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Henchmen disappearing/out of range


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Only just starting, but so far the followers are useless. They stray far behind, out of screen range and seem to attack randomly. I have played with the Range key and the individual/group attack modes but neither seems to change anything. Is there a way to get them to actually stay close to you so you don't lose them?

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Not sure what you mean by henchmen, but most of escort NPCs aren't supposed to attack ennemies. However, if you look at Options > Keyboard, you can see three keybinds/commands to set attack from distance, range and solo/group attack for minions.

Since you're coming from S1 and before you may ask, the key to heal escort NPCs is SPACE, in Sacred 2 the NPCs coming with you are healed the same amount as you do by healing potions.

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10 minutes ago, Woody said:

Not sure what you mean by henchmen, but most of escort NPCs aren't supposed to attack ennemies. However, if you look at Options > Keyboard, you can see three keybinds/commands to set attack from distance, range and solo/group attack for minions.

Since you're coming from S1 and before you may ask, the key to heal escort NPCs is SPACE, in Sacred 2 the NPCs coming with you are healed the same amount as you do by healing potions.

I've run into a couple NPCs that accompany you for killing quests and do attack, like Wilbur in Sacred 1. So not really escort NPCs. I assume the behavior is the same as for summons, so I'm worried I will have the same issue. I did play with all those control keys but they still leave my screen all the time, even if I set "close to me" behavior.

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If they run out of the screen (never really saw that I think) that's maybe because they're fleeing the combats to stay safe (I say that for some quests), there doesn't really have some "henchmen" but generally they answer well to the orders (a quest at Sloeford where you can pick a guy who will fight with a bow or a sword doesn't behave vey well though). The summons responds well.

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Yeah I'm not sure if the summons orders keys work for quest NPCs, I don't think I've ever tried it to be honest. But I can vouch for minion behaviour as it works pretty well, well, at least Nether Allegiance does. :blush:

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SHIFT + Click directs them to attack an enemy (game hints say CTRL + Click but it is wrong - was corrected in the CM Patch).  You can also use the toggle that sets them to all attack as a group.

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