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Doppelganger


LastExile

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Hello everyone, I want to try to play through a zealous double, maybe who knows how it can be strengthened? and what talents or there are some ways? I will be glad of any help !!!

Edited by LastExile
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On 7/26/2018 at 0:51 PM, LastExile said:

someone tried to make a Summoner for any class ? if so, what happened?)

HI LastExile.

I never played this class much I'm sorry

Hopefully someone with some more experience with the Inquisitor can offer some aid

:)

gogo

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Welcome to the forum

Summoner....

Invisible Shadow Warrior with skeletons and autofiring traps

Dragon mage elementals explode after they hit something. more guided rockets than a summoner build

Inquisitor: it is playable as a Petmaster if you go a 3 aspect build. 180degree long range life leech staff attack to heal you up and put effects on enemies, raise the dead, ... The inquisitor has to be on melee range for his staff attack and most of the spells are touch ones. Needs double wielding a one hand staff in main hand and a x% life leech weapon in off hand. The build is not easy on higher levels, you need(ed?) companions from quests because the damage absorption is the better the more companies are in the party. 3 focus and only one lore are best for the build.

And it is really a long time ago since I played the inquisitor. My oldest daughter was 12 and now she marries in 2 weeks.

 

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40 minutes ago, chattius said:

Inquisitor: it is playable as a Petmaster if you go a 3 aspect build. 180degree long range life leech staff attack to heal you up and put effects on enemies, raise the dead, ... The inquisitor has to be on melee range for his staff attack and most of the spells are touch ones. Needs double wielding a one hand staff in main hand and a x% life leech weapon in off hand. The build is not easy on higher levels, you need(ed?) companions from quests because the damage absorption is the better the more companies are in the party. 3 focus and only one lore are best for the build.

Actually if you're playing with CM Patch 1.60 and use a low-regen CA like Ruthless Mutilation your character will now use it in ranged mode as the staff fires three guided projectiles in a cone-shaped trajectory. You should keep the second weapon with %LL because when the projectiles it they'll trigger it. I've made such a build with a Shadow Warrior playing with triple buff and having Nether Allegiance turned on, and it's a beast of a build! I then started playing an Inquisitor and tried doing the same but it was a bit of deja vú so I approached my build differently, mainly pulling mobs with a low level Clustering Maelstrom and wiping them out with a Ruthless Mutilation/Callous Execution combo. But if you want to play the Inquisitor dual-wielding a staff+%LL weapon it works pretty good! The Zealous Doppelganger CA should probably be modded for Companion though? Not sure about that but it's probably more interesting to have a bodyguard instead of Reverse Polarity. I mean, the Shadow Warrior can have three! :D

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thank you all who answered chose Inquisitor as a Summoner because of the double which can use skills melee Champions with a job quickly ,but not always ( due to the fact that double does not work , I stopped playing Inquisitor, and began to play dark warrior.The dark warrior Scilly work much better.About the fact that the double Inquisitor is not working , he runs away from the monsters,maybe close to go and nothing to do , little accuracy . (text translated through an interpreter )

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about the fact that shadow warrior can have 3 skillet is good , but double Inquisitor like me more possibilities in terms of development of damage .Of course Mongo read different forums ,and something he was able to test , but for obvious reasons, the result is very upset. Skeleton stable damage and rarely misses + has a flag to improve the accuracy of the strikes which is very helpful against bosses+ a trap which does a lot of damage.Inquisitor double who do not understand how it works and a few debuffs,BUT the idea of dianic Inquisitor should cause a lot of damage due to the fact that he is a bonus to weapon damage which we hold+ study tactics which amplifies the skills used by a twin.But why the damage a small...I use version 1.40, I doubt that with version 1.60 things will be better.

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I must say that your Inquisitor build sounds interesting, Androdion.

In what order did you choose the skills for your Inquisitor that combines Clustering Maelstrom with Callous Execution and Ruthless Mutilation? 

I thought I'd ask since I've been curious about your build since I saw you mention it in another post of yours...

Edit: Sorry if my post is off-topic.

P.S. I played Shadow Warrior as a summoner, but not very much, so I'm afraid I cannot give you helpful advice, LastExile.

