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komodo150

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    Ed
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  1. essjayehm I have to say I never would have looked at sword or duel wield like that and frankly I like your reasoning behind it to. That frees up a whole heck of a lot of points to use hmm..more thinking is needed I say hehe
  2. I was up late last night trying to mod the game, and started to think of how to make a simple easy to use build -with out- a lot of buff sets and bargaining sets and EP and..the list is long but. Being rather new to the game as a whole and on here I wanted to make my self known a tad being now part of the community and not a ghost who only reads. Onward to my thoughts on a simple fun build. Please feel free to crit and advice is always welcome. Skills: level 2-Tactics Lore- keep at level till 75 (first five points into this skill) Level 3-Exalted Warrior Focus- keep at level till level 75? (this im not sure on should I keep it at my level or get it to level 20ish and stop?) Level 8- Dual wield- keep at level till 75? OR - Sword Weapons - keep at level till 75 (Now here is my ponder and thoughts. With duel wield you get a great offense but why is duel wield so grand? Now with sword weapons we have the power to unlock the neat little perks and (with two handed sword (or one handed and a shield) we save a whole 75 points to use some place else Level 12- Armor Lore -we can add about 20 or so points into this till we master the other three skills (or am I wrong on that? (Silver toon then gold. I dont have gold and plat unlocked) Level 25-35 - Combat Reflexes and Constitution (level them to around 20ish. My thoughts on why I would take them. Stamina stat is going to eat all my points every last one till level 50 then vitality will take the rest) Level 50 - Toughness (im not sure how much I would spend on this. To start 20 points, master it? I donno thoughts?) Level 65- Spell Resistance (20 points again but same question do I master this or no? Thoughts?) Now on to CAs Buff: Battle Stance (keep at level 1 (one rune used) or..keep low but eat runes on and off this im unsure about) Mods: Premonition -Drill -Retaliation Pelting Strikes: keep it as low as I need it for a 2.5 to 3 second refresh is my thought. Just spam this CA till my finger falls off Mods: Succession -Focus -Precision Soul Hammer: Boss killer and fun CA same as pelting strikes keep at a 2.5ish refresh Mods:Wounding -Battering -Incision OR Coup de Grace (I dont know what one would be a better use. This question will make sense in the next part) Combos: Pelting Strikes and Soul Hammer (Spam this and watch them die) Soul Hammer let in its own slot (that boss getting you down? Take a swing see what falls out) Thats for a melee only type im looking to go for. I was thinking maybe droping a skill and taking Celestial Magic Focus for Hallowed Restoration but with potions I dont think ill need that CA? Or am I missing some thing here? Gear: I would be focusing on mostly armor that will give me STA or +to CA skills (named or all) Weapons: again im up in arms on a duel wield or two handed/one handed with shield I would forge the items with +to Battle stance or + to all skills and thats it. No buff suit wanted or needed is my thought Well thats my idea for a fun first run through on a seraphim. I would love to hear from you all on what is wrong or not so good etc. Bombard me with knowledge and wisdom I am ready for it!
  3. Edit: You know it was rather rude of me not to introduce my self being new to the forums, I was sleepy last night and wasn't thinking. Forgive me. I have read a lot on here and every one seems so helpful that I wanted to try my luck. The folks here that work there butts off to mod this great game I give a huge thumbs up..huge. Any ways. My screen name is just that a name but please being as every one is so friendly here. Call me Ed..its a lot faster to type then komodo150 heh Well spent most of the afternoon trying to merge the CM mod and the MO Compilation mod into one mod in it self call me vain or a oddity but both are just so great I really want to use them both. But here is my problem when I whent and tried my best to update the itemtype.txt I think I messed some thing up because after I loaded the game my seraphim was a huge block of pixiled goo and im not happy about that she was..she was..so pure and now melted like wax in a fire (kinda funny to see) any ways I tried to revert back to just my CM mod and oop! Didn't back up the itemtype.txt file *glares at dumb mistake* so now I am reinstalling the whole game...again. The reason for this short story is well what do I need to change and where do I need to change to merge both the CM mod and the MO Compilation mod together? Any and all help would be great. By the way I tried the Winmerg program that is what got me into the mess in the first place that and my brain not reminding my hands to MAKE A BACK UP! Thank you so much to you all for reading. I hope I can get them both to work I am drooling over the possibility of it
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