S4cR3d2 10 Posted September 11, 2014 Share Posted September 11, 2014 I get this bouncing shaking camera after beginning or completing a quest from an NPC.. im using the new dragon class char and just the plain Sacred 2 game with no addon mods.. although I did modify the balance.txt file to juice up the rare drops and get extreem big experience with lots of money after completing quests..any ideas on how to fix this camera shake problem ? also I cant use the keyboard keys only the mouse as it is shaking..then when the shaking stops after about a couple minutes or sometimes a minute it stops shaking Link to comment
Gilberticus 374 Posted September 11, 2014 Share Posted September 11, 2014 That bouncy shaky camera is a pain in the butt , I get it all the freaking time. What works for me is just pausing the game for a moment or so and the game corrects itself. Link to comment
lujate 578 Posted September 11, 2014 Share Posted September 11, 2014 I had that too. I blamed my graphics card, which was a little below the minimum specs for the game. I found a certain zoom distance that for me pretty much eliminated the issue. 1 Link to comment
S4cR3d2 10 Posted September 11, 2014 Author Share Posted September 11, 2014 ah.. thanks ! thought I might be alone on this one Link to comment
S4cR3d2 10 Posted September 11, 2014 Author Share Posted September 11, 2014 I was playing for hours and hours last night I found that when this shaking bouncing camera happens I started clicking with the mouse in a circular pattern around my char so that the char is going in circles seems to stop the shaking faster. I also found that if im in a clearing without trees or houses or game objects around it stops faster. Idunno, but I think the camera is using collision detection which might be the reason why it is bouncing and shaking( I had this problem when I was making my own video game ) The camera might be hitting game objects around like trees ,houses ,etc..that have collision checkers which make the camera bounce off of them. idunno if this is the case but I sure wish they would fix it Link to comment
Flix 5,116 Posted September 11, 2014 Share Posted September 11, 2014 One thing you could do is zoom in before you talk to an NPC. That way the camera doesn't have to zoom in/out when talking. Another thing is turning off follow camera if you have it on. I keep it off and rarely have this problem. 1 Link to comment
lujate 578 Posted September 11, 2014 Share Posted September 11, 2014 Zooming in all the way did not help, since the camera had to zoom out to talk to the NPC. Link to comment
S4cR3d2 10 Posted September 13, 2014 Author Share Posted September 13, 2014 (edited) The other day I also found a cool camera tweek. The tweek is to make the camera rotate/tilt so that you can see from right behind your char and see far ahead of you unlike the usual view. The usual view is where you see a top down bird's eye view when zoomed out as you move around making it impossible to see further ahead of your char as you move. I found this camera tweek much better to use and now I use it all the time. Here is the link to the way to make the tweeked camera : http://steamcommunity.com/groups/Sacredplayersunited/discussions/1/864956554653631837/#p2 and don't forget if you make this tweak: "You need to delete the options.txt file in that same folder in order for the optionsCustom settings to take effect. A new options.txt file will be generated by the game the next time you play but with the optionsCustom settings accounted for. Keep in mind that deleting the options.txt file will mean you will need to re-enter your preferred settings in the game's menu of options such as graphics, sound and control options. You only need to delete the options.txt file when you make a change to your optionsCustom.txt file." Edited September 13, 2014 by S4cR3d2 1 Link to comment
Flix 5,116 Posted September 13, 2014 Share Posted September 13, 2014 Heh. That tweak is actually from DarkMatters, the Guide to Customizing the Camera View, written by our own Schot. It will probably help. I use these settings and rarely have the bouncing bug. 1 Link to comment
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