Hal900x 3 Posted June 10, 2018 Share Posted June 10, 2018 I noticed that Goldenglade Touch's regen time is not reduced by Combat Discipline. Didn't see anything about this on the wiki, but I'm guessing it only benefits combat arts that are attacks or do damage. That or it's a bug. Edit: it gets weirder: Dust Devil is at 46s regen. Putting it into a combo makes it 45.9s. That's not 10%. What's going on here? Is it a display bug? Link to comment
Popular Post Woody 24 Posted June 10, 2018 Popular Post Share Posted June 10, 2018 (edited) Combat discipline damage bonus is applied widely on combat arts as soon as you take the skill, and tooltips are updated accordingly. Regen time bonus however requires you to put a CA in a combo to get it's benefits. CAs such as Dust Devil, have a base cooldown + regeneration time. Putting it in a combo will affect it's regeneration time, but won't reduce it's base cooldown, which can only be achieved by using the proper mod (Recondition, in that case). As it is now for you, it's 45.0s cooldown + 1.0s regeneration time, putting it in a combo properly applies 10% reduction to it's regeneration time, as 45.0s cooldown + 0.9s regeneration time. Edited June 10, 2018 by Woody 2 Link to comment
Hal900x 3 Posted June 12, 2018 Author Share Posted June 12, 2018 Yeah that explains dust devil but not goldenglade. No matter what I do, invest skill points, items, etc it's regen time does not go down. Maybe because it's a defensive ca? Link to comment
Flix 5,116 Posted June 13, 2018 Share Posted June 13, 2018 That explains Goldenglade Touch as well. It has a large cooldown. Link to comment
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