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mewkang

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    olive
  • Why do you want to join DarkMatters?
    to download DarkMatters exclusive mods
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    Korea - South

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  1. Ah, I see. At least it's good to know that other mounts have this problem as well. I remember your post about changing the visual of Crystal Skin and Ancient Bark. Ever since reading Flix's response, I've also been implementing that change to my game as well. It's really amazing how much you can change in this game even without having much knowledge about modding.
  2. It does look pretty awesome!I didn't even know you could do something like this...
  3. I remember really enjoying singer barbarians in Diablo 2, so I really hope it is also possible to play as a singer barbarian in D2F although I've yet to try the mod myself. I can't believe that I still haven't finished the main quest once with any character although I've put quite a lot of time into Sacred 2. Still, I hope I can get a chance to try D2F because it seems very interesting.
  4. Ah, I did not know that color depended on bonus rarity. Thanks for letting me know. About the second issue, it occurred twice while shopping for life leech fists although I don't think the problem happened twice in a row but separately. And about the "Strange Rituals" quest, what I meant was that there was no display of minimap for the quest. For example, you're supposed to fight the conjurers at the stone circle or something but the minimap screen was shown as blank, so that's what I was wondering.
  5. I've experienced some bugs (?) while playing the Addendum with a new character (well, not completely new because it's been a while since I've made this character, but she was made after installing the Addendum in any case), so I thought I'd post them here. First one is that there are items with yellow modifiers when some of them should be blue, like Dual Wield in that Hoop. I think I remember seeing a similar weirdness before, but since I was too busy selling it off with Ctrl + LMB, I didn't notice at the time. Apparently this issue is caused quite rarely since I've hardly seen an item like this Hoop afterward, but I thought I'd let you know. (Unfortunately, I just took a screenshot of this Hoop and did not purchase it while playing.) If I'm not mistaken, the last time I saw this was on an Inquisitor pants item. Second issue is the Start Island merchant having empty screens for Weapon, Armor and Potion screens although I'm not sure why this happened exactly. It was also weird to see how the jewelry section stayed intact... This "problem" was caused about twice while I was searching for Life Leech fists. Third issue is a very minor one, but I thought I'd mention this since I accidentally noticed this. Anyway, the issue was that after receiving the "Strange Rituals" quest, there was nothing displayed on the information screen. (For example, the location of the quest.) I'm not sure if this happened with all my other characters since it's been a while that I've accepted this quest and checked it on the quest log, but maybe this is an issue with the Addendum as well? Anyway, I hope none of these issues are serious...
  6. I found another odd item with Sinister Adroitness Aspect Combat Arts +1 in blue when it should be in red since I was playing as a Dragon Mage. I'm uploading my savefile with the amulet in case this helps. hero61.sacred2save Edit: This amulet was given as a quest reward. The quest was called Sickle Moon Wool or something like that.
  7. Yes, you're right. I can always try another character when one I'm currently playing stops being fun. And speed runs, huh? I guess that would be interesting, too, although I'm more into doing practically every quest that I can and stuff. But then I have a bunch of characters that try this same goal, so it's getting a bit repetitive, for sure. Maybe I should speed run.
  8. I quite enjoyed your version of Shadow Warrior, too, although he's still at low level for now. The offensive Inquisitor, on the other hand, was pretty awesome since he is capable of slicing mobs in no time using Callous Execution... I guess I'll have to be aware of your advice as I play him more and more.
  9. Thank you for your detailed post on your build, Androdion! I'll have to try your build when I get the chance. I think it would be very interesting to play him.
  10. I just bought such an amulet after some searching around merchants, and here is my save file. Hopefully he will have the amulet in his inventory... By the way, I wonder if this is caused because I have TraderOfferUpperRareBase set as 26 in balance.txt? Or is this something else? Because while checking the vendors, I saw how other non-class aspects were displayed in red. (For example, Cabalistic Voodoo aspect, I believe.) hero46.sacred2save
  11. Well, I haven't bought that amulet, though... I suppose I'll have to buy the amulet/ring the next time I see it and post the savefile here. Still, I wonder what happened...
  12. I must say that your Inquisitor build sounds interesting, Androdion. In what order did you choose the skills for your Inquisitor that combines Clustering Maelstrom with Callous Execution and Ruthless Mutilation? I thought I'd ask since I've been curious about your build since I saw you mention it in another post of yours... Edit: Sorry if my post is off-topic. P.S. I played Shadow Warrior as a summoner, but not very much, so I'm afraid I cannot give you helpful advice, LastExile.
  13. I think there's a minor problem with the Addendum in that it displays the Dragon Mage's Aspect Combat Art boosting options in blue for non-Dragon Mage characters when it should be displayed in red. For example, I just found out about this issue by checking the Runemaster while playing as my Shadow Warrior. For some reason, Dragon Magic Aspect Combat Arts bonus is displayed in blue for my Shadow Warrior while another item had Mentalism Aspect Combat Arts bonus in blue. I hope you can look into this.
  14. Thank you both for your answers. I'll try both of your advice. Edit: Apparently using backup saves worked! When I reverted back to the backups and loaded these saves, the game continued to work as before. It also worked when using other characters, so I suppose the problem's been fixed now.
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