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Hello guys, time for someone from Poland


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A great intro!

U know, when Sacred 2 first started, we were doing some work with the polish community, I think there was a brother/sister team that had put together a magnificent map, kind of like the one we use here in the Wiki, with Google API. It seems like this game happens upon those that are deserving and looking for a great game from years ago, with a tremendous amount of detail, content, and, of course, magic.

Happy to see that you've made your way to us, and will probably be a new member of our modding community?

Welcome to DarkMatters Virian!

 

:)

 

gogo

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It would be great to join your modding community :D

Nevertheless, my knowledge is pretty low to be honest. I've managed to create some skins for chars, weapons, change HUD a bit, switch models but there was not that much work as with for example new patch or even changing game code.

However, I'm not gonna give up about opening this global.res file and I hope that I can be somehow useful to anyone here.

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Welcome to DarkMatters!

I don't remember many Sacred 1 modders coming here before, but there are several people around who are into Sacred 2 modding. Also, some time ago a person who participated in development of Sacred 1 fan-made patch made a topic about it in the Programming section of the forum, maybe it would be of interest to you.

 

Still trying to find the way to edit global.res when the link form this site is down.

There is a simple but working global.res decoder/encoder for Sacred 1 that can be downloaded from Russian fan-site: http://allsacred.ru/uploads/su.rar

This version was made to work with German, English and Russian files, so I don't guarantee that it would work correctly with Polish special characters. But as it operates in Unicode format, there is a chance it would work.

The program operates only from console, the commands are:

Decoding: Res2Csv -csv <file_in_res_format>

Encoding: Res2Csv -res <file_in_csv_format>

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Hi!

Thanks for sharing with me this app! Personallly, I can't even imagine how grateful I am. However, it doesn't work for me for some reason, maybe I'm doing something wrong.

I located global.res file in the app directory and ran console in admin mode. Also tried some other variations, maybe still not correct ones and with english demo .res as well.

2sqe.png

Sorry for posting it here, unfortunately Silver_fox has full mailbox and I couldn't send a PM.

 

EDIT

Ok, I found a solution. My computer thinks that I don't have enough permissions as an admin to access other folder than my Documents.

Edited by Virian
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Hello and welcome. So you're modding Sacred 1? I only know of one or two modding projects for Sacred 1 and neither of them was talked about much here on DarkMatters, so it would be cool to see what you came up with. We still have some ongoing Sacred 2 mods in progress. I found this game much easier to mod, so it's where most of my focus is.

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Well, as I said everything I did up till now is simple as ****. Of course I can share them with You and I will probably do so :)

Now when I have an access to all text in game I will focus on changing it. I want to change this idealistic world where everyone is so grateful and kind to something we know from for example The Witcher world with all bad language and things like that. Sounds pretty simple, gonna do this in Polish only (sorry, don't know much vulgarisms in English and none in German tho) but simply looking at those masses of text it should take me not that little time.

Then I will try to think about using modding stuff that guys from SacredVault left. Maybe some new items?

Another use of global.res that comes to my mind is of course changing the story which is a pretty big project...

 

Just reminding, don't expect any revolution like Thorium did. I don't to be under pressure :P

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Everything I've done was extracting all this sound files from the .pak, but can't find the way to make it readable for the game.

 

Welcome to the club. :(

If you have any luck repacking the dreaded thing, let us know.

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