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Capricious Hunter-Based Dryad (Fallen Angel)


gasconron

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I'm not really very well-informed about Dryads, since majority of my experience with the class is based on me following Guides about it. However, since the general opinion seems to be in favor of blowpipes, that was what I built my character upon.

In terms of mob clears, I have no complaints with the blowpipe. With enough D.blow and Crit, 2-3 shots is enough to take down a baddie, and since its a blowpipe, those 2-3 shots come out REAL quick. If there was something that I'm really unsatisfied with my current Dryad is that when fighting bosses, the blowpipe's low base dmg really come into play (in terms of boss clear times). Majority of the team fight is spent Forest Flighting away >> Vines cc >> Tri-skill Debuff >> Auto Attacking w/ periodic Darting Assault or Ravaged Impact. Which still takes about a good 3.5 - 4 mins to take down a Plat Nameless Guardian. Not really up to par with my idea of a "glass cannon."

 

Recently, I found a slotless rare throwing star/shuriken that has life leech % on it. And I made tests on it with 2 blank end-game dryads with the same skill allocations and nearly same stats (+skills, +CA, dmg) except the weapon, d.blow and crit.

 

- 1st Dryad (Blowpipe Dryad) - 66% D Blow, ~80% Crit, weapon Socketed with 2x +55 base dmg w/ 53% Poison Dmg (since a big chunk of the blowpipe is poison dmg)

- 2nd Dryad (shuriken Dryad) - 33% D blow, ~35-40% crit, 2.6% life leech

 

Test Run: Niob Nameless Guardians

1st Dryad cleared 1st Guardian @ ~ 1.5 minutes (Forest Flighting away >> Vines cc >> Tri-skill Debuff >> Auto Attacking w/ periodic Darting Assault or Ravaged Impact)

2nd Dryad: Vines >> Triskill Debuff >> (Darting Assault + Ravaged Impact Combo) 2x. Goes Down... Didn't even reach 25 seconds by my count.

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even with an inferior base dmg, CA dmg, D blow and crit, a shuriken with life leech % floored a gimped blowpipe dryad. the fact that u can even use a shield on a shuriken dryad just makes the idea even more ridiculous. I actually feel really stupid right now building my Dryad the way she is atm. But this personal discovery of mine just gave me more unanswered questions.

1. does +life leech% only appear on (ranged) shurikens & throwing stars? or do they also appear on bows or blowpipes.

2. I know that the mod is rare on shopped/dropped items, but is a life leech% shuri based build too impractical? is this the reason why I do not see builds as such on the forums?

- would like some thoughts on the matters, I feel really bummed out atm, I really want to scrap my hardcore blowpipe dryad atm.

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It sounds like you need more regen-per-hit socketed into your gear. That way every attack can be Ravaged Impact or Darting Assault and you won't have to use auto-attack.

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%life leach is the top boss killer. It spawns on: throwing stars, 2 handed: axe, sword, polearm. Also on the legendary item one handed Kaldur's.

It cuts through all damage resistance and armor. So you can take down the tree boss and the poison lord etc

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There is also x% life leech as a bonus for the full Detheya set, which is nice for weapon based dryads of any type.

Normally I use blowpipe against mobs and flyers and the shuriken against bosses. Ever tried to hit a flying demon at point-blank range with a throwing weapon? The shuriken does a parabolic balistic curve and seems to miss the hit circle for a flying demon regulary. Better it is to use both weapon types depending on the enemy, best is both types and a full Detheya.

 

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My current dryad was designed as a nature witch with some voodoo support. I used tactics (9 pouints for the buff) to unlock double wielding (just 1 point) for 2 staves with enchanced combat art range (so roots affect a whole group).

But: full Detheya Set, dual wielding x% lifeleech fist weapons (playing the CM-patch) no Boss lives longer than the 12seconds golden glade is activ.

Golden glade touch: 12 seconds of nice healing ticks

Curse: reduce stats of a boss and remove its buffs, chance for shrunken heads

Disease: x% HP-stealing ticks if the enemy is low enough in hitpoints (which it is after some x% life leech weapon hits), chance for a head

Torture: Chance for a head

spam left-click weapon attacks, alchemy trophy boosts the attack speed to 150% at my level

collect the loot

 

Somehow I consider x% lifeleech as very very unfair towards these poor bosses-

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@ all: very nice info to know... thanks for the feedback guys.

 

@ flix: I've never really considered hit/regen before, as I was following the Unipuma ranged dryad guide, it was aimed more on getting every auto attack to crit and get large damage bonuses via Tactics. If this mod will enable me to use Ravage impact and Darting Assault like a regular attack, I might be better off sacrificing some +%dmg and flat dmg boni in favor of at least "2 sec regen per hit"

 

@ chattius: I wasn't even aware of the % leech boni that Detheya's set provides. For the mean time while I'm still in plat farming levels, I might as well abuse the setup and stack it with that shuriken. However, I already have a damage miti armor waiting for me when I hit level 150 and above (and I will be looking for a setup that can provide me the max amount of sockets that fulfills at least the recommended threshholds). Playing my hardcore so I will have to favor the added security.

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