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ChimairaPRC

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  • Gender
    Male
  • Location
    Hartlepool, UK

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  • Why do you want to join DarkMatters?
    Jack Daniels
  • All time best video game ever played
    Diablo 2
  • Real Name
    Chris Lawton
  • Country
    United Kingdom

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  1. Ahh chatius if your the mechanics master then you might be able to help me or anyone else im just sat trying to work out wether increasing my crit and armour ignore % would be beneficial to my toon. and with dex if say at level 10 base dex for a dryad is 30 and you get a 10% increase every level then at level 10 I should have 30+(3*9)+ 9 (being the 1 point im adding each level) = 66 obviously thats not including any bonuses, but my question is how much extra attack would that give me? and as for crit from tactics law (using level 10 as an example) I would gain 2% extra crit damage but say I socketed some extra crit chance (say an extra 2% for arguemants sake) so thats: 2% + 2% = 4% being that im taking it as 4% outta 100. so if I attacked a monster 20 times I would crit less than once ? just making sure im doing this right, as im not the best mathmatician and am just relying on information I can find on here and the wiki and any referance that you can post so I can check and keep myself on the straight and narrow would be a help Peace! Chim!
  2. According to the wiki Types Sword weapons consist of: Swords Barsteward Swords - animation speed same as swords at equivalent attack speed. Daggers - animation speed about 25% faster than swords at equivalent attack speed. Sabers - animation speed same as swords at equivalent attack speed. Short Swords - animation speed about 15% faster than swords at equivalent attack spee. Two Handed Swords - animation speed about 5% slower than swords at equivalent attack speed not sure about dual wielding them but id of thought it was the same unless DW modifies the weapons when it lets you pick two, plus alot of the knives iv found so far come with attk speed % bonuses as standard.
  3. Ok well I got to about level 20 last night just trying to follow the storyline along, and im in the human lands just killed the first boss guy. so far I have taken Skills Level 2 Tactics Lore Kept it at my level and thats how it plans to stay untill mastery and maybe beyond Level 3 Enhanced Perception Took it to 5 specifically for bargaining. I think its about 10-11 levels higher than my char. Level 5 Dual Wield As per usual lol to aid in the shankings. Level 8 Nature Weaver Lore just so I could get AB all modded up (survivability) Level 12 Bargaining Ok I know I was gunna take, Armour Lore or Combat Reflexes but I dont have a shopper (as my other char is a level 37 DW Seraphim whos only about 75% of the way through silver and she doesnt have Bargaining so I thought it might be usefull. Level 18 Combat Reflexes Just for that extra bit of help with the champions and mini bosses as I will explain in a second At 25 I plan on getting Hunter Lore and Hunter Focus to start working on the regen times of my Combat Arts and after that its anybodies guess, whatevers needed at the time. Combat Arts Ravaged Impact Mods: Envenom, Reach, Blast Darting Assault Mods: Edge, Throwback, Rotate Sinister Predator Mods: Eagle Eye, Marked Shot, Hunting Focus Goldenglade Touch Mods: Flow, Perservere, Diligence Ancient Bark Mods: Rugged, Divert, Invigorate Ok I dont have all of them modded yet, but thats the plan, I think I have DA fully modded (for the mobs ) and I have AB modded upto divert and Ravaged impact modded to envenom, but thats so far. Ok so overall the charachter works quite well at level 14 or 15 I went to try and kill the Kobolt Boss, and on my way there the kobolts and there champions were easy I was killing like 5-6-7 of them at a time with Darting assault, like 1 hitting them, and then when I got to the boss, I just couldnt damage him, I mean tbh he couldnt damage me either but id of been sat there all night I think I got his health to 3/4 he stunned me and by the time I could attack again he had full health, so I just give up with that idea untill I can get some serious damage out of the build. which shouldnt take long, my daggers I had at 15 were bad dmg, was like 28-38 on both, and as I did the blind guardian quest (which was awesome btw, didnt even realise they were in the game) I got the drumstick which was 3-4 slots I think so I kept that up untill the little