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Stormy Pyromancer guide


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Stormy Pyromancer High Elf Guide v2.0

(with triple buff and bargaining for special offers)

Built with flavor in mind,

1.9 buff CA level’s added to level 75 section

2.0 Pros and cons added with colour

 

(Backpacker Seraphim, Made with adventure in mind http://darkmatters.org/forums/index.php?/topic/21208-traveling-backpacker-seraphim-build/?p=6958227)

(Simplified BFG Seraphim, Designed to maximise BFG dps http://darkmatters.org/forums/index.php?/topic/21203-simplified-beefeegee-seraphim-guide-v111/)

 

(statistics from sacred 2 wiki (backup?) http://web.archive.org/web/20120823004318/http://www.sacredwiki.org/index.php5/Sacred_2:Fallen_Angel

 

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Contents

 

How this build comes together – 001

Pros and Cons -- 002

Spells and Cast Times – 003

Build -- 004

At character level 75 -- 005

Frost Combat Arts and mods -- 006

Arcane Combat Art mods -- 007

Fire Combat Arts and mods -- 008

Fire Damage -- 009

Frost Damage -- 010

Armour -- 011

Play style – 012

Variable Spell intensity build – 013

 

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--------------------------------------------------------------------

 

How this build comes together 001

 

This build’s damage comes from stamina, invigoration buff, concentration, and low consumption buffing toped off with ancient magic, especially when it hits 75. (3 buffs)

(ancient magic -45% resistance for all non-weapon based Combat Arts)

 

This build focuses on Area of Effect without dying, by improving cystal skin, and dps buffs,

through cooldown reduction by stamina, concentration and mystic-pyro focus skills.

 

Built with flavor in mind (continued in pros and cons section)

 

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Pros and Cons 002

 

Pros

 

Fun to level gets to eats a lot of CAs

Quickly lowers CA times so the fun starts early

Starting levels mods come quick from being a hybrid

Always something on the horizon, 3 buffs concentration, ancient magic, mods, new area different gameplay

Uses 3 buffs to full efficiency

Two different element types

A lot of different spells

Have bargaining to shop for gears and make use of the resistance gem’s +bargaing/enchanced perception

 

Cons

 

There is no high end to pull you though tough times

A lot of time spent building, upgrading CA’s and changing spells

Ancient Magic and Concentration are underpowered untill 75

Too many spells

Late game mods will take a while

---10th mod for Incendiary shower crit is at minmum character level of 87

---11th mod for Blazing tempest crit is at minmum character level of 106

 

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Spells and Cast Times 003

 

Spell cast times with out cast speed (mind mapped)

 

Glacial Thorns set at 0.9 seconds

Raging Nimbus at set 1.4 seconds

Crystal Skin to be set first depending on armour (maxed at higher level)

 

Ancestral Fireball set at 0.9 seconds

Blazing Tempest set at 1.2 seconds

Incendiary shower at set 1.4 seconds

 

Grand Invigorator maxed

 

Imp buff comes in at character level 75, 3 buffs and 7-8 pyromancer mods available

Skill level 42 is 7 mod points (8th is at 55) (9th is at 70) (10th is at skill/character 87)

 

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Skills 004

 

(Experts touch was taken.)

 

Level 02 Concentration (75 for imp buff, imp level increases with character level, stam build so buff is almost free)

Level 03 Mystic Stormite Focus

Level 05 Armour Lore

Level 08 Delphic Arcania Focus (9 points for buff mods and +all skills jewlery)

Level 12 Arrant Pyromancer Focus

Level 18 Constitution

Level 25 Ancient Magic

Level 35 Bargaining (for special offers from shops)

Level 50 Shield Lore (block %)

Level 65 Combat Reflexes (dodge%)

All skills will hit 75 at character level 153 (besides Arcania Focus left at 9)

Combat Reflexes or spell resistances - bosses have a high spell intensity it will go though low leveled spell resistance, if u keep it in good shape u will block 30% + crits, roughly 40% reduction

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At character level 75 005

 

Stats At level 200 ---- 100 Vit, 200 Stam

Level 1-74 Stam

Level 75-124 Vit

Level 124+ Stam

 

(Experts touch was taken.)

