shadekor 3 Posted November 17, 2013 Share Posted November 17, 2013 I had started a DM ( 3 aspect ) got to level 17 and stated over I went with pure elemental/mentalism with one buff RoP skills mental & elemental focus and lore shield and armor lore with ancient magic im level 28 in silver last 3 skills would by constitution combat dis and toughness the problem is Bosses ..Wow (I did the kobold chief and he smashed me like a bug) the build has no damage and I think I need to start over will this build make it to gold ? did I give up on the first one to soon ? is the familiar buff a must for the DM ? thanks for any help Link to comment
siddham 19 Posted November 17, 2013 Share Posted November 17, 2013 I have fought the kobold chief with a couple of DMs and both times he was no problem (on silver). What weapon are you using? Link to comment
shadekor 3 Posted November 17, 2013 Author Share Posted November 17, 2013 im using that magic staff novels (don't know how you spell it) with CAs Maelstrom + Destroyer and Energy blaze + GoW Link to comment
Flix 5,116 Posted November 18, 2013 Share Posted November 18, 2013 My triple aspect DM used Dragon Berserk against bosses. He cut them down like wheat. His spells were not strong enough to fight bosses until I had reached Gold around level 70. And his defenses were not powerful enough either to withstand their attacks. Link to comment
shadekor 3 Posted November 18, 2013 Author Share Posted November 18, 2013 I was level 20 the first time .....I just beat him at level 28 I found tinworas curse .. and lowered my regen times with slots Link to comment
chattius 2,526 Posted November 18, 2013 Share Posted November 18, 2013 Starting a triple aspect: If playing the CM-patch: start as a berzerker as mentioned by Flix. If not: develope your mentalism tree before starting any other aspect. Use a weapon with RpH to recharge your combat arts. My later character did modifying maelstron before any other combat art. The enemies will have reduced stats = less hitpoints, easier to hit and they are less likely to hit you. Mentalism first concentration Then 9 points in dragon magic focus to modify the companion. And elementalism when playing gold. With this approach you have a strong tree at start and playing at level 65+ is like a new character when you can use the elementalism spells at a way lower cooldown than in the early game. Link to comment
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