Edited by mewkang
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the incubator (Summoner )
characteristics put everything into endurance.But this is a controversial action , as are still for the dark warrior as a Summoner,I thought that it would be better vlogit all in vitality , a dead Summoner is a bad Summoner.
skills
1.The study of cunning strong
2.Heart of the deceit of strong
3.Wearing armor
4.Concentration of violent persecution
5.Military discipline
6.Density
7.Physique
this is what I chose knowing how a level 25 character.What would I choose next 
8.Study tactics(sallus on this skill,as the question may arise why studied . I'll start in order 1)Double alcochol (promotion,equality,escort) took the equality that would double has caused great damage to bosses ,Champions.The ability nakozanie harsh and cruel, raschleneniya need to learn the maximum as double no rollback abilities ,about every 4-5 strokes, he uses the ability.So we need more damage from this skill .Just the same Tactics increases the damage to the school of cruel persecution, and therefore should increase the damage to the double
9.Resistance
10.Blacksmith
Gun ownership is not taken as considered not necessary .Since it is the Summoner took the talents which will give damage to the familiar, and will give us survival .
So far, play this Assembly does not make sense because the dark warrior works in this regard better .If budut questions ask me, ' ll give you a hint that and why has rocked .Since the forum is meant for discussion ,so I will time with someone to develop the idea regarding summoners )))

 

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forgot to add that double damage also depends on the weapon damage ,but I do not know whether the bonuses are transferred from the weapon or not.If passed it should take skill on drewke ,as I have drevnego weapons with high damage , well at least I did not come across blunt weapon with great damage.Plus, the dark warrior is something that he can wear a shield ,it is an additional survival Yes Yes survival .I, use a gloomy veil only on strong bosses as under this buff it will not turn out to collect locomotives .Bored to run under a veil ,we are summoners,not pants xD

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can anyone explain what it says?) abbreviated words are not clear in the translation .Thanks for your help.(the material is taken from the wiki )

Determination gold mod and Incentive bronze mod are highly recommended. Keeping him as a spell will allow memorizing significant ZD runes number, increasing his combat values without any penalty. At higher levels it is possible to achieve spell duration equal/higher than cooldown + regeneration time if Astute Supremacy Focus was picked.

If gear with +CA/+all CAs is worn, these arts will become avaible to use for ZD (socketed runes won't work). Ruthless Mutilation, Dislodged Spirit and Frenetic Fervor will be used most frequently in case of +all CAs, he will also use all three Inqusitor buffs. Unluckily, he likes to use primary attack inbetween CA usage (which means much lower damage than Combat Arts). Note that his Soul Reaver will also consume fallen foes souls.

He benefits from +Run Speed % and Life leeched per hit bonuses on gear (and probably more but the effect is invisible).

Equal silver mod is also recommended regardless of playstyle. This mod seems to make players Combat Arts modifications made for GI aspect avaible for ZD. Domination should work the same for AS aspect.

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17 hours ago, mewkang said:

I must say that your Inquisitor build sounds interesting, Androdion.

In what order did you choose the skills for your Inquisitor that combines Clustering Maelstrom with Callous Execution and Ruthless Mutilation? 

I thought I'd ask since I've been curious about your build since I saw you mention it in another post of yours...

Edit: Sorry if my post is off-topic.

P.S. I played Shadow Warrior as a summoner, but not very much, so I'm afraid I cannot give you helpful advice, LastExile.

 

In reply to your question, check below my build. I haven't played it past level 60ish but it's already wiping out the floor with everything in Gold. I use two sets of weapons, two of the best damage output swords on one slot and two fist weapons with %LL on another slot. I dubbed him "vampire" because of that. Purifying Chastisement always on with either Soul Reaver for regular/champion mobs or Reverse Polarity for bosses, which accompanied by Zealous Doppelganger makes taking out bosses a really fast endeavour. And I mean really fast! I haven't gone to Plat/Niob with him but I think it'll suffer a bit from low magic resistance, hence the points in Willpower. Plus it should need %Damage Mitigation gear to stay alive, especially in Niob! But I can't vouch for that scenario as I haven't tested it (yet).

I was on the lookout for a Disgraced Gods set too but haven't completed it (yet). I enchant one weapon with Poison and the other with Fire, on both slots, as to maximize DOT. It's a 90% on the offensive character, something different from my usual balance between offensive/defensive and I was having fun with it. I've been busy with moving between two houses over the past few months so I haven't had as much time as I'd like to keep playing it. Maybe in a month or two I can continue to level it. ;) 

 

Quote

 

Skills (Lv.75):

 2 Armor Lore 75
 3 Tactics Lore 75
 5 Dual Wield 1
 8 Gruesome Inquisition Focus 5
12 Concentration 1
18 Astute Supremacy Focus 31
25 Nefarious Netherworld Focus 31
35 Constitution 75
50 Damage Lore 1
65 Combat Discipline 1


Mastery order:

75 Tactics Lore/Armor Lore/Constitution
89 Dual Wield
** Damage Lore/Combat Discipline/Gruesome Inquisition Focus (:))
** ***
** ***


Attributes:

1-49 -> +1 Vitality
50-75 -> +1 Vitality +1 Willpower
75-149 -> +2 Willpower
150-200 -> +3 Willpower


CA Mods:

