judo23 0 Posted March 13, 2009 Share Posted March 13, 2009 I am new to sacred 2, I am actually thinking to buy the PS3 version....I am thinking to make a SW pvp build...for now I am leaning towards the death aspect, to use demonic blow, onslaught, and the buff in their....also I am thnking to use frenzied rampage too. I need help inpicking my skills, in order to make a stronger pvp build for the character. what skills should I max or put points in? and how many Combat Arts can I use? the max level?..if anyone can help I will appreciate it. Link to comment
Kaiden 1 Posted March 17, 2009 Share Posted March 17, 2009 (edited) I am new to sacred 2, I am actually thinking to buy the PS3 version....I am thinking to make a SW pvp build...for now I am leaning towards the death aspect, to use demonic blow, onslaught, and the buff in their....also I am thnking to use frenzied rampage too. I need help inpicking my skills, in order to make a stronger pvp build for the character. what skills should I max or put points in? and how many Combat Arts can I use? the max level?..if anyone can help I will appreciate it. If I was going to PVP, I would start with the following skills in order of must have to must try to fit in: Pacifism Toughness Constitution Enhanced Perception Armor Lore Concentration Death Warrior Focus Malevolent Champion Focus Dual Wield Astral Lord Focus You could go another way, full AL aspect, but I like hitting things with sharp sticks. Pacifism is obvious, it reduces damage inflicted by another player. Toughness for the exact same reason, only it reduces ALL damage taken regardless of the source. Constitution is for more hitpoints and in-combat regen. Enhanced Perception is for detecting stealthed players Armor Lore for same reasons as PVE Concentration - lowering regen times and 3 buffs (Must have at 75pts and leave it there) Death Warrior Focus - Lower regen times and keep upping CAs Malevolent Champion Focus - You'll want Combat Arts from both trees, so pump this up. Dual Wield - We're running out of skills, and since you need damage, this needs to be your attack skill. Astral Lord Focus - What Huh? Put enough points in here to Gold Mod Shadow Veil into a Buff and put 25 runes into it for maximum effectiveness. Stat point distribution I would say should be 2:1 Strength/Vitality or 4:1:1 Strength/Vitality/Stamina. You'll be relying on increased CA levels for damage more and earlier than typical PVE builds. If you really Want to take Tactics then the only thing I can really see giving up would be Death Warrior Focus or Malevolent Champion Focus. Another option would be to NOT take Astral Lord Focus, and use Shadow Veil as a getaway combo'd right after Beligerent Vault, so you Vault away for distance, and hit veil to hide and run off. Another option would be to use ranged weapons and swap DW for RW. That's it off the top of my head, I probably won't be PvP'ing here because there doesn't seem to be much of an HC crowd US side as it is. I have already considered a large number of "great in theory" PvP strategies though. As for Combat Arts and Mods, they'd be roughly the same as my HC guide. Edited March 17, 2009 by Kaiden Link to comment
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