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Goodies man, gooodies for may games
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All time best video game ever played
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3438228779's Achievements
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3438228779 changed their profile photo
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I found it on my own To others who might need it then id is 2042 Happy new year
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Hi guys, Im trying to remake one summoning spell. I can make them just fine, but theres one specific monster ID I cant find. Has any1 found ID for DRACOLIN? If yes, id be clad to have it
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Hi, I added myself a dragonmage companion. How I can change what does he wear? armor weapon? mgr.createEquipset { id = 3, set = { { 823, EQUIPSLOT.AUTO, 0}, { 167, EQUIPSLOT.AUTO, 0}, { 167, EQUIPSLOT.AUTO, 0}, { 167, EQUIPSLOT.AUTO, 0}, { 167, EQUIPSLOT.AUTO, 0}, { 167, EQUIPSLOT.AUTO, 0}, } } What are those numbers? those aren't item type id's?
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Hi have DM skill added on seraphim, but it isn't work as it should, can u ppls help me out? Im using Sacred 2 Downloads - Enhanced Spells Mod by Flix Now how I can get that dragon companion skill to seraphin, instead of seraphim summoning skill? This is code in spell.txt aim using atm. But I do not see my dragon level, skill modification points are wrong, well everything is wrong, I got dragon yes, but.... mgr.defineSpell( "se_cm_bekehrung", { eiStateName = "cSpellCast", fxTypeCast = "FX_SE_BEKEHRUNG_C", fxTypeSpell = "", fxTypeCastSpecial = "FX_SE_CAST_M", duration = 10.000000, animType = "ANIM_TYPE_SM05", animTypeApproach = "", animTypeRide = "", animTypeSpecial = "ANIM_TYPE_RIDESM06-SPECIAL", causesSpellDamage = 1, tokens = { entry0 = {"et_life_buff", 150, 150, 0, 9 }, entry1 = {"et_summon_soldier", 1000, 2995, 0, 8 }, entry2 = {"et_summon_mylevel", 10, 20, 0, 4 }, entry3 = {"et_addattr_willpower", 300, 150, 0, 41 }, entry4 = {"et_addattr_intelligence", 300, 150, 0, 41 }, entry5 = {"et_minion_replenish", 9000, 500, 0, 72 }, entry6 = {"et_minion_AWVW_rel", 550, 250, 0, 72 }, entry7 = {"et_minion_addreg", 0, 15, 0, 8 }, entry8 = {"et_minion_armor_all", 575, 155, 1, 72 }, entry9 = {"et_life_regen", 20, 15, 2, 41 }, entry10 = {"et_damping_fir", 150, 2, 3, 41 }, entry11 = {"et_addAttackspeed", 200, 2, 4, 41 }, entry12 = {"et_life_buff", 100, 100, 5, 9 }, entry13 = {"et_regAnyAspect", 200, 0, 6, 41 }, }, fightDistance = 0.000000, aspect = "EA_SE_CELESTIALMAGIC", cooldown = 0.000000, soundProfile = 0, cost_level = 300, cost_base = 300, focus_skill_name = "skill_SE_celestialmagic_focus", lore_skill_name = "skill_SE_celestialmagic_lore", spellClass = "cSpellHeFeuerdaemon", spellcontroltype = "eCAtype_t_buff", sorting_rank = 5, and heres dragon mage skill code mgr.defineSpell( "dm_dm_vertrauter", { eiStateName = "cSpellCast", fxTypeCast = "FX_DM_VERTRAUTER_C", fxTypeSpell = "FX_DM_VERTRAUTER", fxTypeCastSpecial = "FX_DM_CAST_L", duration = 0.000000, animType = "ANIM_TYPE_SM05", animTypeApproach = "", animTypeRide = "", animTypeSpecial = "ANIM_TYPE_RIDESM05-SPECIAL", causesSpellDamage = 1, tokens = { entry0 = {"et_life_buff", 150, 150, 0, 9 }, entry1 = {"et_summon_soldier", 1000, 2995, 0, 8 }, entry2 = {"et_summon_mylevel", 10, 20, 0, 4 }, entry3 = {"et_addattr_willpower", 300, 150, 0, 41 }, entry4 = {"et_addattr_intelligence", 300, 150, 0, 41 }, entry5 = {"et_minion_replenish", 9000, 500, 0, 72 }, entry6 = {"et_minion_AWVW_rel", 550, 250, 0, 72 }, entry7 = {"et_minion_addreg", 0, 15, 0, 8 }, entry8 = {"et_minion_armor_all", 575, 155, 1, 72 }, entry9 = {"et_life_regen", 20, 15, 2, 41 }, entry10 = {"et_damping_fir", 150, 2, 3, 41 }, entry11 = {"et_addAttackspeed", 200, 2, 4, 41 }, entry12 = {"et_life_buff", 100, 100, 5, 9 }, entry13 = {"et_regAnyAspect", 200, 0, 6, 41 }, }, fightDistance = 0.000000, aspect = "EA_DM_DRAGONMAGIC", cooldown = 0.000000, soundProfile = 0, cost_level = 300, cost_base = 300, focus_skill_name = "skill_DM_dragonmagic_focus", lore_skill_name = "skill_DM_dragonmagic_lore", spellClass = "cSpellHeFeuerdaemon", spellcontroltype = "eCAtype_t_buff", sorting_rank = 5, })