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Sacred Audio-Table


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Hey guys!
I´m sorting soundfiles currently, regard it as a foundation stone
for upcoming projects.
Bear with me, 6600 files are waiting to get lined up in a good order.
The files are numbered in a chaotical way, please watch closely before
replacing soundfiles.



00003.wav -> fart
00004.wav -> fart
00005.wav -> fart

00101.wav -> Bats ambient
00102.wav -> Bats ambient
00103.wav -> Bats ambient
00104.wav -> Bats ambient
00105.wav -> Bats ambient

00106.wav -> unknown ambient (maybe unused)
00107.wav -> Birds ambient
00108.wav -> Birds ambient
00109.wav -> Birds ambient

00110.wav -> Bear ambient
00111.wav -> Bear ambient
00112.wav -> Bear ambient
00113.wav -> Bear ambient

00114.wav -> Chickens ambient
00115.wav -> Chickens ambient

00116.wav -> wingflaps

00117.wav -> Crow ambient (see also: 00127 & 00128)

00121.wav -> Cow ambient
00122.wav -> Cow ambient
00123.wav -> Cow ambient
00124.wav -> Cow ambient
00125.wav -> Cow ambient

00127.wav -> Crow ambient (see also: 00117)
00128.wav -> Crow ambient (see also: 00117)

00129.wav -> Toad ambient

00130.wav -> Cicada ambient
00131.wav -> Cicada ambient

00132.wav -> Horse galoops
00133.wav -> Horse galoops
00134.wav -> Horse galoops
00135.wav -> Horse walks
00136.wav -> Horse walks
00137.wav -> Horse walks
00138.wav -> Horse walks
00139.wav -> Horse walks

00140.wav -> Horse neighs
00141.wav -> Horse neighs
00142.wav -> Horse neighs
00143.wav -> Horse neighs
00144.wav -> Horse neighs
00145.wav -> Horse huffs

00146.wav -> Sheep ambient
00147.wav -> unused
00148.wav -> Sheep ambient
00149.wav -> Sheep ambient



>>>>>>>>>>Wolf Soundset>>>>>>>>>>
00150.wav -> Wolf snarls
00151.wav -> Wolf snarls
00152.wav -> Wolf snarls
00153.wav -> Wolf snarls
00154.wav -> Wolf snarls
00155.wav -> Wolf gets hit
00156.wav -> Wolf dies
00157.wav -> Wolf dies
00161.wav -> Wolf snarls
00162.wav -> Wolf attacks
00166.wav -> Wolf gets hit
00167.wav -> Wolf gets hit
00168.wav -> Wolf gets hit
00169.wav -> Wolf gets hit
00170.wav -> Wolf gets hit
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<


>>>>>>>>>>Boar Soundset>>>>>>>>>>
00159.wav -> Boar ambient
00171.wav -> Boar ambient
00172.wav -> Boar ambient
00173.wav -> Boar ambient
00174.wav -> Boar attacks
00175.wav -> Boar attacks
00176.wav -> Boar attacks
00177.wav -> Boar attacks
00178.wav -> Boar attacks
00179.wav -> Boar attacks
00180.wav -> Boar dies
00191.wav -> Boar ambient
00192.wav -> Boar ambient
00193.wav -> Boar ambient
00194.wav -> Boar ambient
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<


>>>>>>>>>>Bear Soundset>>>>>>>>>>
00181.wav -> Bear attacks
00182.wav -> Bear attacks
00183.wav -> Bear attacks
00184.wav -> Bear ambient
00185.wav -> Bear ambient
00186.wav -> Bear gets hit
00187.wav -> Bear dies

See also following files: 00110-00113
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<

00201 - 00223 are natural ambients, water laps, thunder roars... nothing special

  • Like! 1
Link to comment
On 10/26/2019 at 10:46 AM, Dax said:

Hey guys!
I´m sorting soundfiles currently, regard it as a foundation stone
for upcoming projects.
Bear with me, 6600 files are waiting to get lined up in a good order.
The files are numbered in a chaotical way, please watch closely before
replacing soundfiles.



