MetaL 81 Posted September 7, 2018 Share Posted September 7, 2018 Sacred ReBorn HD Mod (by OverLookers) View File ReBorn HD is the biggest balance patch-mod for Sacred Underwold (Sacred Gold) version 2.28. Rebalanced almost all big bosses, rebalanced a lot of Combat Arts, global difficulty balance, items rebalance, new mechanics, improved drop and bugfixes, new difficult chalanges in several caves. See changelists for details, because it’s hard to describe everything briefly. See "by versions" changelist if you want to know what's new in latest version. See "total" changelist if you want to see all actual changes. Links for actual installer and changelists you can find: Directly from our google-disc: https://bit.ly/Download_Sacred_Reborn On our site: https://sites.google.com/view/sacred-reborn-hd-en In our VK-community (ru): https://vk.com/overlookers Submitter MetaL Submitted 09/07/2018 Category Sacred Mods Link to comment
gogoblender 3,068 Posted September 12, 2018 Share Posted September 12, 2018 On 9/7/2018 at 4:33 PM, MetaL said: ReBorn mod View File This is balance modification for Sacred 1 (v2.28). Rebalanced bosses, rebalanced a lot of Combat Arts, difficulty's balance, big buff for Orla's charged bolts, some bug fixes. Submitter MetaL Submitted 09/07/2018 Category Sacred Mods Thanks Metal for the mod... much thanks from the community and keeping Sacred Alive! gogo Link to comment
Malachor 11 Posted September 12, 2018 Share Posted September 12, 2018 MetaL would you mind providing some details about what you've changed? 1 Link to comment
Popular Post MetaL 81 Posted September 17, 2018 Author Popular Post Share Posted September 17, 2018 On 13.09.2018 at 1:52 AM, Malachor said: MetaL would you mind providing some details about what you've changed? I upload changlist with mod installer. Click at "download this file" button and you can download changelogs. Also you can follow this link for changelist https://drive.google.com/open?id=1xmUfY3tfTqgqpo48nEV09fL-1XPGvyWC 2 Link to comment
gogoblender 3,068 Posted September 17, 2018 Share Posted September 17, 2018 5 hours ago, MetaL said: I upload changlist with mod installer. Click at "download this file" button and you can download changelogs. Also you can follow this link for changelist https://drive.google.com/open?id=1xmUfY3tfTqgqpo48nEV09fL-1XPGvyWC Thanks Metal! gogo Link to comment
Popular Post Flix 5,116 Posted November 13, 2019 Popular Post Share Posted November 13, 2019 @MetaL @Starling Thanks for this mod. I had some observations about the game. 1) Quest markers point to weird places sometimes. One example is receiving the Element of Air and then the quest updates to send you Alkabaza noc Draco to get the Element of Fire. However the quest marker doesn't update unless you walk all the way out of IceCreek Pass. If you try to just use the portal by the Monastery the quest markers keeps pointing to Frostgard Palace. I feel like I've seen this other times but this is the best example I have. 2) Quest enemies are sometimes dramatically lower level than my character. I know in Sacred 2 task creatures' levels are set when the game session begins, but in many cases the quest enemies I see will be up to 20 levels lower than me, even when most other enemies spawned on the map are scaled to my level or higher due to Survival Bonus. If by chance quest opponent levels are manually set, I can try to get specific examples. 3) The battle music is too repetitive and too easily triggered. I feel like this all I hear, over and over, for hours of playing in Ancaria, I hear the same 40 seconds of blaring horns repeated over and over. I know there is amazing atmospheric music uniquely tailored for each region, but I never get to hear it because this incredibly dramatic fight music triggers if even a single lone goblin wanders on to the screen. You know the song I'm talking about: It's not a bad song. It's exciting - for a rare boss battle. Not every time I see a wolf. In my ideal fantasy, battle music would only play for bosses and dragons. I realize this is more extreme than some people like. But I'm begging you, if you have the power to make the music trigger more rarely, please take a look. I'd even be willing to learn how to make the change myself, if it's possible. Will keep you updated with more feedback as I continue through the game. Thanks! 2 Link to comment