Skills levels at 75

 

Stamina 100

Level 02 Concentration 75

Level 03 Mystic Stormite Focus 42 -7mod points (8th is at 55) (9th is at 70) (10th is at skill/character 87)

Level 05 Armor Lore 34

Level 08 Delphic Arcania Focus 9 - 3mod points

Level 12 Arant Pyromancer Focus 42 – 7mod points (cast speed imp or heavy meteor)

Level 18 Constitution 34

Level 25 Ancient Magic 34

Level 35 Bargaining 10

Level 50 Shield Lore (block %) 10

Level 65 Combat Reflexes (dodge %) 6

 

(After 75, 3 points Ancient Magic per level, 75 Ancient Magic at level 89)

All skills will hit 75 at character level 153 (besides Arcania Focus left at 9)

 

Combat Reflexes or spell resistances - bosses have a high spell intensity it will go though low leveled spell resistance, if u keep it in good shape u will block 30% + crits, roughly 40% reduction

Buff CA levels

 

Fire Demon – half of the maximum CA level is roughly 10% consumption

Crystal Skin -- Maximum and above

Grand Invigoration -- Maximum and above

 

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Combat art mods for level 75

 

Fire

Ancestral Fireball -- chance to burn -- more damage -- follows targets

Blazing Tempest -- chance to burn -- improve regeneration

Incendiary shower -- more fire damage -- more physical damage

Fire Demon 20% -- at 55 Stronger imp (at 70 +10%cast speed)

 

Frost

Crystal Skin -- slow or reflect magic -- increase spell intensity -- more frost damage

Glacial Thorns -- more damage for bosses -- more critical strike chance -- more thorns

Raging Nimbus – more frost damage -- reduce attack values -- increase duration

 

Arcane

Delthic Arcania -- regeneration for pyromancer -- regeneration for spells -- 10% run speed

 

(mods fully explained in next section)

 

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Mystic Stormite Combat Arts and Mods 006

 

Crystal Skin

Glacial mirror/Freeze- (slow or reflect magic)

Focalize- (increase spell intensity for all spells 30% + 1% per CA level)

Frosty Breeze- (more frost damage 50% + 2% per CA level)

 

Glacial Thorns

Frost- (more damage for bosses)

Devastation- (more critical strike chance)

Fusillade- (more thorns)

 

Raging Nimbus

Wrath- (more frost damage 50% (25% total))

Roar- (reduce attack values while you spam)

Cyclone- (increase duration by 50%)

 

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Delthic Arcania 007

 

Grand Invigoration

Arrant-(regeneration for pyromancer)

Replenish- (regeneration for spells)

Fleetness- (10% run speed)

 

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Arrant Pyromancer mods Combat Arts and Mods 008

 

(9 mod points at level 75, 3 buffs at level 75)

 

Ancestral Fireball

Greek Fire- (chance to burn have a lot of Area of Effect)

Globe- (40% more damage)

Hot pursuit- (follows targets who like to dodge/run)

 

Blazing Tempest

Scorch- (chance to burn)

Spell Flow- (improve regeneration)

Ambition- (increase critical hit chance) (after level 75, 9 mod points at 75), Crit is 120% only

 

Incendiary shower

(late game, have glacial thorns for bosses)

Magma Rain- (50% more fire damage)

Smashing rocks- (50% more physical damage)

Intensity- (increase critical hit chance) (after level 75, 9 mod points at 75) Crit is 120% only

 

Fire Demon

(at 75 tripple buff, imp level increases with character level, flat 20% more fire damage,
intended for late game with stamina build)

Power- (stronger imp)

Lively- (10% improved casting time)

Modesty- (25% improved regeneration penalty, for late game)

 

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Fire Damage 009

(spells without +cast speed start from 0.9 to 1.4 cast times)

 

Fire Damage that stacks

Stamina

Concentration

Ancient Magic

Delphic Grand Invigoration buff

Mystic Stormite Crystal Skin buff mod spell intensity (30% + 1% per CA level)