00003.wav -> fart
00004.wav -> fart
00005.wav -> fart

00101.wav -> Bats ambient
00102.wav -> Bats ambient
00103.wav -> Bats ambient
00104.wav -> Bats ambient
00105.wav -> Bats ambient

00106.wav -> unknown ambient (maybe unused)
00107.wav -> Birds ambient
00108.wav -> Birds ambient
00109.wav -> Birds ambient

00110.wav -> Bear ambient
00111.wav -> Bear ambient
00112.wav -> Bear ambient
00113.wav -> Bear ambient

00114.wav -> Chickens ambient
00115.wav -> Chickens ambient

00116.wav -> wingflaps

00117.wav -> Crow ambient (see also: 00127 & 00128)

00121.wav -> Cow ambient
00122.wav -> Cow ambient
00123.wav -> Cow ambient
00124.wav -> Cow ambient
00125.wav -> Cow ambient

00127.wav -> Crow ambient (see also: 00117)
00128.wav -> Crow ambient (see also: 00117)

00129.wav -> Toad ambient

00130.wav -> Cicada ambient
00131.wav -> Cicada ambient

00132.wav -> Horse galoops
00133.wav -> Horse galoops
00134.wav -> Horse galoops
00135.wav -> Horse walks
00136.wav -> Horse walks
00137.wav -> Horse walks
00138.wav -> Horse walks
00139.wav -> Horse walks

00140.wav -> Horse neighs
00141.wav -> Horse neighs
00142.wav -> Horse neighs
00143.wav -> Horse neighs
00144.wav -> Horse neighs
00145.wav -> Horse huffs

00146.wav -> Sheep ambient
00147.wav -> unused
00148.wav -> Sheep ambient
00149.wav -> Sheep ambient



>>>>>>>>>>Wolf Soundset>>>>>>>>>>
00150.wav -> Wolf snarls
00151.wav -> Wolf snarls
00152.wav -> Wolf snarls
00153.wav -> Wolf snarls
00154.wav -> Wolf snarls
00155.wav -> Wolf gets hit
00156.wav -> Wolf dies
00157.wav -> Wolf dies
00161.wav -> Wolf snarls
00162.wav -> Wolf attacks
00166.wav -> Wolf gets hit
00167.wav -> Wolf gets hit
00168.wav -> Wolf gets hit
00169.wav -> Wolf gets hit
00170.wav -> Wolf gets hit
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<


>>>>>>>>>>Boar Soundset>>>>>>>>>>
00159.wav -> Boar ambient
00171.wav -> Boar ambient
00172.wav -> Boar ambient
00173.wav -> Boar ambient
00174.wav -> Boar attacks
00175.wav -> Boar attacks
00176.wav -> Boar attacks
00177.wav -> Boar attacks
00178.wav -> Boar attacks
00179.wav -> Boar attacks
00180.wav -> Boar dies
00191.wav -> Boar ambient
00192.wav -> Boar ambient
00193.wav -> Boar ambient
00194.wav -> Boar ambient
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<


>>>>>>>>>>Bear Soundset>>>>>>>>>>
00181.wav -> Bear attacks
00182.wav -> Bear attacks
00183.wav -> Bear attacks
00184.wav -> Bear ambient
00185.wav -> Bear ambient
00186.wav -> Bear gets hit
00187.wav -> Bear dies

See also following files: 00110-00113
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<

00201 - 00223 are natural ambients, water laps, thunder roars... nothing special

Just reading what the sounds are from this first game brings back so much nostalgia.  I remember being mesmerized by how many different ways this game put in for melee hits...something that made the game so much more immersive ...Sacred's famous touch :heart: We actually interviewed one of the Devs who was responsible for the sound engineering of Sacred 2, and it delighted me to see that this kind of effort had gone into the new game. DarkMatters Presents - Interview with Lars HammerMay Schniepel live on forever!

:bounce:

 

gogo

Link to comment

Well, I was rather disappointed, to be honest. But I believe that one day things might change. I´m still waiting
for zerisius´ toolset. Currently, I am stitching ambientspots together, that are sound-placeables.
Oh, boy. If I could bring new sounds into the game, I´d flood the worldmap with new audio-files. Until then, I´ll
continue sorting stuff. :Yawn!: Back to paperwork. (:

EDIT:
Did someone notice that Ascaron snatched one, two soundfiles?
I can hear birds from Gothic 1 and several sounds form Dungeon Siege.

Edited by Dax
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