Flix 5,116 Posted November 16, 2019 Share Posted November 16, 2019 @MetaL @Starling Good day. I have some bugs to report to you. 1) Karissall, the Medusian Guard. Killing this enemy is necessary to advance the main quest. The door she is guarding will only open upon her death. However, if she is killed too far away from the door, it will not open. I believe you made this enemy much faster in Reborn. This makes it impossible to retreat from her - she follow the player to every corner of the dungeon. When I killed her on the other side of the dungeon, the door remained locked. I had to reload and kill her near the door. If possible, I think her AI should be such that she will not pursue the player too far away from the door, or else the requirement that she must be near the door for it to open should be removed. 2) Gloomoor / Moorbrook The quest giver and logbook for the quest "Accursed Ruins" refer to the town of Gloomoor, however it is actually Moorbook where the quest takes place. 3) Spider Carapace quest item The quest "Special Flavor" has the player collect Spider Carapaces, but these items are missing a text label when they drop. They appear in the logbook (with no label) and can be picked up from the ground but it's difficult to see them. 1 Link to comment
Popular Post MetaL 81 Posted November 16, 2019 Author Popular Post Share Posted November 16, 2019 6 hours ago, Flix said: @MetaL @Starling Good day. I have some bugs to report to you. 1) Karissall, the Medusian Guard. There is some trick how to easy kill Karissall (it was found by russian player WORTLOS). Just hide behind the door and let sparks to do their job... So no need to run far away 1 1 Link to comment
Dax 481 Posted November 19, 2019 Share Posted November 19, 2019 Hehe. Flix might survive as long he does not get close to the bats, that are lurking in the next room. You might survive two or three of them, but not the whole bunch. PS: Wortlos seems to speak german. His nickname means speechless/non-verbal in english. Link to comment
Flix 5,116 Posted November 19, 2019 Share Posted November 19, 2019 6 hours ago, Dax said: Hehe. Flix might survive as long he does not get close to the bats, that are lurking in the next room. You might survive two or three of them, but not the whole bunch. Those bats did kill me. I was still so angry about having to fight Karissall a second time to get the door open, I didn't really think about why a few bats were so lethal. Link to comment
Flix 5,116 Posted November 26, 2019 Share Posted November 26, 2019 Hello! I have another text bug I would like to report that I hope you can fix. The quest is "New Potions" in the Pirate Island region. The objective is to collect Skeleton Skulls, but the items have no label in the quest log or when dropped on the ground. . Link to comment
Flix 5,116 Posted November 27, 2019 Share Posted November 27, 2019 @MetaL @Starling Good day! I am having a problem trying to run two instances of Sacred Reborn 2.52. I am able to run the first instance ok and join the game server, but when I try to run a second instance, it first says "Hello from OLKs" and then it tries launch but gives this error: Do you have any insight into why this is happening? I was really hoping to share some items between my characters. Thanks! Link to comment
MetaL 81 Posted November 27, 2019 Author Share Posted November 27, 2019 6 hours ago, Flix said: Such error appears when not enough Random Access Memory or graphic memory. Starling knows it well with his old notebook Try reboot your computer or unload it. 1 Link to comment
Flix 5,116 Posted November 27, 2019 Share Posted November 27, 2019 14 hours ago, MetaL said: Such error appears when not enough Random Access Memory or graphic memory. Starling knows it well with his old notebook Try reboot your computer or unload it. Thanks, I figured out the problem. It would always give the error when running in "Fullscreen Mode." Once I turned off Fullscreen, it all worked great! Do you know of a way to get around the level requirement for joining a multiplayer game? EDIT: I found a character editor to make an extra character who could bridge the gap between high and low level characters. Finally, sharing items between my characters is not just a fantasy! Link to comment