Gears enhanced with crit and regeneration (Crystal skill will also improve)

 

Fire damage that doesn’t stack

Arrant Pyromamcer Focus

Delphic Grand Invigoration buff + moded for fire

 

Late Game Arrant Pyromancer Imp buff mods (20% fire damage,10% cast speed, 25% reduced penalty) (imp level increases with character level)

(stam build so the buff will be almost free)

 

--------------------------------------------------------------------

--------------------------------------------------------------------

 

Frost Damage 010

(spells without +cast speed start from 0.9 to 1.4 cast times)

 

Frost Damage that stacks

Stamina

Concentration

Ancient Magic

Delphic Grand Invigoration buff

Mystic Stormite Crystal Skin buff mod spell intensity (30% + 1% per CA level)

Gears enhanced with crit and regeneration (Crystal skill will also improve)

 

Frost damage that doesn’t stack

Mystic Stormite Focus

Mystic Stormite Crystal Skin buff mod frost damage (50% + 2% per CA level)

 

--------------------------------------------------------------------

--------------------------------------------------------------------

 

Armour 011

 

Armour Lore

Constitution

Shield Lore (block %)

Spell resistance (resist %)

Crystal Skin buff (adds to all elements, maxed at higher level)

 

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Play style 012

 

Keys set to stand still

Blazing Tempest/Glacial Thorns

Blazing Tempest/Raging Nimbus

Glacial Thorns

Shadow Step and/or Ancestrial fireball

 

Keys set for frost

*Glacial Thorns

*Blazing Tempest

*Raging Nimbus

//Ancestral Fireball // Pc version //

Shadow Step

 

Keys set for frost/fire

//Glacial Thorns // Pc version //

Incendiary shower

*Blazing Tempest/Raging Nimbus

Ancestral Fireball

Shadow Step

 

Keys set for fire

//Glacial Thorns // Pc version //

*Incendiary shower

*Blazing Tempest

*Ancestral Fireball

Shadow Step

 

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Variable Spell intensity build 013


This build is variable but the high elf must make use of combo discipline, I personally prefer to have my spell separated.

 

Combo discipline (Maxed 283.3% at 200) //untested for single cast playing on pc

Intelligence

Ancient magic

Concentration

Mystic Focus

Pyromancer Focus

 

//Mystic Pryomancer Lores – (Shouldn’t work with CA’s will be too low levelled)

 

--------------------------------------------------------------------

 

It should look something like this

 

Stats At level 200 ---- 100 Vit, 200 Intel

Level 1-74 Intel

Level 75-124 Vit

Level 124+ Intel

 

100 Intelligence

75 Concentration (75 for imp buff, imp level increases with character level, stam build so buff is almost free)

42 --Mystic Stormite Focus //7 mod points (8th is at 55) (9th is at 70) (10th is at skill/character 87)

34 Armour Lore

9 Delphic Arcania Focus //9 points for buff mods and +all skills jewlery

42 --Arrant Pyromancer Focus //7mod points (cast speed imp or heavy meteor)

34 Constitution

34 Combo Discipline (max 283.3% at level 200) //untested for single cast playing on pc

10 Bargaining (for special offers from shops)

10 Shield Lore (block %)

6 Ancient Magic//Combat Reflexes (dodge%)

 

All skills will hit 75 at character level 153 (besides Arcania Focus left at 9)

 

Combat Reflexes or spell resistances - bosses have a high spell intensity it will go though low leveled spell resistance, if u keep it in good shape u will block 30% + crits, roughly 40% reduction

//not everything is set in stone

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//'Im fine'

//Kanzaki Urumi quote: "It's not his fault. He is a teacher.... technically."

Edited by 27isbadluck
  • Like! 1
Link to comment

Interesting, though it does seem she'd be spread kind of thin. Then again, it would never get dull. A single aspect High Elf might be more effective but it can get monotonous after a while.

