I'm very interested in making a flexible Temple Guardian that can utilize both melee combat and the arm cannon effectively, as well as tossing out the occasional Lost Fusion or Source Warden attack.
Now, bearing in mind that the attacks made by the weapon arm rely on the attribute of the main hand weapon that's currently equipped, would it be possible to make a viable build that can provide mostly ranged fire support, as well as dish out some pretty hefty magical damage, or would that rely too much on intelligence? Thus far, I've determined that I would need, most likely, the following skills:
Lost Fusion Lore
Lost Fusion Focus
Source Warden Lore
Source Warden Focus
Armor Lore
Sword Weapons Lore
Beyond these, and without delving into Devout Guardian (Which basically makes ranged combat a moot point), what suggestions can be made to help get this idea off the ground? I mean, I know that I need strength to hit things hard, and intelligence to make my spells actually deal damage, but what would I do about the actual attack value? Without Combat Alert, it gets kind of tough to hit things.