In my eyes, Citadel has its pros and cons. I got it... and I am generally not happy with it. Time to say why – and I apologize for the lengthy post. It is aimed to give the best perspective possible.
Gameplay: in my opinion, the gameplay took a big dump into Citadel. Many people branded Sacred 2 as unplayable due to its many bugs. However, they got fixed one after the other, and in the end, we had a very decent game with a frighteningly addictive leveling system that was just pushing you to try and get over the next hurdle just to see how much more you can tweak your character. Tweaking characters was tons of fun, and with the multitude of builds that Sacred 2 gave us, it was craploads of fun. So many people had shopper toon networks, they were shopping and tweaking for HOURS ON END, and it was oh so rewarding to see all that work pay off. Top it off by having every character play differently, and you get an even more satisfying Sacred 2 experience. So many people posted tons of builds, each reflecting their own gameplay, and each build was FUN to try out. Some builds even got over 100 000 views for peach’s sake. This means people were HOOKED!!
What does SC have? Button mashing, no builds whatsoever, side scrolling action and stun-locking. That would make every gameplay downright stale, repetitive and in the end, boring. What is worse, every character plays similarly. I was so hyped up to try a Seraphim, as everyone on FDM knows that I am huge Seraphim lover. Guess what, after I rerolled a warrior, he PLAYED 90% of the time THE SAME WAY. The only char that’s been playing a bit differently is the Shaman – but don’t expect much.
Graphics: I must say I really like the cartoony style of the game. It makes for a welcome change from Sacred 2. Kudos for choosing it.
Music: I don’t like it. I really think this game would have gained much more credit from me if it had an Orcs Must Die type of music. The OMD 1 & 2 music is intense, it keeps you on your feet, and it makes the action much more fun. I would also pick X-Blades type of music for it, if possible. Look those 2 up on youtube. You might just like it. I play OMD 1 & 2 music when I go to work, when I travel, everywhere. It pumps me up. SC music does not.
Sound and Vocals: I like it. There are some really nice punch lines that make you LOL. Thing is, games like Magicka and Orcs Must die have them too, and they cost like 4-5€ on Steam. Why spend 15, when 5 will suffice?
Multiplayer: I played some games, and I am not totally overjoyed – probably because I did not know the people I played with. I admit, it does feel like Cadillacs and dinosaurs’ game. The difference is, C&D chars played differently. With Mustafa, you wanted to be mobile and agile. With Mess, you were a tank, smashing people. With Hannah, you were everywhere, you were picking stuff to use every time, and with Jack, you were the Jack of All Trades. In SC, you have chars that play the same most of the time. YAY…
To conclude, my main gripe with SC is that it is an offense to the Sacred franchise with its boring gameplay. It does not let you get creative; it does not have any type of freedom, it just guides you through side scrolling bashing “fun” from start to end. The gameplay isn’t about what you do – it is about forcing you to do it for hours and hours. Sacred 2 did it. Guild Wars franchise does it too. With all due respect, SC does not.