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World Changing in Unbended? Multiplayer?


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I've read that one feature of unbended is that the world evolves as things go on. For example a peaceful community might get at war or damage from magic gone wrong. How does this work with multiplayer? I LOVE the idea of an evolving world, but I had hoped to see friends from sacred 2 in the new game.

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Not sure myself....guess it depends on a few things...

Will MP be campaign driven or free-play?

What is the max number of players per game?

 

It's a great question. I would post here claudius, maybe we'll get an answer form the devs. They've been pretty responsive to fan questions.

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Complex question...

so the world would change amongst the context of, let's say, a party creating an instance where the world is changed...or for that party's entire gaming experience where they are playing together... like an extended quest, a huger version of a currently thought of instance that they could all choose to "synch" back into together when they want?

:)

 

gogo

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