stable on my way to griffinborough were I found two double slotted stilletos which were 38-50 I think (bargaining is a god ). like I said the charachter is good (and quite fun to play with, she hits so damn fast lol) over than the trouble with the damage at the beginning and finding daggers (hooray for bargaining) everything works just fine, the damage at the moment isnt really a problem, as like I said she hits so fast that I can run into a group of monsters and iv killed 3-4 of them before iv even been attacked which cant be bad I suppose. and as for plans go, I was considering trying to go for two daggers with chance to ignore armour % and Critical chance % (based on while trying to fight the kobolt boss, the only damage I was really doing was coming from crits, and Combat Arts and the damage from crits was quite good, I think around that point against the boss I was hitting meybe 50-60 each hit and criting for about 150 so if I can get the chance high enough then maybe that will aid with the damage), and for my armour, im going to make, a Magic Find set (apologies for using magic find but its the easyest way) and as for my damage set, either aiding with the crits and armour ignoring or death blow? (tell me if thats right im still unsure on death) and throw in some life leach and +Combat Arts and im away so hopefully come next time I update on her status she will be an armour ignoring, critical dealing sly ninja dryad ^^ stabby stabby stabby Peace! Chim! P.S. Pardon my poor grammar
  4. I want to try and keep it strictly mellee based so if I need to change weapons it was going to be axes. but I think im gunna try and keep at this dagger business, thank you for your comments though I will try and keep here updated as much as I can, and yeh I mean I was considering power leveling this char with VD, and decided against it as the best part of playing a game like this is each time you level you feel as if you have accomplished something and you can test your build as you make your way through the game, instead of just using VD and running round in a big grid on the map then just waiting for things too die (sounds boring to me). but yes on that note I shall stick to knives for now, untill I start having trouble then I will have to re-think the situation ^^ Peace! Chim!
  5. hey hey I made a little melee DW dryad and was wondering about weapon choice, my idea was to make a little assassin toon, but im wondering about the usefullness of knives, I know the skills will boost damage and with DW im not supposed to get any other weapon skill(if daggers even has 1) but I like her running round with her little daggers stabbing stuff up and right now I am considering changing to axes(as I already have a dual wielding sword seraphim), as the damage for my daggers is pathetic, like my char is only like level 7-10 and the axes I have been piccking up have almost double the damage range of the daggers im using. before I progress any farther into the unknown with the daggers I thought id ask for a few opinions so 1,are the daggers worth it? or should I go axe? 2,are there any good 2,3 maybe even 4 star daggers? (with LL%) as of so far I think my charachter has taken level 2 - tactics lore level 3 = EP Level 5 = DW level 8 = (its fighting choice between armour lore, and combat reflexes as at level 12 I was planning to have both) but yeh any help will be greatly appreciated (and if non of that makes sence just ask and ill try and refraise it im still new to the whole thing and am still trying to learn the lingo ) Peace ! Chim !
  6. thanks for all the welcomes and yeh it helped me incredibly with my seraphim and with my melee ninja dryad build iv been messing around with community spirit Peace!
  7. well that pretty much what I wanted to know plus more thanks Peace!
  8. hello <(^.^)>, ok so im obviously new to the forum, aswell as being quite new to the game. I was having abit of trouble with finding what level I should try and get my Combat Arts too, and if I should be just pumping runes or not. ok so my charachter is about level 30 and I have pretty much followed ryanrocker1217's guide upto now as this is my first charachter on the game and I wanted to be sure I didnt ruin her and at the moment I am reluctant to add any more runes untill I know generally how using the runes could effect my toon. as im at work now I cant check how many runes iv used, but at the most I think iv used about 2-3 on each skill. so I was just wondering if there was a cutoff point for using runes? Peace!
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