You guys seen this from the UnBended FAQ?
This excerpt is interesting:
How is the loot going to be in multiplayer mode? Will everything be divided so that you have fights over the best loot or will everyone have their own individual loot?
In S1 we worked with a “first comes, first serves” concept and we still prefer that. For the dynamic of the game that’s surely a good thing. So you have to choose the right fellow players instead of letting the system regulate everything.
I'm actually kinda used to this, as Sacred was the first game I ever played, so pretty much was eyes agog at everything happening every second of the game in those days, and met up a lot of people. I think their take on "choose the right fellow players" could help with systems like this.
What do you guys think?
Is the color of that font, green, visible? Had to copy/paste from the Faq and wanted to make sure it showed up on Cell phones