,but I`ll let you know how she pans out as I go along.She`s had one or two hairy moments but otherwise performing well so far.

Link to comment

I`m playing it on the xbox 360, so bear this in mind before you go any further.She`ll be using pole arms in order to use lifeleech x%, and will be a treasure hunter and shopper also.

 

The two bolded statements are slightly contradictory I think. Lifeleech x% does not work properly on consoles as described in this thread found HERE. Bottom line of the thread is that the healing part of LL works fine, but the damage portion is only 1/1000 of the displayed value. I'm not sure if your build is using LL as a damage source or a defensive tactic, but if you're using it for damage, it will not work out too well for ya. Stupid developers/coders :P

 

P.S. Any chance you could add some spaces in between major portions of your guide? The giant wall of text is a wee bit hard to follow for me :)

Hi there friend =) many thanks for the useful input by the way, like I said I`m no expert.I`ve never used lifeleech x% before - only used lifeleech per hit,but now that you have brought that to my attention I can try something else.I got my high level shopper to beef up a low level weapon =) my build is only just started - level 12 in silver with 0 deaths,but now she has a level 9 halberd with damage 81 - 108,opponent`s chance to reflect melee damage -45%,lifeleech per hit +25,conversion damage to fire +44.5%,regeneration per hit +0.7%,run speed +8.3%,and finally defense value +14...so that should last her throughout the silver campaign I reckon =) Gogo has very kindly formatted the guide,so you can follow it now.Thanks again.

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Hi Braveheart

 

I've moved this discussion on your build idea into Seraphim Forum. As you have not had enough levels to choose all your skills yet, I'm looking forward to seeing what your no buff Seraphim like this can achieve at levels 75 - 100 with all skills chosen and a few levels under her belt.

 

Keep us informed as to how this is going!

 

:bounce:

 

gogo

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