Callous Execution - bleed (7), lacerate (8), draw life (9)
Ruthless Mutilation - deprivation (4), dolor (5), frenzy (6)
Frenetic Fervor - fanaticism (10), resolve (11), relentless (12)
Zealous Doppelganger - incentive (4), equal (5), determination (6)
Paralyzing Dread - panic (4), decrepit (5), extension (6)


Buffs:

Purifying Chastisement - purge (1), eradicate (2), hallow (3)
Reverse Polarity - rebound (1), counterblow (2), evade (3)
Soul Reaver - zealot (1), recreation (2), soul imbiber (3)

 

 

4 hours ago, LastExile said:

can anyone explain what it says?) abbreviated words are not clear in the translation .Thanks for your help.(the material is taken from the wiki )

Determination gold mod and Incentive bronze mod are highly recommended. Keeping him as a spell will allow memorizing significant ZD runes number, increasing his combat values without any penalty. At higher levels it is possible to achieve spell duration equal/higher than cooldown + regeneration time if Astute Supremacy Focus was picked.

If gear with +CA/+all CAs is worn, these arts will become avaible to use for ZD (socketed runes won't work). Ruthless Mutilation, Dislodged Spirit and Frenetic Fervor will be used most frequently in case of +all CAs, he will also use all three Inqusitor buffs. Unluckily, he likes to use primary attack inbetween CA usage (which means much lower damage than Combat Arts). Note that his Soul Reaver will also consume fallen foes souls.

He benefits from +Run Speed % and Life leeched per hit bonuses on gear (and probably more but the effect is invisible).

Equal silver mod is also recommended regardless of playstyle. This mod seems to make players Combat Arts modifications made for GI aspect avaible for ZD. Domination should work the same for AS aspect.

This is a tactical analysis on how to use Zealous Doppelganger. It basically tells you to not turn it into a buff, if you do you'll have a bodyguard like I said above but you'll also have a buff upping your regen times. If you keep it as a common CA you can cast it without regen penalty. Every active bonus you have when you cast the spell will transfer to ZD, so I usually choose the slot with the %LL weapons before casting ZD. The rest is how it stacks your CAs and bonuses, but at a high level it's so powerful that you only need it doing LL. ;)

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unfortunately, the translator does not translate well, and I did not understand everything you have stated. Sorry , but I'm level 24 Inquisitor, and I can not what to advise, all my articles ,this is purely a calculation of how to work the build. I want to make an Inquisitor based on the DoppelgangeR's damage, and take myself skills for survival.This is my idea that I have not yet implemented ( at the moment ,I still do not understand what improves the double, and with what weapons it is better to walk,whether with two swords,or with a two-handed weapon.That concerns me , then I observed that the speed attacks with two swords and two-handed weapons are uniform(but this still not accurately ) about your a skill, I not quite agree.
so far, I noticed that the dark warrior is better suited for the role of a Summoner , not because of the fact that he has 3 skillet,and due to the fact that these skilly beat steadily and not miss ,although there are strong double crits.But stable damage from 3 calls, overshadowing the strong crits from the double.But this is on a small level,as will be further not known )

 

PS: does anyone have an argument as much as possible to raise the damage double ?)

 

PS (2): sorry but I really do not know anything about the Inquisitor and the double , how can I advise something?) your soobrazhenija I have described above post, something new yet nothing to add .If you have any questions, ask them .Discussion is good )

Edited by LastExile
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2 hours ago, LastExile said:

unfortunately all my friends did not learn English .Only online translator helps me (((

who knows the accuracy of the Inquisitor affects the accuracy of the double ?
there's new information, whether you know it or not, I don't know.If things or weapons to insert a rune,then double these stats also work.I was checking the damage rune.
after each teleport or move to another area,it is better to rewrite the double works better .

Edited by LastExile
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2 hours ago, LastExile said:

who knows the accuracy of the Inquisitor affects the accuracy of the double ?

there's new information, whether you know it or not, I don't know.If things or weapons to insert a rune,then double these stats also work.I was checking the damage rune. 

remove this post ))) thanks in advance

Edited by LastExile
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6 минут назад, desm сказал

Эй, хорошее видео, мы редко видим инквизитора, как это, и вы делаете некоторые интересные повреждения иногда.Хорошая работа.

thank you for appreciated, I still do not fully understand how best to make a double, but some conclusions have already been made.I am sure that the Inquisitor will be a much better Summoner than the dark warrior.'ve seen people write dark warrior 3 familiar, and therefore better .Not always quantity is better than quality.

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4 hours ago, LastExile said:

thank you for appreciated, I still do not fully understand how best to make a double, but some conclusions have already been made.I am sure that the Inquisitor will be a much better Summoner than the dark warrior.'ve seen people write dark warrior 3 familiar, and therefore better .Not always quantity is better than quality.

if you wonder how will be in pvp , can record pvp with Seraphim .Seraphim 40 + level

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