Link to comment

Stormy Pyromancer High Elf Guide v2.0

(with triple buff and bargaining for special offers)

Built with flavor in mind,

1.9 buff CA level’s added to level 75 section

2.0 Pros and cons added with colour

 

(Backpacker Seraphim, Made with adventure in mind http://darkmatters.org/forums/index.php?/topic/21208-traveling-backpacker-seraphim-build/?p=6958227)

(Simplified BFG Seraphim, Designed to maximise BFG dps http://darkmatters.org/forums/index.php?/topic/21203-simplified-beefeegee-seraphim-guide-v111/)

 

(statistics from sacred 2 wiki (backup?) http://web.archive.org/web/20120823004318/http://www.sacredwiki.org/index.php5/Sacred_2:Fallen_Angel

 

--------------------------------------------------------------------

--------------------------------------------------------------------

 

Contents

 

How this build comes together – 001

Pros and Cons -- 002

Fire Damage -- 003 *new damage stacking section

Frost Damage -- 004 *new damage stacking section

Armour -- 005

Build – 006

Skills -- 007

At character level 75 -- 008

Frost Combat Arts and mods -- 009

Arcane Combat Art mods -- 010

Fire Combat Arts and mods -- 011

Play style – 012

Variable Spell intensity build – 013

 

--------------------------------------------------------------------

--------------------------------------------------------------------

 

How this build comes together 001

 

This build’s damage comes from stamina, invigoration buff, concentration, and low consumption buffing toped off with ancient magic, especially when it hits 75. (3 buffs)

(ancient magic -45% resistance for all non-weapon based Combat Arts)

 

This build focuses on Area of Effect

Can Area of Effect in any area

Have high defence to Area of Effect hoards without dying

 

Built with flavor in mind (continued in pros and cons section)

 

--------------------------------------------------------------------

--------------------------------------------------------------------

 

Pros and Cons 002

 

Pros

 

Fun to level gets to eats a lot of CAs

Quickly lowers CA times so the fun starts early

Starting levels mods come quick from being a hybrid

Always something on the horizon, 3 buffs concentration, ancient magic, mods, new area different gameplay

Uses 3 buffs to full efficiency

Two different element types

A lot of different spells

Have bargaining to shop for gears and make use of the resistance gem’s +bargaing/enchanced perception

 

Cons

 

There is no high end to pull you though tough times

Late game mods will take a while

Too many spells

A lot of time spent building, upgrading CA’s and changing spells

Very addictive

The build never seems finished

10th mod for Incendiary shower crit is at minmum character level of 87

11th mod for Blazing tempest crit is at minmum character level of 106

 

--------------------------------------------------------------------

--------------------------------------------------------------------

 

Fire Damage 003

(spells without +cast speed start from 0.9 to 1.4 cast times)

 

Fire Damage that stacks

Stamina

Concentration

Ancient Magic

Delphic Grand Invigoration buff

Mystic Stormite Crystal Skin buff mod spell intensity (30% + 1% per CA level)

Gears enhanced with crit and regeneration (Crystal skill will also improve)

 

Fire damage that doesn’t stack

Arrant Pyromamcer Focus

Delphic Grand Invigoration buff + moded for fire

 

Late Game Arrant Pyromancer Imp buff mods (20% fire damage,10% cast speed, 25% reduced penalty) (imp level increases with character level)

(stam build so the buff will be almost free)

 

--------------------------------------------------------------------

--------------------------------------------------------------------

 

Frost Damage 004

(spells without +cast speed start from 0.9 to 1.4 cast times)

 

Frost Damage that stacks

Stamina

Concentration

Ancient Magic

Delphic Grand Invigoration buff

Mystic Stormite Crystal Skin buff mod spell intensity (30% + 1% per CA level)

Gears enhanced with crit and regeneration (Crystal skill will also improve)

 

Frost damage that doesn’t stack

Mystic Stormite Focus

Mystic Stormite Crystal Skin buff mod frost damage (50% + 2% per CA level)

 

--------------------------------------------------------------------

--------------------------------------------------------------------

 

Armour 005

 

Armour Lore

Constitution

Shield Lore (block %)

Spell resistance (resist %)

Crystal Skin buff (adds to all elements, maxed at higher level)

 

--------------------------------------------------------------------

--------------------------------------------------------------------

 

Build 006

 

(Experts touch was taken.)

