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Flix    2,936

File Name: Sacred 2 Reduced Fog Mod
File Submitter: Flix
File Submitted: 05 Jun 2015
File Category: Ice & Blood Patches and Mods


This is a simple mod that makes the fog in the game more transparent, allowing you to see further into the distance.


Installation:

  • If you don't have the Generic Mod Enabler (GME), download it at http://www.softpedia.com/get/Others/Miscellaneous/Generic-Mod-Enabler.shtml
  • Install the GME to your Sacred 2 installation folder and run it once. It will make a folder there called "MODS".
  • Place the "Reduced Fog Mod" folder into the "MODS" folder.
  • Run the GME again and you can now enable/disable the mod as you wish.

Compatibility:

  • This mod should be compatible with any other mod. It is already included with my mod "Diablo 2 Fallen".
  • It does not require the CM Patch.
  • It was tested with the Ice and Blood expansion, but it would probably work with the base game Fallen Angel as well.

Known Issues:

  • Depending on your camera settings and positioning, you may notice some "pop-in" of distant objects like trees and buildings.
  • If you have a slow computer or elite graphics turned on you may notice a slight performance hit when running.

Click here to download this file

Edited by Flix
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LilaGrey    56

Well done, as ever.
A question...this mod will heavily reduce FPS?
I play Sacred 2 on two PC's.
The first one is a slow machine, that allows to play the game with max 20/40/60 fps, wich is very good for me, the game in smooth.
The other machine is fast, FPS 100 or whathever.
Did you reccomand this patch on my slow machine?

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gogoblender    1,488

Just what your fans were asking for Flix!!

:)

 

gogo

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Flix    2,936

A question...this mod will heavily reduce FPS?

 

I doubt it. It should be fine. You can always try it and disable it if there's a problem.

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nomad13    2

Awesome stuff, btw do you know how to increase the running speed through modding or changing some ini file ingame ?

Been playing this game again and I find it annoying that the running speed is so slow and sometimes faster then using unique mounts on certain characters.

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Flix    2,936

Awesome stuff, btw do you know how to increase the running speed through modding or changing some ini file ingame ?

Been playing this game again and I find it annoying that the running speed is so slow and sometimes faster then using unique mounts on certain characters.

 

Try this thread: http://darkmatters.org/forums/index.php?/topic/17971-increasing-character-speed/

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nomad13    2

Thanks it worked like a charm, thats one less mod ill be looking for in items lol.

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Aezgaroth    4

Works perfectly. 10/10, thx Flix. :thumbsup:

 

Edit: I tried adjusting the in-game camera settings and came up with what I think is the sweet spot to take advantage of the mod without seeing "out of bounds" too much and prevent seeing objects "pop-in". If you plan on using any camera hacks/mods then it will probably not work since you'll bypass some of the settings anyway (zoom distance etc...) but this is the best I could do with the normal game options. Probably the best visuals we can get out of the game without seeing glitchy stuff on the screen, unless someone can find a way to increase the draw distance, which would be a huge programing task I guess. Enjoy!

 

Follow Camera: Off - Optional, lets you control all the camera's movements by yourself.

Camera Collision: On - Optional, prevents the camera from going though walls and "out of bounds".

Automatic Zoom Curve: Off - Optional, makes the camera's vertical adjustment independent from the zoom.

Min. zoom (slider): Set to minimum (left side) - Optional, lets you zoom really close to your character.

Max. zoom (slider): Set to maximum (right side) - Optional but who doesn't want to be able to zoom out far!?

Min. zoom curve (slider): Set two steps above the middle - Very important as this is the setting that "locks" your lowest camera angle at the sweet spot when zoomed out to the max. Most of the "glitches" that the fog was hiding won't be seen with this angle. Things like objects that "pop-in" will have just enough time to appear (load themselves) before they get in sight and most of the time you won't see "out of bounds" unless you're on top of a hill etc... At the lowest possible angle you'll still be able to see farther than usual without this annoying fog thanks to Flix's awesome mod.

Max. zoom curve (slider): Set to maximum (right side) - Optional but who doesn't want to have a top-down view in combat when needed!?

Edited by Aezgaroth
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