Hi, I've just returned for another glorious cycle of playing Sacred 2 and socializing with this wonderful Dark Matters crowd of friends.
I've just tonight stumbled onto a build idea for a triple aspect shadow warrior, inspired by my dragon mage toons, and I am interested in feedback.
This build presumes, as a very important factor, that you TURN OFF that annoying default feature that puts all your timers together. You will use SEPARATE timers for each aspect.
Here's the build, in no particular order:
Tactics Lore (basic no-brainer, for mods and damage. This and the two focuses will be mastered first.)
Concentration (one-point wonder, for two buffs and potential three buffs down the road)
Death Warrior Focus (basic no-brainer, for maxed-out Grim Resililence and spamming Scything Sweep/Demonic Blow. One of your first three masteries.)
Malevolent Champion Focus (basic no-brainer, for maxed-out Reflective Emanation and spamming Belligerent Vault/Frenzied Rampage. One of your first three masteries.)
Blacksmith (for opening Enhanced Perception, and for basic convenience on the road and saving money).
Enhanced Perception (basic no-brainer for good gear, left at one point through silver and gold, with resistance crystals to pump it to a significant bonus with only one hard point. Also opens experience and magic find bonuses on jewelry and other rare gear.)
Armor Lore (basic no-brainer, for reduced penalties and unlocking armor stats. Can be left at one hard point for a long time if you're in no hurry to leave silver and gold, and I'm not.)
Spell Resistance (can be left at one point until later levels of difficulty, but will become critical, eventually.)
Astral Lord Focus (to open up mods - you will be able to drop Skeletal Fortification against tough mobs and bosses, and save the rest for quite far down the road. Once Concentration is maxed and you can use a third buff, use Nether Allegiance for a lot of help in crowds and with bosses, or start building Shadow Veil, if you want the game-breaking deus ex machina of that.)
Astral Lord Lore (this is the last thing you will build. To make yourself finally, a god.)
The Shadow Warrior triple aspect is so powerful, you don't need a weapon mastery at all. Use any weapon or weapon/shield combo that suits your fancy at any given moment. That's part of the beauty of this build. I am finding so far that lightsabers almost overpower the silver level game because of the willpower boost from Grim Resilience, and I have access to all two-handers and shurikens with % life leech for bosses - I've built quite a collection of both lightsabers and %life leech items over the past couple of years.
Caveat - I've only just started it, so, it is completely untested in gold, platinum, and niobium.
Edited by belgarathmth, 13 May 2013 - 07:18 PM.