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World Changing in Unbended? Multiplayer?


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#1 claudius

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Posted 04 September 2014 - 10:47 PM

I've read that one feature of unbended is that the world evolves as things go on.  For example a peaceful community might get at war or damage from magic gone wrong.  How does this work with multiplayer?  I LOVE the idea of an evolving world, but I had hoped to see friends from sacred 2 in the new game.


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#2 Knuckles

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Posted 05 September 2014 - 05:30 AM

Not sure myself....guess it depends on a few things...

Will MP be campaign driven or free-play?

What is the max number of players per game?

 

It's a great question. I would post here claudius, maybe we'll get an answer form the devs. They've been pretty responsive to fan questions.



#3 Knuckles

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Posted 07 September 2014 - 06:24 AM

Hope you don't mind but I posted your question in the Question-Thread on the Unbended forums. Devs check it often and update the FAQ with new questions/answers. Maybe it'll get in there.



#4 gogoblender

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Posted 07 September 2014 - 08:38 AM

Complex question... 

so the world would change amongst the context of, let's say, a party creating an instance where the world is changed...or for that party's entire gaming experience where they are playing together... like an extended quest, a huger version of a currently thought of instance that they could all choose to "synch" back into together when they want?
 

:)

 

gogo






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