MetaL 81 Posted November 28, 2019 Author Share Posted November 28, 2019 (edited) 11 hours ago, Flix said: Do you know of a way to get around the level requirement for joining a multiplayer game? Join to server, but don't press "Start game". Then open gameserver window and change difficulty. In game you will see message "Game flags updated". After that press "Start game": Edited November 28, 2019 by MetaL 1 Link to comment
dimitrius154 612 Posted December 1, 2019 Share Posted December 1, 2019 Mr @MetaL I wonder, if your project involves fixing code issues. Like Multi-Hit crap targeting, Stomping Jump damage application, etc. There's also Orla Aisling savegame corruption, monster sound issuance, quest script landmines. 1 Link to comment
Flix 5,116 Posted December 2, 2019 Share Posted December 2, 2019 @dimitrius154 I moved your post into the Sacred Reborn thread to give it more visibility. Link to comment
Dax 481 Posted January 4, 2020 Share Posted January 4, 2020 Hey Overlookers! How is it going? Heard nothing from you since weeks! Are you still alive? I´ve found this video recently: Do you know this guy? 1 Link to comment
gogoblender 3,068 Posted January 4, 2020 Share Posted January 4, 2020 On 9/7/2018 at 4:33 PM, MetaL said: ReBorn mod View File This is biggest balance modification for Sacred 1 (v2.28). Rebalanced almost all big bosses, rebalanced a lot of Combat Arts, global difficulty balance, items rebalance, new mechanics, improved drop and bugfixes, new difficult chalanges in several caves. All details in Cahngelists. Links for actual installer you always can find here: https://vk.com/overlookers Submitter MetaL Submitted 09/07/2018 Category Sacred Mods Merry Christmas guys! A genuine thanks for all the great work in 🙌. Best wishes to you and your families in the new year ... thanks for helping keep Sacred alive! 🙌🥳🙌 gogo 1 Link to comment
Flix 5,116 Posted January 4, 2020 Share Posted January 4, 2020 4 hours ago, Dax said: I´ve found this video recently: Yeah... that video kind of ticks me off. For one, he claims it's HD and widescreen when it's really neither. It's artificially stretched horizontally (distorting everything onscreen) and has some kind of sharpening effect done through ReShade. It's not even close to truly putting the game in a higher resolution. He doesn't even have any link or description on how to do what he did - he says he'll "reveal the secret" after he gets 100 likes on his video - what a cheap gimmick to trick people into boosting his channel. Overlookers clan is legit and was actually able to do true widescreen but it had too many bugs to release: By the way, Overlookers are still active. I found this nice Happy New Years video on their site. https://I.imgur.com/LCXuRKW.gif Link to comment
MetaL 81 Posted January 4, 2020 Author Share Posted January 4, 2020 3 hours ago, gogoblender said: Merry Christmas guys! A genuine thanks for all the great work in 🙌. Best wishes to you and your families in the new year ... thanks for helping keep Sacred alive! 🙌🥳🙌 gogo Thanks Merry Christmas you too 1 Link to comment
MetaL 81 Posted January 4, 2020 Author Share Posted January 4, 2020 6 hours ago, Dax said: Do you know this guy? I don't know him, but I saw this video before. It's just stretched by DgVoodoo, he even write about it in comments: 100 likes lul Link to comment
Dax 481 Posted January 5, 2020 Share Posted January 5, 2020 (edited) @ Flix & MetaL I assume you two won´t give him likes, hu? Edited January 5, 2020 by Dax Link to comment
MetaL 81 Posted January 5, 2020 Author Share Posted January 5, 2020 13 hours ago, Dax said: @ Flix & MetaL I assume you two won´t give him likes, hu? I already gave him like when saw his video. If he want it so much, why not? But I think that he will not reach 100 likes. I just compare this to my most viewed video: Link to comment
Dax 481 Posted January 6, 2020 Share Posted January 6, 2020 A lot of people watched your video(s) but only a few reacted at all. That´s sad. Maybe it has something to do with today´s sensory overload. People become dull, desensitized. Klicking their way through tons of glittering, colorful videos, movies and commercials, beeing half apathetic. The next video is just a klick away, the attention span is short. Hitting the download button without saying hello is as normal as turning on the light. Bad and ugly manners. Link to comment
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