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Is Sacred Citadel any good


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#21 grimwold

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Posted 19 April 2013 - 07:21 AM

Hmm I fell for it and bought it.

first let me say it not a bad game, its just not that good and, its not very sacred I do actually like the graphics and the music. apart from that I dont really like the game. I don't like how orc are portrayed . I know I know orc love. But it one of reasons iam a big fan of sacred, orcs arnt naturally evil or that stupid. The game probably would have been better without the sacred mask.


Edited by grimwold, 19 April 2013 - 10:13 AM.


#22 Stormwing

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Posted 19 April 2013 - 09:54 AM

You said it, Grimwold. I might've gotten it day 1, if not that Sacred brand, which it doesn't really deserve... Surely, if the devs would've really delved into all that's Sacred, and really though about us old fans, they might've cooked up something really amazing. There's lots and lots of wasted potential...

In my books, this is far from good appetizer for Sacred 3...


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#23 grimwold

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Posted 19 April 2013 - 10:22 AM

Maybe czevak can set up a kick starter for a new sacred 2 expansion or a new game lol. ah I can dream cant I.



#24 Dobri

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Posted 19 April 2013 - 12:10 PM

Ok, I suppose I am missing the point. However, if this is going to be a precursor to the big game, why not make it a real cool one? It would have been so much fun if SC could give a small glimpse into the upcoming S3 game by giving us certain bits and pieces of the story, or the lore, or anything related to it for that matter. It would have made the people even more hyped up for the real thing when it comes out.

Ask yourself: why is there no variation? Why is it a mere button mashing? There was never mindless button mashing in the Sacred series. Why the leveling in SC is so stale? Why not add a few choices of skills/abilities per level-up? It doesn't have to be much, just enough to spice up things a bit.

I agree that this game can be considered an appetizer, but why not make it a good one? Granted, 15€ isn't much, but in my opinion, this game looks more like milking the franchise than anything else.


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#25 S-P

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Posted 19 April 2013 - 12:22 PM

SC looks to be almost the same as Orcs must die! And being a scrolling platform? I feel like someone dropped me into the dark old days of platform games. :dntknw:  Is it really worth getting it? I think I'm going to keep hold of my hard earned cash and wait for S3. :smart:


Edited by S-P, 19 April 2013 - 12:22 PM.


#26 lujate

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Posted 19 April 2013 - 12:42 PM

SC looks to be almost the same as Orcs must die! And being a scrolling platform? I feel like someone dropped me into the dark old days of platform games. :dntknw:  Is it really worth getting it? I think I'm going to keep hold of my hard earned cash and wait for S3. :smart:

Best bet would be to try the demo and find out for yourself.
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#27 wolfie2kX

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Posted 19 April 2013 - 05:54 PM

Ok, I suppose I am missing the point. However, if this is going to be a precursor to the big game, why not make it a real cool one? It would have been so much fun if SC could give a small glimpse into the upcoming S3 game by giving us certain bits and pieces of the story, or the lore, or anything related to it for that matter. It would have made the people even more hyped up for the real thing when it comes out.

Ask yourself: why is there no variation? Why is it a mere button mashing? There was never mindless button mashing in the Sacred series. Why the leveling in SC is so stale? Why not add a few choices of skills/abilities per level-up? It doesn't have to be much, just enough to spice up things a bit.

I agree that this game can be considered an appetizer, but why not make it a good one? Granted, 15€ isn't much, but in my opinion, this game looks more like milking the franchise than anything else.

 

Good point. It likely could have been better. Granted I haven't played the game as yet. My video card is far below the minimum spec.

 

Note to self: I really gotta do something about that. Soon. <sigh>

 

Then again, I think Deep Silver was working on a budget. They're producing two games instead of one.

 

In one way, I can see why they're not going all out on spending the money. Ascaron did that - and look at where that got them. Bankruptcy court - and I doubt Deep Silver wants to wind up there ever.

 

I'm sure there's more method to their apparent madness - stuff we maybe haven't seen just yet.


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#28 lujate

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Posted 20 April 2013 - 12:10 AM

I just tried the demo. Please God tell me that was supposed to be a joke.
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#29 Kiyeri

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Posted 20 April 2013 - 12:24 AM

Steam finally got the demo up, so being an avid and diehard Fan of everything Sacred, I gave it a try.  IMHO it doesn't remotely resemble anything Sacred. The one exception is the mentioning the Saraphim and (really... O.O) they put away their weapons (no Saraphim I know would ever do this).  I am soooooo NOT a fan of this.  Playing this game I feel like I entered a time warp back to an 80's arcade pumping quarters into a machine.

edit:  I'm going back to GW2... it's beautiful, fun, challenging  and interesting


Edited by Kiyeri, 20 April 2013 - 12:26 AM.


#30 S-P

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Posted 20 April 2013 - 04:44 AM

Just played the the demo, OMG what the hell was they thinking. I just hope S3 is not going to be like this. :sweating:



#31 Steerpike1

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Posted 20 April 2013 - 07:10 AM

They're not orcs, they're grimmocks.  Whatever they are...  I got the game on PS3, and I've got to say it's an okay side scrolling beat 'em up.  It's reminded me of playing Golden Axe on my Commodore Amiga back in the early 90s, though with slightly more complexity.  I think it would probably be more fun as couch co-op, as someone mentioned earlier.  As SP, it quickly gets repetitive and not much fun.


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#32 MilkManX

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Posted 22 April 2013 - 12:31 PM

I really like this game. No it is not Sacred as we know it. It is a beat em up with RPG elements. Golden Axe with loot is a nice way of putting it. It is fun if you like these kinds of games. It is nice teaser to the upcoming Sacred 3 as far as character types/setting.


