pigulici 7 Posted October 7, 2014 Share Posted October 7, 2014 I think I am lost, where it is the patch to download? See first post of this thread. CU Marcus Thank you, what a lost sheep I am sometimes, now I will test on gog version... Link to comment
VAMPIRE 86 Posted October 7, 2014 Share Posted October 7, 2014 Hello friends. I have the gog release. I always do a clean install for new cmpath. Perfect installation, everything works fine. 1 Link to comment
LightningYu 0 Posted October 7, 2014 Share Posted October 7, 2014 (edited) I have a Question. Before I installed the Community Patch yesterday, I'm sure the Enemys have a Scaling System. Now, as I installed the Community Patch, all Enemies I fight are only level 1 or 2 now. Could it be, that the Community Patch turns off the Level Scaling System? If so, is there a way to turn it on?! It gets kinda boring if I can outlevel the Enemys ._. Edited October 7, 2014 by LightningYu Link to comment
Ironwill 135 Posted October 7, 2014 Share Posted October 7, 2014 I have a Question. Before I installed the Community Patch yesterday, I'm sure the Enemys have a Scaling System. Now, as I installed the Community Patch, all Enemies I fight are only level 1 or 2 now. Could it be, that the Community Patch turns off the Level Scaling System? If so, is there a way to turn it on?! It gets kinda boring if I can outlevel the Enemys ._. that can only be loss of survival bonus,did you die? or is it only the patch? Link to comment
Gilberticus 374 Posted October 7, 2014 Share Posted October 7, 2014 The patch is working just fine for me, I'm not seeing any problem with the level scaling system, either. Smooth as molasses. Link to comment
Thorin Oakshield 260 Posted October 7, 2014 Share Posted October 7, 2014 For the record: The link to download the patch from Dark Matters is apointing to the v140hf patch. So those who want the v150 patch, need to use the first download link in the first post of this topic. Thorin Link to comment
turaki 6 Posted October 7, 2014 Share Posted October 7, 2014 Just to be clear, the items mod v1.2 is part of cm patch v150? Link to comment
marcuswob 43 Posted October 7, 2014 Share Posted October 7, 2014 (edited) Just to be clear, the items mod v1.2 is part of cm patch v150? Yes. Problem with patching is the hotfix for V0140. That one is not properly detected by V0150. So better uninstall the older patch before installing the new one. CU Marcus Edited October 7, 2014 by marcuswob Link to comment
Ariadim 4 Posted October 7, 2014 Share Posted October 7, 2014 What does item mod 1.2 do? :/ Link to comment
Flix 5,116 Posted October 7, 2014 Share Posted October 7, 2014 What does item mod 1.2 do? :/ It unlocks several unfinished items that were in the game files but were deactivated. There are also new sets and uniques made to fill some of the gaps in gameplay (for example, there are no dual wielding sets). http://darkmatters.org/forums/index.php?/topic/21671-new-uniques-and-legendaries-brainstorming/ Link to comment
Ariadim 4 Posted October 7, 2014 Share Posted October 7, 2014 Oh crap...I love the dual swords set xD Can you add a list witn the new sets and their characters? Link to comment
Popular Post Flix 5,116 Posted October 8, 2014 Popular Post Share Posted October 8, 2014 I have a Question. Before I installed the Community Patch yesterday, I'm sure the Enemys have a Scaling System. Now, as I installed the Community Patch, all Enemies I fight are only level 1 or 2 now. Could it be, that the Community Patch turns off the Level Scaling System? If so, is there a way to turn it on?! It gets kinda boring if I can outlevel the Enemys ._. Actually with the CM Patch you should no longer be able to outlevel enemies. In the vanilla game enemies have level caps by region. With the CM Patch those caps are removed. 2 Link to comment
Flix 5,116 Posted October 8, 2014 Share Posted October 8, 2014 Oh crap...I love the dual swords set xD Can you add a list witn the new sets and their characters? If you click the link I gave you, you will see that in the first post there are links to all the posts where I give all the names, lore, and stats for all the new items. =============================== Just wanted to say that I just did a clean install of the GOG Sacred 2 Gold and the new CM Patch 1.50 installed without a hitch. Now I can get started on some more fun work building mods on top of it. 1 Link to comment