Spell cast times with out cast speed (mind mapped)

 

Glacial Thorns set at 0.9 seconds

Raging Nimbus at set 1.4 seconds

Crystal Skin to be set first depending on armour (maxed at higher level)

 

Ancestral Fireball set at 0.9 seconds

Blazing Tempest set at 1.2 seconds

Incendiary shower at set 1.4 seconds

 

Grand Invigorator maxed

 

Imp buff comes in at character level 75, 3 buffs and 7-8 pyromancer mods available

Skill level 42 is 7 mod points (8th is at 55) (9th is at 70) (10th is at skill/character 87)

 

--------------------------------------------------------------------

--------------------------------------------------------------------

 

Skills 007

 

Level 02 Concentration (75 for imp buff, imp level increases with character level, stam build so buff is almost free)

Level 03 Mystic Stormite Focus

Level 05 Armour Lore

Level 08 Delphic Arcania Focus (9 points for buff mods and +all skills jewlery)

Level 12 Arrant Pyromancer Focus

Level 18 Constitution

Level 25 Ancient Magic

Level 35 Bargaining (for special offers from shops)

Level 50 Shield Lore (block %)

Level 65 Spell resistance (resist %)

All skills will hit 75 at character level 153 (besides Arcania Focus left at 9)

--------------------------------------------------------------------

--------------------------------------------------------------------

 

At character level 75 008

 

Stats At level 200 ---- 100 Vit, 200 Stam

Level 1-74 Stam

Level 75-124 Vit

Level 124+ Stam

 

(Experts touch was taken.)

Skills levels at 75

 

Stamina 100

Level 02 Concentration 75

Level 03 Mystic Stormite Focus 42 -7mod points

Level 05 Armor Lore 30

Level 08 Delphic Arcania Focus 9 - 3mod points

Level 12 Arant Pyromancer Focus 42 – 7mod points (8th is at 55) (9th is at 70) (10th is at skill/character 87)

Level 18 Constitution 35

Level 25 Ancient Magic 15

Level 35 Bargaining 15

Level 50 Shield Lore (block %) 15

Level 65 Spell resistance (resist %) 5

 

Spare points 13

All skills will hit 75 at character level 153 (besides Arcania Focus left at 9)

 

Buff CA levels

 

Fire Demon – half of the maximum CA level is roughly 10% consumption

Crystal Skin -- Maximum and above

Grand Invigoration -- Maximum and above

 

--------------------------------------------------------------------

 

Combat art mods for level 75

 

Fire

Ancestral Fireball -- chance to burn -- more damage -- follows targets

Blazing Tempest -- chance to burn -- improve regeneration

Incendiary shower -- more fire damage -- more physical damage

Fire Demon 20% -- at 55 Stronger imp (at 70 +10%cast speed)

 

Frost

Crystal Skin -- slow or reflect magic -- increase spell intensity -- more frost damage

Glacial Thorns -- more damage for bosses -- more critical strike chance -- more thorns

Raging Nimbus – more frost damage -- reduce attack values -- increase duration

 

Arcane

Delthic Arcania -- regeneration for pyromancer -- regeneration for spells -- 10% run speed

 

(mods fully explained in next section)

 

--------------------------------------------------------------------

--------------------------------------------------------------------

 

Mystic Stormite Combat Arts and mods 009

 

Crystal Skin

Glacial mirror/Freeze- (slow or reflect magic)

Focalize- (increase spell intensity for all spells 30% + 1% per CA level)

Frosty Breeze- (more frost damage 50% + 2% per CA level)

 

Glacial Thorns

Frost- (more damage for bosses)

Devastation- (more critical strike chance)

Fusillade- (more thorns)

 

Raging Nimbus

Wrath- (more frost damage 50% (25% total))

Roar- (reduce attack values while you spam)