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#33 Thorin Oakshield

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Posted 23 April 2013 - 07:30 AM

I tried the demo today, as that's exactly as it is. I TRIED it.

 

Decided to remove this ASAP from my computer for several reasons.

1) The cartoonesque back ground makes the game look childish

2) keyboard controls are just awkward. Especially if you're used to use the mouse for about every game you're playing.

3) Storyline sucks big time. Even Sacred 2's story line was better

4) so does the voice acting.

5) Help function isn't helpful at all. I mean, double tab space to make a double jump and when doing so, you can't continue your way? Turned out you needed to double tab space and press D to continue.

6) Fighting in a mine and being over run by a train cart? Oh come on! *vomits*

 

I can go on like this, but I won't.

Conclusion: If you're a child and using a PS3 - or any other console if that matters - this game "might" be something for you.

If you're an adult and have been playing S:UW and Sacred 2:Ice and Blood, you'd be insulted by this game and the lack of respect with the Sacred legacy.

Unfortunately for DS I'm in the 2nd group.

 

Minor Edit:

Since posting this, I wondered if there really impossible to play this at a PC. Then it dawned to me: This one would've looked marvellous at a Commodore C64 or an Amiga! :woot:

[End of edit]

 

Thorin :|


Edited by Thorin Oakshield, 23 April 2013 - 12:12 PM.


#34 Flooxim

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Posted 23 April 2013 - 09:02 AM

I tried the demo on my own (local game, 1 player). It's kind of what I expected by reading what was being said in this topic.  The controls on the keyboard feels weird at times, it needs to be played with a controller. I guess I'm too used to Guild Wars 2 where you have to double tap the movement keys in order to dodge (I kept doing that on this demo). Other than that, I don't really mind the resolution, loot doesn't seem that random, I was hoping for a bigger inventory than just 4 items and items you could pickup and sell in-town rather than just throwing them on the ground where you picked up the new item, but hey it can't be perfect. I'd say put it on the Wii U eShop for the same price than the other version and I might end up buying it to play with the girlfriend.

 

EDIT : Not sure if the game should deserve to be called Sacred though, since I couldn't find that many elements similar to Sacred.


Edited by Flooxim, 23 April 2013 - 09:13 AM.


#35 gogoblender

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Posted 27 April 2013 - 07:41 AM

I haven't even downloaded the demo yet, but I can see this game's really hit or miss?
Maybe if I have time this week I'll give it a go... I do like games that allow for quick in and egress

 

:)

 

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#36 Steerpike1

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Posted 27 April 2013 - 06:18 PM

Flooxim - it's called Sacred because its got a Seraphim in it, and that's about it.  Oh, and it refers to the battle of Braverock in the opening section, I think.


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#37 Dragon Brother

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Posted 27 April 2013 - 06:32 PM

Well, neglecting how unSacred it is, I found it to still be quite fun. Maybe thats because I'm so swamped with uni at the moment that jumping in for 30mins here or there of mindless gameplay is all I need...



#38 Ryanrocker

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Posted 27 April 2013 - 07:15 PM

Well, neglecting how unSacred it is, I found it to still be quite fun. Maybe thats because I'm so swamped with uni at the moment that jumping in for 30mins here or there of mindless gameplay is all I need...

I agree that it's not very Sacred at all, but it was certainly a decently fun game.  If they had put another brand on the game I feel that it may have been better received, but the gameplay is still fun to boot up for a couple minutes and smash some monsters.



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#39 Gilberticus

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Posted 22 May 2013 - 01:46 AM

I tried the demo and liked it for about five minutes. My problem with it is the fact that it's not Sacred 2. I totally understand that it's not supposed to be like Sacred 2, my problem with Every game is that it's not Sacred 2. I've finally come to terms with the fact that I'm a certifiable Sacred 2 addict. Before Blood and Ice came to Steam, I preordered Grim Dawn. When the alpha was released a week or so ago, I was so excited,spent a day playing it, then it was back to Sacred 2. I read about an alpha called Kenshi, bought the early release, played that for a few days, then it was back to Sacred 2. It's not exactly like I'm new to Sacred 2, I bought it for 360 the day it came out. I have no clue why I'm so hooked, but I've realized buying games is a waste of money for me because nothing can ever replace Sacred 2 in my eyes. I have no real point in making this post, I've never really said anythinig on here yet, so, lol, Hello, my name's Ryan and I'm a Sacred 2 addict :)



#40 gogoblender

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Posted 22 May 2013 - 10:05 AM

I tried the demo and liked it for about five minutes. My problem with it is the fact that it's not Sacred 2. I totally understand that it's not supposed to be like Sacred 2, my problem with Every game is that it's not Sacred 2. I've finally come to terms with the fact that I'm a certifiable Sacred 2 addict. Before Blood and Ice came to Steam, I preordered Grim Dawn. When the alpha was released a week or so ago, I was so excited,spent a day playing it, then it was back to Sacred 2. I read about an alpha called Kenshi, bought the early release, played that for a few days, then it was back to Sacred 2. It's not exactly like I'm new to Sacred 2, I bought it for 360 the day it came out. I have no clue why I'm so hooked, but I've realized buying games is a waste of money for me because nothing can ever replace Sacred 2 in my eyes. I have no real point in making this post, I've never really said anythinig on here yet, so, lol, Hello, my name's Ryan and I'm a Sacred 2 addict :)

Love your post! And what a marvelous introduction...addicted to Sacred 2   we love it, and welcome to the boards !

 

:)

 

gogo






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