Augmint 109 Posted April 16, 2018 Share Posted April 16, 2018 I know there are a fixed number of playable character types but this was something I was always curious about. Lizardmen have a few combat arts but are there any unfinished/hidden combat arts like there are with spells and weapons? Wondering if in the D2 mod the temple guardian slot - ala Assasin - could be taken up by a Lizardman? 1 Link to comment
gogoblender 3,038 Posted April 17, 2018 Share Posted April 17, 2018 11 hours ago, Augmint said: I know there are a fixed number of playable character types but this was something I was always curious about. Lizardmen have a few combat arts but are there any unfinished/hidden combat arts like there are with spells and weapons? Wondering if in the D2 mod the temple guardian slot - ala Assasin - could be taken up by a Lizardman? Always loved the lizardman models stylish, fierce design gogo Link to comment
Augmint 109 Posted April 17, 2018 Author Share Posted April 17, 2018 The models look alot better compared to human NPC's IMO. Played Champions of norrath - return to arms a couple of months ago and the lizardman (Istkar? shaman iirc) was fun to play - hence the musing. 1 Link to comment
Popular Post Flix 5,116 Posted April 17, 2018 Popular Post Share Posted April 17, 2018 The replacement itself is doable and not too complicated. It grows exponentially more complex if you want fully upgradeable equipment and combat arts though. Making a monster mod might be a fun project; I can do a test run on the Lizardman. After I finish my playthrough of The Witcher 3 though. 1 1 Link to comment
Augmint 109 Posted April 17, 2018 Author Share Posted April 17, 2018 Quests and a starting point would be tougher to do than combat arts though right? You could borrow alot from other classes if you had an assassin class - Shadow step, mortifying pillory, dashing alacrity, etc Link to comment
ZahaleLord99 0 Posted December 12, 2018 Share Posted December 12, 2018 I'm not sure where to place this, but I did want to ask a few questions Is there a way to design shield throwing as an attack? Doesn't the shadow warrior have a charge that damages enemies as he/she goes through them? Is it possible to add female characters as possible. Dryad, inquisitor, high elf, warrior? Is it possible to find away to design dual welding fighting animations for the high elf and guardian? Is it possible or is it already available to design a sling like weapon that hurls various types of explosive or corrosive/poison ammo? Is there an option for characters to lay down traps/mines? Can monster ai be modified? Im not sure where I need to ask these questions though.. Link to comment
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