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How to mod item's stats in Sacred 2?


S4cR3d2

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I went searching for hours online using google and didn't find out how to mod an item's stats in Sacred 2 yet so im asking here ! How is it done ? I couldn't even find it here on these forums. I did find out how to change the meshes ingame though but that is not what im after right now.

I want to mod a weapon or piece of armor to have a bunch of new stats on them. Stats like experience per kill, damage value, armor 999 added, added weather effect,etc... etc...

How is it done ? anyone ? Thanks

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  • 10 months later...

I've tried to change just the first number on one amulet: bonusgroup1 = {506,950,1,9,0}, to bonusgroup1 = {498,950,1,9,0},. But when I enter the game all items don't have any bonuses. Help, pls.

  • Like! 1
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Original (Working):

 

newBlueprint = {
id = 3503,
name = "set_mielikki_amulet",
palettebits = "1111111111111111",
dmgvariation = 170,
minconstraints = {40,13,1},
lvljump = 20,
usability = 0,
allotment_pmfpi = {1000,0,0,0,0},
uniquename = "unqiue",
specialuseonly = 0,
bonusgroup0 = {720,850,1,9,0},
bonusgroup1 = {506,950,1,9,0},
itemtypes = {7186,},
wearergroups = {'WEARGROUP_DEFAULT',},
}
mgr.createBlueprint(3503, newBlueprint);
Edited (Broken):
newBlueprint = {
id = 3503,
name = "set_mielikki_amulet",
palettebits = "1111111111111111",
dmgvariation = 170,
minconstraints = {40,13,1},
lvljump = 20,
usability = 0,
allotment_pmfpi = {1000,0,0,0,0},
uniquename = "unqiue",
specialuseonly = 0,
bonusgroup0 = {720,850,1,9,0},
bonusgroup1 = {498,950,1,9,0},
itemtypes = {7186,},
wearergroups = {'WEARGROUP_DEFAULT',},
}
mgr.createBlueprint(3503, newBlueprint);

Am I doing it wrong, or I must do more then this?

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like I said you are changing the first parameter,the modifier, and that may cause an error if the new modifier you entered doesnt allow the second parameter.

I ve never modified items so I dont know how exactly works the second parameter (amount) with the modifier. To make it easy just remove bonusgroup1 and paste this: (it will add chance for critics to the amulet)

bonusgroup1 = {767,1350,10,9,0},

now it should work

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