Cyclone- (increase duration by 50%)

 

--------------------------------------------------------------------

--------------------------------------------------------------------

 

Delthic Arcania 010

 

Grand Invigoration

Arrant-(regeneration for pyromancer)

Replenish- (regeneration for spells)

Fleetness- (10% run speed)

 

--------------------------------------------------------------------

--------------------------------------------------------------------

 

Arrant Pyromancer mods Combat Arts and mods 011

 

(9 mod points at level 75, 3 buffs at level 75)

 

Ancestral Fireball

Greek Fire- (chance to burn have a lot of Area of Effect)

Globe- (40% more damage)

Hot pursuit- (follows targets who like to dodge/run)

 

Blazing Tempest

Scorch- (chance to burn)

Spell Flow- (improve regeneration)

Ambition- (increase critical hit chance (after level 75, 9 mod points at 75, crit test glacial thorns 150% only)

 

Incendiary shower

(late game, have glacial thorns for bosses)

Magma Rain- (50% more fire damage)

Smashing rocks- (50% more physical damage)

Intensity- (increase critical hit chance) (after level 75, 9 mod points at 75, crit test glacial thorns 150% only)

 

Fire Demon

(at 75 tripple buff, imp level increases with character level, flat 20% more fire damage,

intended for late game with stamina build)

Power- (stronger imp)

Lively- (10% improved casting time)

Modesty- (25% improved regeneration penalty, for late game)

 

--------------------------------------------------------------------

--------------------------------------------------------------------

 

Play style 012

 

Keys set to stand still

Blazing Tempest/Glacial Thorns

Blazing Tempest/Raging Nimbus

Glacial Thorns

Shadow Step and/or Ancestrial fireball

 

Keys set for frost

*Glacial Thorns

*Blazing Tempest

*Raging Nimbus

//Ancestral Fireball // Pc version //

Shadow Step

 

Keys set for frost/fire

//Glacial Thorns // Pc version //

Incendiary shower

*Blazing Tempest/Raging Nimbus

Ancestral Fireball

Shadow Step

 

Keys set for fire

//Glacial Thorns // Pc version //

*Incendiary shower

*Blazing Tempest

*Ancestral Fireball

Shadow Step

 

--------------------------------------------------------------------

--------------------------------------------------------------------

--------------------------------------------------------------------

 

Variable Spell intensity build 013

 

This build is variable but the high elf must make use of combo discipline, I personally prefer to have my spell separated.

 

Combo discipline (Maxed 283.3% at 200) //untested for single cast playing on pc

Intelligence

Ancient magic

Concentration

Mystic Focus

Pyromancer Focus

 

//Mystic Pryomancer Lores – (Shouldn’t work with CA’s will be too low levelled)

 

--------------------------------------------------------------------

 

It should look something like this

 

Stats At level 200 ---- 100 Vit, 200 Intel

Level 1-74 Intel

Level 75-124 Vit

Level 124+ Intel

 

100 Intelligence

75 Concentration (75 for imp buff, imp level increases with character level, stam build so buff is almost free)

42 --Mystic Stormite Focus //7 mod points

30 Armour Lore

9 Delphic Arcania Focus //9 points for buff mods and +all skills jewlery

42 --Arrant Pyromancer Focus //7mod points (8th is at 55) (9th is at 70) (10th is at skill/character 87)

35 Constitution

15 Combo Discipline (max 283.3% at level 200) //untested for single cast playing on pc

15 Bargaining (for special offers from shops)

15 Shield Lore (block %)

5 Ancient Magic//spell resistance (resist %)

 

13 Spare points

All skills will hit 75 at character level 153 (besides Arcania Focus left at 9)

 

//not everything is set in stone

--------------------------------------------------------------------

--------------------------------------------------------------------

 

//'Im fine'

//Kanzaki Urumi quote: "It's not his fault. He is a teacher.... technically."

 

 

Seeing all the guides you have put up Adi, fierce interest you got in the game, you'll fit right in, it's like a cult here :P

 

Welcome to DarkMatters!

 

:)

 

gogo

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