Jump to content

Main Resistances per Region - by Thorin OakShield


Recommended Posts

This is so excellent to have! I was thinking about doing this very thing as I was beginning work on bestiaries for the Regions pages. Lo and behold, Thorin already did this outstanding work!

  • Like! 1
Link to comment

I was hoping this could good for everyone! When we were talking before about set ups for the regions page, I remember resistances being a defining factor, which can lead to diverse build structures, as well as the drops from certain types of monsters in specific regions. Trophies, for example, are a big part of a left click build with no CA use (yes, is possible, there's a knight build somewhere will have to look it up), the one skill, alchemy, can emulate almost any item modifier in the game, making a left click/no ca build, potentially as possible as a right click build... not as fun, of course, but still viable.

With the need for trophies, specific needs become identifiable, such as crit trophies, which I always ran out of, but which players here from DarkMatters, while finding them on their travels and having no use for them, would often give them to me for me to hoard.

As well, other drops, I think jewelry, for isntance, has a higher chance of dropping from Ghosts, and there is an area that is infested with them?

 

:)

gogo

Link to comment

I always like having ice damage, because it slows the opponents. If I have a dual wield character, then I will have poison/fire/magic on the other weapon, for the DOT or the weakening. But I have also never looked at what kind of damage is the most effective.

 

Delta!

Link to comment

I hear you on the "click" Aegis, perspctive like this, when peeps aggegate data and then present it like this adds a wondermoment to the play. Plus, lets creative juice builds goin

 

:)

 

gogo

Link to comment

This is what evens out balance with ice. Ice status effect is reduced movement which is horrbile when compared to DOT (damage over time) of fire/poison and the debilitating of weakening from magic.

  • Like! 1
Link to comment

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...
Please Sign In or Sign Up