When you put a poison fang or coal in your weapon and it converts physical to elemental dmg, is the fire and poison dmg applied instantly to the monster, or does the damage over time have to take effect?
Does this mean if you want more instant dmg (not dmg over time) when you hit something, either leave it physical dmg or socket magic or ice, instead of poison and fire?
Also, explain "opponent level for death blow %" please.
If it matters, I'm playin the 360 version even tho it shouldn't effect core mechanics of the game.
Thank you