Ariadim 4 Posted October 8, 2014 Share Posted October 8, 2014 (edited) OH, the T-Energy swrod is from Hellgate. Ilove you right now more than before *u* An important question. ¿KHa beleth, Siderea, and all those new sets, start being dropped at 15? Edited October 8, 2014 by Ariadim Link to comment
KJnewBEE 18 Posted October 8, 2014 Share Posted October 8, 2014 just for the info. v150 installed perfectly. I did install it in clean gog version, clean steam version and it works in all of them. Link to comment
Ariadim 4 Posted October 8, 2014 Share Posted October 8, 2014 Flix, I don't know if I'm doing something wrong. You said that the ItemMod 1.2 (included in 150v) unlock new items and delete dual weapons set (like Drizzt or Slagemberg relics I guess) I only have the 150CMP and my dragon mage still having parts of slagemberg set, and my seraphim has the drizzt ring. Must I have something more than then 150CMP? Link to comment
Flix 5,116 Posted October 8, 2014 Share Posted October 8, 2014 (edited) Flix, I don't know if I'm doing something wrong. You said that the ItemMod 1.2 (included in 150v) unlock new items and delete dual weapons set (like Drizzt or Slagemberg relics I guess) I only have the 150CMP and my dragon mage still having parts of slagemberg set, and my seraphim has the drizzt ring. Must I have something more than then 150CMP? No. Nothing is deleted. Things are added. That's the point of the mod. There aren't less dual wield sets, there are more. The base game has no dual wield sets, so that is an example of a "gap" we wanted to fill. Edited October 8, 2014 by Flix Link to comment
Henlikuoth 2 Posted October 8, 2014 Share Posted October 8, 2014 Is this the last and final patch now?Would be nice if someone could answer that clearly. Thanks! Link to comment
Flix 5,116 Posted October 8, 2014 Share Posted October 8, 2014 What seems to happen is that no one reports bugs for a long long time, then all of a sudden right around release time people start reporting a bunch of stuff. So each "final version" ends up being released but then they have a long list of new issues to look into. Link to comment
marcuswob 43 Posted October 9, 2014 Share Posted October 9, 2014 Is this the last and final patch now? Would be nice if someone could answer that clearly. Thanks! No. I'm working on V150+. Release? Who knows... CU Marcus Link to comment
Miquin1 19 Posted October 10, 2014 Share Posted October 10, 2014 Sweet! The new CM is out! A big Thanks to all of you guys who spent so much time on it. I'm really looking forward to trying it out. Link to comment
King Angel 69 Posted October 10, 2014 Share Posted October 10, 2014 (edited) I see the post with "bug" on items 1.2 I hope to release an fix soon Edited October 10, 2014 by King Angel Link to comment
Ariadim 4 Posted October 11, 2014 Share Posted October 11, 2014 Guys, have you changed balance.txt in the 150v? I'm beginning to play with my 140v high elf, I'm fighting against 30-35 enemies and they only droped 2 grey, white and blue items, no more (having more than 110% of find valuables) Link to comment
Ironwill 135 Posted October 11, 2014 Share Posted October 11, 2014 (edited) Guys, have you changed balance.txt in the 150v? I'm beginning to play with my 140v high elf, I'm fighting against 30-35 enemies and they only droped 2 grey, white and blue items, no more (having more than 110% of find valuables) Chance to find valuables doesn't increase the chance to loot high quality items.It only increases the item level. For example.You are level 100 with it,you can loot 130 level equipment.I tried 255 enhanced perception,this information is valid you can count on it Edited October 11, 2014 by Ironwill Link to comment
Ariadim 4 Posted October 11, 2014 Share Posted October 11, 2014 (edited) Chance to find valuables doesn't increase the chance to loot high quality items.It only increases the item level. For example.You are level 100 with it,you can loot 130 level equipment.I tried 255 enhanced perception,this information is valid you can count on it Thanks for your answer, but I'm not talking about quality. I'm talking about quantity. Killing 30-35 enemies and they only dropped 5 items? really? no potions, no gold, no runes... EDIT: 85% of the enemies doesnt drop items Edited October 11, 2014 by Ariadim Link to comment
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now