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3438228779

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  • Favorite pizza topping
    Salami
  • Why do you want to join DarkMatters?
    Goodies man, gooodies for may games
  • All time best video game ever played
    Domo
  • Real Name
    HinoTora
  • Country
    Estonia

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Polonium Wizard

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  1. I found it on my own To others who might need it then id is 2042 Happy new year
  2. Hi guys, Im trying to remake one summoning spell. I can make them just fine, but theres one specific monster ID I cant find. Has any1 found ID for DRACOLIN? If yes, id be clad to have it
  3. in sacred 1 we was able to give weapons to our companions, to bad we cant do same in sacred 2. I made in sacred 1 powerful weapon what made my companion immortal and strong xD
  4. Hi, I added myself a dragonmage companion. How I can change what does he wear? armor weapon? mgr.createEquipset { id = 3, set = { { 823, EQUIPSLOT.AUTO, 0}, { 167, EQUIPSLOT.AUTO, 0}, { 167, EQUIPSLOT.AUTO, 0}, { 167, EQUIPSLOT.AUTO, 0}, { 167, EQUIPSLOT.AUTO, 0}, { 167, EQUIPSLOT.AUTO, 0}, } } What are those numbers? those aren't item type id's?
  5. Your modification tooltips display the wrong text because they are still showing the Sublime Guardian's modification descriptions. I encoded those myself in global.res. What program did u use for opening res extension
  6. Well I do not like tho outcome on Seraphim. So I quited to playng with her, and I changed HE summoning skill to dragon ( I love this dragon >.> dont blame me ) Im atm to low level with HE to understand if dragon is any good on her.
  7. Hi have DM skill added on seraphim, but it isn't work as it should, can u ppls help me out? Im using Sacred 2 Downloads - Enhanced Spells Mod by Flix Now how I can get that dragon companion skill to seraphin, instead of seraphim summoning skill? This is code in spell.txt aim using atm. But I do not see my dragon level, skill modification points are wrong, well everything is wrong, I got dragon yes, but.... mgr.defineSpell( "se_cm_bekehrung", { eiStateName = "cSpellCast", fxTypeCast = "FX_SE_BEKEHRUNG_C", fxTypeSpell = "", fxTypeCastSpecial = "FX_SE_CAST_M", duration = 10.000000, animType = "ANIM_TYPE_SM05", animTypeApproach = "", animTypeRide = "", animTypeSpecial = "ANIM_TYPE_RIDESM06-SPECIAL", causesSpellDamage = 1, tokens = { entry0 = {"et_life_buff", 150, 150, 0, 9 }, entry1 = {"et_summon_soldier", 1000, 2995, 0, 8 }, entry2 = {"et_summon_mylevel", 10, 20, 0, 4 }, entry3 = {"et_addattr_willpower", 300, 150, 0, 41 }, entry4 = {"et_addattr_intelligence", 300, 150, 0, 41 }, entry5 = {"et_minion_replenish", 9000, 500, 0, 72 }, entry6 = {"et_minion_AWVW_rel", 550, 250, 0, 72 }, entry7 = {"et_minion_addreg", 0, 15, 0, 8 }, entry8 = {"et_minion_armor_all", 575, 155, 1, 72 }, entry9 = {"et_life_regen", 20, 15, 2, 41 }, entry10 = {"et_damping_fir", 150, 2, 3, 41 }, entry11 = {"et_addAttackspeed", 200, 2, 4, 41 }, entry12 = {"et_life_buff", 100, 100, 5, 9 }, entry13 = {"et_regAnyAspect", 200, 0, 6, 41 }, }, fightDistance = 0.000000, aspect = "EA_SE_CELESTIALMAGIC", cooldown = 0.000000, soundProfile = 0, cost_level = 300, cost_base = 300, focus_skill_name = "skill_SE_celestialmagic_focus", lore_skill_name = "skill_SE_celestialmagic_lore", spellClass = "cSpellHeFeuerdaemon", spellcontroltype = "eCAtype_t_buff", sorting_rank = 5, and heres dragon mage skill code mgr.defineSpell( "dm_dm_vertrauter", { eiStateName = "cSpellCast", fxTypeCast = "FX_DM_VERTRAUTER_C", fxTypeSpell = "FX_DM_VERTRAUTER", fxTypeCastSpecial = "FX_DM_CAST_L", duration = 0.000000, animType = "ANIM_TYPE_SM05", animTypeApproach = "", animTypeRide = "", animTypeSpecial = "ANIM_TYPE_RIDESM05-SPECIAL", causesSpellDamage = 1, tokens = { entry0 = {"et_life_buff", 150, 150, 0, 9 }, entry1 = {"et_summon_soldier", 1000, 2995, 0, 8 }, entry2 = {"et_summon_mylevel", 10, 20, 0, 4 }, entry3 = {"et_addattr_willpower", 300, 150, 0, 41 }, entry4 = {"et_addattr_intelligence", 300, 150, 0, 41 }, entry5 = {"et_minion_replenish", 9000, 500, 0, 72 }, entry6 = {"et_minion_AWVW_rel", 550, 250, 0, 72 }, entry7 = {"et_minion_addreg", 0, 15, 0, 8 }, entry8 = {"et_minion_armor_all", 575, 155, 1, 72 }, entry9 = {"et_life_regen", 20, 15, 2, 41 }, entry10 = {"et_damping_fir", 150, 2, 3, 41 }, entry11 = {"et_addAttackspeed", 200, 2, 4, 41 }, entry12 = {"et_life_buff", 100, 100, 5, 9 }, entry13 = {"et_regAnyAspect", 200, 0, 6, 41 }, }, fightDistance = 0.000000, aspect = "EA_DM_DRAGONMAGIC", cooldown = 0.000000, soundProfile = 0, cost_level = 300, cost_base = 300, focus_skill_name = "skill_DM_dragonmagic_focus", lore_skill_name = "skill_DM_dragonmagic_lore", spellClass = "cSpellHeFeuerdaemon", spellcontroltype = "eCAtype_t_buff", sorting_rank = 5, })
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